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SETI should point their antenna at Stanford. More likely to find aliens there.![]()
Okay, am I the only one who wonders what the point of putting this on mobile is? I tend to plug my phone in when driving in my truck (to run more BOINC, of course), and some of the roads I drive on will make them think there's a 6.0 quake every M-F around 8:15 am!QCN also now runs on Android devices. http://qcn.stanford.edu/sensor/forum_thread.php?id=1040 Since it is NCI, everyone running the Android devices should attach it.
Okay, am I the only one who wonders what the point of putting this on mobile is? I tend to plug my phone in when driving in my truck (to run more BOINC, of course), and some of the roads I drive on will make them think there's a 6.0 quake every M-F around 8:15 am!
Setiathome won't send Seti v7 work to hosts running Cat 13.1 either because of an APP runtime 1084.4 compiler Bug, which caused the v7 ATI GPU app to cause driver restarts (under windows),
Got my IB GPU working on SETI now, seems to be crunching fine so far (around 15% through its first WU) and it's drawing an extra 5W or so, so that's pretty good. I'll see how it goes, if it stays stable I'll leave it on SETI - even if the points aren't great, it's better than it sitting there doing nothing or constantly crashing on Einstein. Interestingly, I saw somewhere that using the iGPU would require a dummy plug, but I'm not using one and it seems to be fine, so maybe that only applied to older drivers or something.
Had a bit of a move around in the computer/storage room today in preparation for getting the other systems up and running in the very near future. Looks like I have two more quads, a hex, a 6970, GTX 460, GTX 295 and 9800GT to bring to the party, and if I could find another case, one more quad.
For the heavy hitters that are slowly moving over to BOINC, I have recently read people having issues with systems that have more than 32 cores/threads getting work beyond 32 work units. There are two things to try if you end up having this issues.
1. Make sure you are running the 64bit client instead of the 32bit one. Then verify your preferences at the project itself in case there is an option there to limit the number of work units.
2. You can try adding the following to a cc_config.xml file.
<cc_config>
<options>
<ncpus>48</ncpus>
</options>
</cc_config>
48 is just an example for a 48 core machine. Change this number to however many cores you have.
Just to add a little something to this since it is about 4P boards, Roseta@Home has higher memory requirements and will not run on a i4P (64 threads) with 16GB of memory it uses it all, and then uses all available swap space, I also believe there are some other problems trying to run Roseta on the i4P's but I need to get with tear on this and see what he can figure out there for some reason it will lock up boinc even when it has enough memory.
I will have to look at the proper settings, but there is a way to force BOINC to NOT run more than a certain number of work units of a specific type. I believe it is one of the app_config settings.
We have stopped sending out new work for the CEP2 project. We have been alerted that there is a issue on their server that they are currently working on correcting. This affects the upload of the large data file that is transferred directly back to them. Member will see that 2 things:
1. No new work being downloaded for CEP2.
2. Work that has complete will be stuck in a transferring mode waiting for the large file to upload.
We thank you for your patience as we work towards correcting the issue.
Thanks,
-Uplinger