Some crazy on/off ramps there
I've never played a "Sim City" style game before but picked this up to play with my kids. They love it so far but I'm terrible at it. There are going to be lots of scrapped cites while I figure out how to play intelligently.
Former SimCity artist is modding buildings into Cities: Skylines
http://www.pcgamer.com/former-simcity-artist-is-modding-buildings-into-cities-skylines/
For all of SC2013's faults I kinda liked it's art direction. It was like a lego city together with the tilt shift effect. I guess former Maxis employees have afternoons free now that EA axed them all.
I've never played a "Sim City" style game before but picked this up to play with my kids. They love it so far but I'm terrible at it. There are going to be lots of scrapped cites while I figure out how to play intelligently.
Once you figure out how to keep everyone happy your city will start to get big, then you'll find the real game's core, which is managing traffic. It all comes down to traffic. Be ready to bulldoze, often.
You can save yourself some heartache by downloading several intersection sets on the workshop. For new areas, try to pre-plan routes. Industrial areas will eventually need dedicated roads to get to the highway, sharing them with commercial/residential will end in massive roadblocks.
Yea thing is...almost all moderately large to huge cities suck at traffic. And only cities with subways really address this, but you need a load of stations and route. Even re-engineering 1-lane roads to make them larger (2-lane, 4-lane etc) does not fix traffic problems IRL. There have been a load of real life mathematician and statistics studies that have concluded this of late.
One thing I dislike about roads...is that you *MUST* pay attention when building one-way roads/highways where you click from and are going to....otherwise you'll never realize that you built a highway segment going the wrong way-until you zoom in close enough to see the lane arrows. Would be nice if building a highway you built both directions at the same time (like SC2K/3K)
This is very true. Managing the movement of people and assets through a city is the main focus of planning. Always has been. Cars, busses, trains, light rail etc are all potential choke points to clog up the gears of a city. LA is always reworking their freeways, rail and busses to better adapt to the needs of the people that inhabit the region. Trains having to stop more for right of way, add another track. Cars cramming up at interchanges? Rework the interchange to make it less lane changes to hit your connecting freeway. (think center exits)
Always a challenge. Wait until the NAM team makes their mod for this. It will open the options wide.
Ironically...my state capitol has one of the premier urban planning college degrees in the USA. Which is funny considering what a brainfuck the city is in terms of layout:
-Putting the Capitol Building (a skyscraper) in the middle of residentials (which are now in the seedy part of town)
-Re-engineering traffic flow in downtown a maze of one-way streets that clog and don't let you go where you want
-Probably more streetlights than people inside the city limits
-Not enough parking for even the downtown employees nevermind patrons of eateries/theaters/arenas etc. and then there's the NCAA div 1 university itself that makes it 20x worse wrt parking.
-City bus service that is utterly worthless to try and get anywhere in a reasonable time
-Putting downtown bike lanes in the middle of one-way streets that make running it a suicide gauntlet from diagonal parking and turning city buses.
Maybe that is why the degree program is so good...they use the city as an example of what never to do.
One thing that real cities have to contend with that we don't, is the department of commerce, or equivalent entity. I see this mostly in downtown areas, the owners of commercial businesses want more traffic lights and want them timed so that traffic is stationary as much as possible to get the most visibility, which is just a nightmare. The DoR and DoC are constantly at war and if you ever have the chance to attend a public meeting, it's some of the funniest shit in the world.
What is this?
2nd City Zoning is an interactive map that lets you:
find out how your building is zoned
learn where to locate your business
explore zoning patterns throughout the city
To make Chicago's zoning code digestible by humans, we took inspiration from one of our favorite games: Sim City 2000. It started with the color scheme: green for residential, blue for commercial and yellow for industrial. (This oversimplifies things a bit, read the full story.) From there we got a little carried away. Graphics, sounds, music, oh my.
Like all Open City apps, 2nd City Zoning is entirely open source and built with open data.
Ehhhh.....I'm not too worried about people from this site.![]()
In all honesty, you should be. Just think if that hacker guy from house of cards (also one of the weird incest dudes from Always Sunny) was on here?
Never considered that part.
I'll openly admit...being caught in bumper-to-bumper traffic downtown has never changed my eating habits downtown. I go to wherever I can walk eat and walk back in an hour. Simply finding parking (and then paying bending over and $1/hour for it), is enough to make me want to avoid downtown like the plague.
Someone made a 20k pop city with zero traffic. He laid more pedestrian sidewalks than was right to be sane, haha. Cims LOVE to walk if you just give them the route
I just broke 60K population and traffic is not a big issue for me either. But I've probably spent as much time optimizing traffic routes as I have actually laying out the city. Areas have been completely bulldozed to make for better traffic routes - but it all grows back quickly. Having good traffic is actually quite rewarding as it makes death care a lot easier, and allows you to place landfills and incinerators way off to the side.
well my 860M stuggles a bit with the game at 1080, not as smooth as i like, so trying to work around that. I got alot of work to do to really get into this game, been so long since i played SimCity 3 even.