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While we are on the subject of Worldwide Developers Conference 2007, Shacknews has put together all the available info on what John Carmack revealed at WWDC today.
Showcasing a highly detailed race track set in a valley--complete with banners, spectators, and vehicles--the scene was said to use over 20GB of unique textures. "They can go in and look at the world and, say, change the color of the mountaintop, or carve their name into the rock."