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COD: Black Ops multiplayer is crap.

cbags101

Gawd
Joined
Nov 26, 2006
Messages
751
Black Ops aka Black Flops aka Crap Ops.

1st of all, I'm playing on PS3. I'm curious if people on Xbox and PC are having the same issues since they may run on dedicated servers.

2nd, my internet connection is more than adequate. Speed test reveals 10ms ping to the nearest server and over 13mps down and over 6mps up.

It seems like lag is the deciding factor in every 1 on 1 gun fight in multiplayer online. And it seems more often than not, I'm on the crap end of that stick. It's so bad and frustrating. I rage quit more than I have with any other game ever. I don't understand how they released something so bad since the multiplayer is just about all anyone cares about with the COD series anyways.

I played WAW and MW2, so I know how the game should normally feel and I'm not a noob by any means. The only reason I blame lag is that what I see when I die on my screen and what I see in the kill cam is completely different. A guy will shoot what seems to be one bullet before I'm dead, and then in the kill cam he has shot an entire clip in to me all before I had time to aim down my sights. It's really fun when you are on the ass kicking end of the problem and seem unstoppable. Run around a corner and get that .1 second advantage.

The patch that was released a week or so ago seemed to help a bit, but still a far cry from acceptable online experience.

Anyone else experience similar issues or have a way to fix this?
 
Having higher latency than your enemy tends to turn the battle to your favor, given the nature of clientside latency code. It sounds like you have a great ping! And that's no advantage unless the enemy team has similar ping. WAW'S CL was much tighter and felt a lot like Quake or even 1999-2000 GoldSrc (CS pre b6.5) and the quality of gameplay proved that out. Alas, Blops isn't very similar in that regard.
 
I hate to say it, but this is old news. As for fixes, if you haven't looked to google for suggestions yet, then that's where I'd start. Though, don't count on any magical one-stop-shop fixes.
 
I did not have any issues like this on the PC in black ops, although I did have some issues like it in MW2. I think some of it comes for games trying to balance out high latency which just punishes the poeple who actually have good internet connections.
 
Peer 2 peer hosted FPS games suffer from lag problems that degrade the quality of gameplay.

And this just in, the sky is blue!
 
I've played BLOPS on the PC, where there are dedicated servers, and I also noticed a certain sluggishness with regard to movement. In contrast, playing MW2 on the PC--without dedicated servers--feels super crisp and snappy by comparison. Go figure. I attribute it to IW's superiority to 3arch when it comes to making games.
 
black ops is a hot turd on the PS3. I had the game at launch then I got so mad with the lag I sold it. I heard from a few people about some update that was gonna fix lag and some other little issues. I bought the game used from someone on here and it's the same sad song. I sold that shit and went back to Mw2 .

I am ready to go back to cod 4 where there is no baby monitor gun attachment, or one man army
 
Peer 2 peer hosted FPS games suffer from lag problems that degrade the quality of gameplay.

And this just in, the sky is blue!

Yea... for the console ports latency really is the biggest problem because its so delicate and peer based.

The PC version with dedicated servers doesn't have this issue.

Although Black Ops MP sucks for many reasons other than latency issues. The consoles didn't have the massive amount of issues the PC version did at launch so I'd say some latency here and there isn't really that big of a deal on a peer to peer network.
 
Peer to peer is shit for FPS games. MW2's PC online connectivity was shit covered shit all covered in shit sauce.

Your connection speed doesn't mean jack shit when you're connecting to some guy on the other side of the country. Black Ops on PC you at least have the option of looking for dedicated servers in your region. It makes a big difference in the reported response times that are displayed in the server browser.

Black Ops PC is far better than Xbox or PS3. We've already mentioned dedis. It's also nice to find Nuketown/Array/Yourfavoritemaphere 24/7 servers. I play on the MIB Array 24/7 server a lot along with a Jungle/Firing Range/Nuketown server.
 
Truth. You seem to have your "greater than" sign backwards though :p

Not sure if you're being sarcastic or not but...

Dedis. No Commando, Danger Close, or One Man Army makes Black Ops take some actual skill to play. Throw in a balanced kill streak scheme and yeah...the game isn't so damn noob friendly anymore.
 
Not sure if you're being sarcastic or not but...

Dedis. No Commando, Danger Close, or One Man Army makes Black Ops take some actual skill to play. Throw in a balanced kill streak scheme and yeah...the game isn't so damn noob friendly anymore.

not to mention the grenade launcher dubbed "n00b t00b" isn't as effective either. I like the multiplayer game-wise. it just seems too glitchy with the lag that it's no fun to play. MW2 wasn't nearly this bad, so what changed?
 
I play BO on PS3 most of the time and while lag is an occasional issue, it's never been that much of a problem outside of the occasional bad host or hiccup in the network. Have you tried playing over a hardline instead of wireless? That might be where some of your issues are coming from.

My biggest gripe is the piss poor host migration. Over the past week or two, it seems like 1/3 of the matches I've been playing has crapped out ending in a lost match bonus (poor sports that are hosting the game rage quit). I would love to go back to it on the PC, but none of my friends are really into PC gaming. It's a shame too, BO is an awesome game IMO
 
i have to play on 360 because my pc still plays it like shit in MP. pretty disappointing. too bad i can't return steam games, otherwise i would have returned this a lonnnnggg time ago.
 
