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My FPS is taking a big hit. Currently on a 5870 with 11.5 hotfix drivers and the latest Brink patch. Any ideas?
That's a driver problem and one that only AMD can solve. You'll have to wait for another hotfix or a new driver package.
Hrm... did you do them all in a row (i.e. "be more objective" three times in a row?)
[+Duracell-];1037263206 said:The only things that have changed in that package are the OpenGL drivers and the CCC app, I believe, and it only takes about 10 minutes to download and install the drivers. It's not really that big of a deal.
Last final I have is this afternoon so I will be picking this game up later tonight. Only $35 with the gift card I got from buying portal 2. Can't wait.
Edit: Well the game is fun, too bad it crashes every 30 minutes.
GTX460. There is a thread on the steam forums and splash damage forums full of people with the same problem as me. No fix yet. OpenGL is crashing or something, could be an issue with drivers or the game.(I am running the latest beta's)
"Only" that and It's a 115 MB package just for the hotfix ?...
How big is the package for the complete set of drivers then ?
Ever heard of the phrase "Better to remain silent and be thought a fool than to speak out and remove all doubt"? The hotfix IS the complete driver package, they are just like nvidia's beta drivers.
[+Duracell- said:]The only things that have changed in that package are the OpenGL drivers and the CCC app, I believe, and it only takes about 10 minutes to download and install the drivers. It's not really that big of a deal.
Nvidia just released a beta driver to fix Witcher 2 performance (which is, actually, a TWIMTPB game), but I guess Silus won't be talking about that.
Maybe you should look at what I was replying to before saying something else that shows your ignorance and general lack of information regarding ATI driver packages?
edit: You are unhappy that AMD is on the ball with releasing updated drivers, we get it.
i'm trying...really trying to like this game and I just can't do it. i don't get a sense of a team effort, i feel like everyone is confused with what to do and how to do it. I think the idea of having multiple objectives is cool, but it just doesn't come across well in this game. i feel as though teams get spread too thin and it just turns into a deathmatch.
one thing that is really really bugging me is the inclusion of glass windows in a lot of the levels. from a shader standpoint, at a distance, you can't quite tell if someone is behind glass or not. it is really killing the gameplay for me, becuase i start unloading on someone, nothing happens and then i realize as i move closer, that he is behind glass. maybe i just need to learn the maps some more, but it all just feels so bland and pointless. i've not gotten any sort of rush feeling like i'm about to win or lose a match.
i'm trying...really trying to like this game and I just can't do it. i don't get a sense of a team effort, i feel like everyone is confused with what to do and how to do it. I think the idea of having multiple objectives is cool, but it just doesn't come across well in this game. i feel as though teams get spread too thin and it just turns into a deathmatch.
one thing that is really really bugging me is the inclusion of glass windows in a lot of the levels. from a shader standpoint, at a distance, you can't quite tell if someone is behind glass or not. it is really killing the gameplay for me, becuase i start unloading on someone, nothing happens and then i realize as i move closer, that he is behind glass. maybe i just need to learn the maps some more, but it all just feels so bland and pointless. i've not gotten any sort of rush feeling like i'm about to win or lose a match.
Funny... I thought this thread was about a video game...
Well looks like I'll wait for a sale or much more improvement.
http://angryjoeshow.com/2011/05/brink-angry-review/
I am able to play in windowed mode without the game crashing. woot? Multiplayer is very fun, can't wait until I actually know the maps.
Friendly fire is stupid though. Sliding behind cover to get out of the line of fire? You end up knocking teammates around and losing xp for hurting them.
Well looks like I'll wait for a sale or much more improvement.
http://angryjoeshow.com/2011/05/brink-angry-review/
I'd never heard of angry joe, but I was NOT expecting such an insightful, well thought out review.
Angry Joe is the best reviewer for games. He lives in Austin as well just like me so every review he has done so far I couldn't agree more with.
Sliding does minimal dmg you lose 10 xp. however ff in any public server usually is a recipe for a disaster
really starting to sink my teeth into freeplay and I'm starting to dig it!
the thing that I enjoy is the level of teamwork that is involved in each round, shouldn't be surprised b/c this is what Splash Damage is known for...