So, after discussing things with a few team members, it seems that I have derailed the DC Vault 2 thread and made it into an all out BOINC catch all thread. I would like to correct this by starting a general BOINC related thread so that we can leave the Vault thread to Vault related discussion. I think some members would appreciate that more due to interests. First, I would like to give a brief run down on BOINC and give a few helpful topics that newbs and veterans both sometimes have trouble with. BOINC is just a client. It does absolutely zero work itself as far as the science and work units are concerned. It is necessary to install this software first before choosing what project(s) you want to support. We have a How To on how to get BOINC and install it. BOINC installation walk through Next, unlike some DC projects like FAH and DIMES, the BOINC client is used at over 80 DC projects with a wide variety of sciences to choose from. You can find a large list of them here: All Inclusive DC Project list It is best to pick something you are interested in as your first project and expand from there. If you feel flooded with options and don't know where to start, feel free to drop a post and the members would be more than happy to help you decide or point you in the right direction. Each project has its own website and can be configured both using the BOINC client and/or the preferences from the project site. So for example if you wanted to attach to WCG, you can set the preferences on how you want BOINC manager to use your system, but you would choose what WCG sub projects you want to support from the settings on the WCG website. You can also use a BOINC account manager such as BAM! located at www.boincstats.com. If you are going to support multiple BOINC projects, the account manager is definitely the way to go. Third, in the DC world there are 3 types of work units. A) CPU intensive: This is the most common type of work unit you will encounter. It uses your processor in the traditional manner that most think of computing. B) non-CPU intensive: This is a work unit that requires very little processing power and typically resides in memory for the majority of it duration. non-CPU intensive work units can usually process alongside CPU intensive work without interruption. C) GPU intensive: Many projects are starting to use the GP-GPU inside newer systems. These projects usually see a large increase in processing power by using these highly specialized devices. Not all sciences are compatible with GP-GPU's and it also takes someone who knows the programming language to get it up and going. We have a few other threads that were for posting badge upgrades at different projects. Please feel free to chime in when you have an achievement you want to share: WCG - Hit a WCG (World Community Grid) milestone? Post it here: OProject - Milestones for OProject@home YoYo - YoYo Recognition Thread GPUGrid - Badges and publications for GPUGrid.net enigma - enigma@home badges and recognition Prime Grid - PrimeGrid Recognition Thread Asteroids - Asteroids@Home badges and recognition WUProp - WUProp badges and recognition Numberfields - Badges now for NumberFields@home including top team belts Radioactive - Not yet created Citizen Science Grid - Citizen Science Grid badges and milestones theSkyNet - I'm adding this because the pogs BOINC work contributes to the badges. theSkyNet recognition and trophies Milkyway - Milkyway badges and Milestones Collatz - Collatz@home badges and recognition NFS - NFS@Home badges and accomplishments BitcoinUtopia - BitcoinUtopia badges and accomplishments SRBase - SRBase Badges and Milestones Universe - Universe@home badges and recognition Universe Test - Universe@home Test badges and milestones Atlas@home - Atlas@home badges and milestones DENIS@home - DENIS@home badges and milestones GoofyxGrid@home - GoofyxGrid@Home badges and milestones Here is an example of what some of the badges look like: Some of our members strive to improve our position within a competitive ongoing challenge called the DC-Vault. DC Vault - Home Page Our team is currently ranked 4th within this competition. The DC-Vault consists of select DC projects that include a hand full outside of BOINC as well. We have a discussion thread on the DC-Vault here: DC Vault 2 Our team has also recently (May 2014) taken interest in the Formula BOINC. Our thread on this is located here: Formula BOINC BOINC can be ran on Windows, Solaris, Mac OSX, various flavors of Linux (including on older PS3's), and Android. Currently only the ARM version of Android is supported, but plans for future offerings should include the x86 version as well (SETI currently has one). You have two options for Android devices. The official BOINC release found here: Download BOINC client software or at the Play Store and then there is nativeBOINC which can be found here: NativeBOINC - Welcome to NativeBOINC! or at the Play Store. If your Android device does not have a battery, you may need to run nativeBOINC. As of 1/8/14 the Berkeley version does not support devices without a battery. Also of this time, I believe the only projects that still has an app for PS3 are YoYo@home and SIMAP. (supposedly WUProp has a PS3 app, but I'm not positive) If you ever see posts pertaining to "borged", "borging", or any other form of the word "borg", here is a good thread to read: Helpful tips for Borging If you ever see posts pertaining to "bunkering", here is a good thread to read: Bunkering - Why you should or should not do it We also have a thread designed for posting helpful tools to keep your DC'ing computers happy or to tweak them as necessary. Though it is titled for BOINC, some of the tools can come in handy elsewhere as well. BOINC useful tools and download locations We have an older thread for configurations of the BOINC client. It may need updated, but the info is still helpful. It is more for advanced configurations and tweaking. BOINC configurations and How To's This is a small read to help people understand BOINC point systems when they go to compare them to other projects. BOINC points clarification since many non-BOINC DC'ers seem to compare We have a thread designed to post all of the team challenges that we are involved or will be involved in. Please check it out and join in the fun. What is your daily production thread Since we have two team names and there had been unofficial teams created in the past, please see both listings for our stats. HardOCP stats should replace the appropriate stats on the [H]ard|OCP listing.