Taking Source games (at least TF2 and L4D2) as an example, they offer both "full" HDR and bloom. BC2 also offers bloom. Oblivion offers the same as Source games.
What's the actual technical difference? My current understanding is that bloom is a "fake" HDR effect and full HDR is obviously the real thing but I'm not sure if that's correct. In any case, it simulates an artifact of cameras, right? In an FPS you're looking through the eyes of a soldier, not a camera lens, so it seems kind of retarded.
What's the actual technical difference? My current understanding is that bloom is a "fake" HDR effect and full HDR is obviously the real thing but I'm not sure if that's correct. In any case, it simulates an artifact of cameras, right? In an FPS you're looking through the eyes of a soldier, not a camera lens, so it seems kind of retarded.