I play BO on PS3 most of the time and while lag is an occasional issue, it's never been that much of a problem outside of the occasional bad host or hiccup in the network. Have you tried playing over a hardline instead of wireless? That might be where some of your issues are coming from.

My biggest gripe is the piss poor host migration. Over the past week or two, it seems like 1/3 of the matches I've been playing has crapped out ending in a lost match bonus (poor sports that are hosting the game rage quit). I would love to go back to it on the PC, but none of my friends are really into PC gaming. It's a shame too, BO is an awesome game IMO

I always play over a wired connection. and i agree blops has awesome game potential.
 
I play 'wired' on my main PC. Haven't had an issue, I suck and die ALOT, but fun, none the less...

just my 2 cents...

SR
 
Not sure if you're being sarcastic or not but...

Dedis. No Commando, Danger Close, or One Man Army makes Black Ops take some actual skill to play. Throw in a balanced kill streak scheme and yeah...the game isn't so damn noob friendly anymore.

My playstyle doesn't rely on any of those perks, and I still don't much care for the gameplay in Black Ops. Treyarch spent a lot of time touting the improved "balance" of the game, but I feel like that basically amounted to them just making everything weaker across the board. Without regard to explosives (I don't use them in MW2), the guns in Ops just don't seem to have the same crisp/snappy feel to them that I like in MW2. Even with dedicated servers the game still has kind of sludgy movement that makes it hard to play with precision. Add to that the bland uninspired game craftsmanship of Treyarch, and you have an experience to which I say meh.
 
You might be the funniest guy ever. Cod4 raped W@W, W@W was god awful

There's really no skill in CoD4. It's just rifles subs and spraying. Actually, there is skill but it comes in the form of the M40. CoD1/CoD2/WaW are all about bolt action rifles where the real skill lies. If you go watch any competitive players from those games it's worlds more impressive than any of the CoD4 frag videos other than the bolt sections.

There's no dedi's, no lean, no zombies and no console in MW2.

WaW was horrible at launch but 3arc (i hate that) did a great job in patching the game, adding content, and working with both the public and competitive community to add features they want, same with

Every patch for BlackOps has made the game more stable and smooth. They've added console functions/cvars that the community has asked for. There's potential mod tools on the way. I don't see how anyone can't appreciate that and/or think MW2 is significantly superior in any way.

If you have more fun playing MW2 good but I can't see how you can argue that BlackOps is the better game in practice and offered a much better value @ $60.
 
My playstyle doesn't rely on any of those perks, and I still don't much care for the gameplay in Black Ops. Treyarch spent a lot of time touting the improved "balance" of the game, but I feel like that basically amounted to them just making everything weaker across the board. Without regard to explosives (I don't use them in MW2), the guns in Ops just don't seem to have the same crisp/snappy feel to them that I like in MW2. Even with dedicated servers the game still has kind of sludgy movement that makes it hard to play with precision. Add to that the bland uninspired game craftsmanship of Treyarch, and you have an experience to which I say meh.

I noticed a big difference in the feel of the guns between MW2 and BO as well. I think I prefer the guns in MW2 over BO. Particularly the M4 and Scar-H. M4 is fun and the Scar-H yields very satisfying kills. I remember first playing BO when it came out and thinking "wow, there is a a lot of spray and praying going around".

So we agree on some stuff. I prefer guns from MW2 but the host of gameplay balances and tweaks in Black Ops are well worth the trade off.

Any game (MW2) where getting the Tactical Nuke in about two minutes of gameplay has to make you think that there is something wrong. Yes, there is a video on Youtube of a guy on PS3 getting a legit nuke in less than three minutes. It's ridiculous.
 
BlackOps > MW2 in every regard.

WAW > Both

CoD2 > Everything.

I did.

where cod4 man. Thats the best game ever.


WaW was horrible at launch but 3arc (i hate that) did a great job in patching the game, adding content, and working with both the public and competitive community to add features they want, same with

.

IMO WAW was dead on arrival on pc. I don't think that game made it onto xfire's (thats what i use to see what games are mostly played not sure if its a real good accurate measurement)top 10 games played.
 
I noticed a big difference in the feel of the guns between MW2 and BO as well. I think I prefer the guns in MW2 over BO. Particularly the M4 and Scar-H. M4 is fun and the Scar-H yields very satisfying kills. I remember first playing BO when it came out and thinking "wow, there is a a lot of spray and praying going around".

Agreed. I love the pinpoint-accuracy of the ACR in MW2. I would much rather use precise aim and have my bullets go exactly where I want than spray & pray and hope my target drops. It strikes me as kind of ironic how people like to label the ACR a "noob gun" for its accuracy and going the route of run & gun, spray & pray is considered a "better" way to play. :rolleyes:

Any game (MW2) where getting the Tactical Nuke in about two minutes of gameplay has to make you think that there is something wrong. Yes, there is a video on Youtube of a guy on PS3 getting a legit nuke in less than three minutes. It's ridiculous.

