This I must disagree with. There is an enormous amount of bandwidth between the video card (or any pci-e device) and the northbridge. The bandwidth inefficiencies that people talk about aren't intrinsic to the hardware itself, but rather DirectX. Processing overhead is going to be reduced dramatically in DX10, and people assume this is because of the new DX10 spec hardware, but it is mostly to do with DX.Pyromaneyakk said:For gameplay physics, the accelerator needs to be able to send the information back to the CPU for processing. Current video cards are not able to do this efficiently, if at all.