That is pretty ridiculous. I've never seen it that bad playing on the PC though (maybe PC gamers are smarter :D). Even with the over-the-top features in MW2, I still prefer the feel of the game over Black Ops. A lot of that though is subjective stuff that can't really be quantified, and is just a matter of individual preference.
 
I've played BLOPS on the PC, where there are dedicated servers, and I also noticed a certain sluggishness with regard to movement. In contrast, playing MW2 on the PC--without dedicated servers--feels super crisp and snappy by comparison. Go figure. I attribute it to IW's superiority to 3arch when it comes to making games.

+1. Despite the lack of dedis, MW2 plays smoothly - much more smoothly than BO. I think you've hit the nail on head when it comes to quality of dev houses
 
Anybody have any sound issues with PC BLOPs if they are using a SPDIF? I sure am as in the sound will not work at all. Works with everything else. As soon as I use my USB headphones or my older speaker set Black Ops will work with them. I tried to google it but it almost seems like some sort of engine limitation for bitstreaming sound out directly. :(
 
+1. Despite the lack of dedis, MW2 plays smoothly - much more smoothly than BO. I think you've hit the nail on head when it comes to quality of dev houses

It's nice to know I'm not the only person on here who feels that way :)
 
COD2 was literally the pinnacle of the series. It was COD1 remade, tweaked, and streamlined.

bolts owned
jumping out of that 3 story building on that russian map and surviving owned
combining the two owned even more


most of the time in black ops i'm not even playing cod, i'm playing shoot at red markers in a flying death machine. RETARDED
 
I haven't had much trouble playing this online like most people have.

Are you sure your NAT type is Open?
 
Just not enough maps to keep Black Ops interesting, and im not paying silly money for 4 lousy maps DLC.

Almost makes me want to play Counter Strike Source again, atleast people make their own interesting ones.
 
I play on 360 and it's not so bad. I do appreciate being host though because instant kills are nice. It seems if I'm not host, it takes at least 300-400 ms for a hit to register, which is annoying, but I still manage to keep a 2+ k/d with the lag.
 
Hah, I may be exaggerating a tad. But it is noticeable, but not to the point that it interferes with game play, which is my point.

Well 300 to 400 ms would be a latency of .3 to .4 seconds, which would pretty much destroy gameplay Imo. One of the reasons I went back to MW2.
 
Well 300 to 400 ms would be a latency of .3 to .4 seconds, which would pretty much destroy gameplay Imo. One of the reasons I went back to MW2.

Yeah, I wish it would just show us the actual latency instead of those friggin signal type bars. On PC, anything past 100 ms on a FPS is too annnoying for me (for UT games and BF2 anyways at least), so I can definitely estimate latency. I'd say whenever I got 2-3 bars, latency is at least 100-300 ms, which is usually the case for me. Sometimes I have 4 bars and I can tell it's below 100 ms then, but I'd say 1/4 of my games have that good of a connection. I'm on a 10/.5 (512kbit/sec) cable connection (fastest TW offers here *shakes fist* :mad:). I think bandwidth is pretty much irrelevant though as long as you're on some type of broadband/wired connection.
 
Originally Posted by spicey
+1. Despite the lack of dedis, MW2 plays smoothly - much more smoothly than BO. I think you've hit the nail on head when it comes to quality of dev houses

It's nice to know I'm not the only person on here who feels that way :)

I think the problem with Black Ops PC is that Gameservers.com is the exclusive dedicated server host. The game feels much smoother when you run your own private server.
The dedicated servers in CoDWaW felt responsive and it was also coded by Treyarch.
Quite often it will feel like you are running through water on the CoDBO dedicated servers, then it will suddenly smooth out and you feel like you are moving and firing twice as fast. All with the same ping and FPS.
 
Yeah, I wish it would just show us the actual latency instead of those friggin signal type bars. On PC, anything past 100 ms on a FPS is too annnoying for me (for UT games and BF2 anyways at least), so I can definitely estimate latency. I'd say whenever I got 2-3 bars, latency is at least 100-300 ms, which is usually the case for me. Sometimes I have 4 bars and I can tell it's below 100 ms then, but I'd say 1/4 of my games have that good of a connection. I'm on a 10/.5 (512kbit/sec) cable connection (fastest TW offers here *shakes fist* :mad:). I think bandwidth is pretty much irrelevant though as long as you're on some type of broadband/wired connection.

You can edit the config_mp.cfg file and change scoresping_interval from 100 to 25, and maxbars from 4 to 10. It's still not as simple as displaying a number but at least you get a much better idea what your ping is.
 
Quite often it will feel like you are running through water on the CoDBO dedicated servers, then it will suddenly smooth out and you feel like you are moving and firing twice as fast. All with the same ping and FPS.

Seriously. Are we playing the same game? The only time I've ever come across anything like this were the frame per second stutters when the game first came out. Those have been largely fixed.

Connectivity quality between Modern Warfare 2's P2P and Black Op's client server model is like night and day. Black Ops is far better.

Are you talking about overall performance or connection quality, both?
 
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^^^ I don't remember posting that. Originally posted by two people
 
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