Black Mesa: Source Gameplay

I prefer iron sights over "magically floating crosshair for somehow accurate from-the-hip shooting"

*shrug*

It looks like this has both anyway so I don't see the complaint.

As do I. Games without sights feel overly simple and dull to me. That being said, this is a Half Life remake. I only played HL2 (about 40 times) and the Episodes, but I want this remake to be like HL1 as much as possible. According to the interview, you can disable it in the main menu.

Sadly, the graphics are looking rather dated. Source, no matter what the build, looks dated. Funny how their graphical update mod will look dated when it is finally released. Yes, graphics are not everything, but that is the intention of this particular mod.
 
BM:S isn't technically a HL1 remake. Don't go in with that expectation. They have changed and added more than a few things to it.
 
Was there a specific time this demo was recorded?

I don't recal reading anything about this being recent gameplay. Either way, still gonna be a while before this mod is released. I would be shocked if it got released before the world ends.
 
Why is the voice acting so bad?

Everything is intentional; the soldiers are meant to sound like over-the-top movie bad guys. We're not interested in trying to get you to empathise with the enemies.

BULLSHIT! If you can't get good fucking voice actors for the roles just fucking say so! The VA in HL1 wasn't great but you know what it didn't do? It didn't pull you out of the damn game. Voice acting that bad is distracting and it will hurt the mod. Good voice acting doesn't make you empathize with the fucking bad guys, it makes a game more enjoyable. If you want to keep that bad VA make the game a fucking comedy because that shit will kill any semblance of seriousness that exists. If they want to keep that shit I no longer have any interest in the mod. Pity too because everything else seemed like it had some potential.
 
I'm sure it will take all of a week for someone to write a script that copies HL sounds into BMS's file structure. I know I'll probably grab it. ;)
 
BULLSHIT! If you can't get good fucking voice actors for the roles just fucking say so! The VA in HL1 wasn't great but you know what it didn't do? It didn't pull you out of the damn game. Voice acting that bad is distracting and it will hurt the mod. Good voice acting doesn't make you empathize with the fucking bad guys, it makes a game more enjoyable. If you want to keep that bad VA make the game a fucking comedy because that shit will kill any semblance of seriousness that exists. If they want to keep that shit I no longer have any interest in the mod. Pity too because everything else seemed like it had some potential.

If you guys want to see the true definition of "entitled gamer", this is it right here.
 
If you guys want to see the true definition of "entitled gamer", this is it right here.

Here's a fine example of a critic of another person who's ONLY voicing their opinion about a mod they've felt excited & disappointed about through the progress of development. :rolleyes:

Can we stop with the name calling? :mad:
 
Here's a fine example of a critic of another person who's ONLY voicing their opinion about a mod they've felt excited & disappointed about through the progress of development. :rolleyes:

Can we stop with the name calling? :mad:

Do you expect them to hire voice actors or something? Or redo all the voices? If you want to new voices then make them yourself or start getting ready to port over all the old sounds. These people are doing this for free, quit shitting all over them for something as stupid as the voices.
 
I have a different take on mods, but I can easily see how that voice acting would turn people away. As for the developer comment, I chalk it up to him being not really a PR guy and more of a basement nerd. His answer IS bullshit, but whatever.
 
Do you expect them to hire voice actors or something? Or redo all the voices? If you want to new voices then make them yourself or start getting ready to port over all the old sounds.

Why are you jumping at me? I'm not arguing that point. It's been stated time & time again. Most people don't care for the breathy/cheesy porno pillow talk between two men. :rolleyes:
 
Do you expect them to hire voice actors or something? Or redo all the voices? If you want to new voices then make them yourself or start getting ready to port over all the old sounds. These people are doing this for free, quit shitting all over them for something as stupid as the voices.

I expect them to not BS people around and not act like they're doing PR for a damn AAA developer. It's a mod not a multi-million game. If they couldn't get good VAs fine, but don't lie about it. Spewing PR bullshit does nothing but make me not want to listen to anything you say.
 
Damn them for making a FREE mod to update one of the best FPS games to be released.
 
Damn them for making a FREE mod to update one of the best FPS games to be released.

Just because it's free doesn't mean that people aren't allowed to complain about about they act or about the quality of what is presented.
 
I prefer iron sights over "magically floating crosshair for somehow accurate from-the-hip shooting"

*shrug*

It looks like this has both anyway so I don't see the complaint.

That kills the fantasy for you? Not the whole, "sitting on your chair looking at a monitor and moving with a mouse" thing?
 
The two weapons with aiming down their sights already had zoom capability to begin with. If it "ruins the game" to add the animations for those capabilities instead of just zooming the field of view (with the ends of the crossbow arms peeking into the corner of the screen as the idle animation cycles), well you go ahead and continue on with your rage. I'm sure the rest of the gaming world will heave a thankful sigh of relief to have their eyes opened to the blatant dumbing down of the mod. Truly, your clarion call will usher in a new era of PC gaming.
 
You misunderstood me. I understand it can take quite a while

Then what is your problem?

but when you don't release much to show progress, doubt kills any type of hype & ruins the possibility of a stronger fan base.

They clearly say why they don't. They don't have to release if they don't want to. They don't really care about a stronger fan base, people will like it when it's released or they won't. They are not making the mod for you.

I've seen this type of crap happen before with other projects,

No, I don't think you have. But those projects also didn't owe you or anyone else anything.

so no need to lecture me & treat me like a dirtbag user who doesn't have a clue.

You don't have a clue about what you don't know \ understand. Prime example of Dunning-Kruger effect.

If they want to keep that shit I no longer have any interest in the mod. Pity too because everything else seemed like it had some potential.

Would hate to have you in charge of the mod, you would be paying voice actors (i.e you would be broke) to get some of the audio done while adding another year to the development time. Nice.
 
Would hate to have you in charge of the mod, you would be paying voice actors (i.e you would be broke) to get some of the audio done while adding another year to the development time. Nice.

I'm not saying they have to have studio quality VA, but there doesn't seem to have been any effort at all made into getting good voice work into the mod. Why would they have to pay? Just put out an open casting call to the community. There are always people who want to do that stuff. A friend of mine did that for something he's working on and the people that volunteered to do it, for free, are many times better. It also doesn't help the attitude they seem to be taking, acting like they're doing PR spin for Activision or EA.
 
BULLSHIT! If you can't get good fucking voice actors for the roles just fucking say so! The VA in HL1 wasn't great but you know what it didn't do? It didn't pull you out of the damn game. Voice acting that bad is distracting and it will hurt the mod. Good voice acting doesn't make you empathize with the fucking bad guys, it makes a game more enjoyable. If you want to keep that bad VA make the game a fucking comedy because that shit will kill any semblance of seriousness that exists. If they want to keep that shit I no longer have any interest in the mod. Pity too because everything else seemed like it had some potential.

Um. Good voice acting for video games can cost upward of 100k. How much are you paying for this again?

It was actually recorded well enough and so what if they aren't the best as I said the best cost a lot of money.
 
I'm not saying they have to have studio quality VA, but there doesn't seem to have been any effort at all made into getting good voice work into the mod. Why would they have to pay? Just put out an open casting call to the community. There are always people who want to do that stuff. A friend of mine did that for something he's working on and the people that volunteered to do it, for free, are many times better. It also doesn't help the attitude they seem to be taking, acting like they're doing PR spin for Activision or EA.

There doesn't seem to be any effort at all?...Just the time involved in getting the audio playing correctly is a crap tonne of effort, let alone getting someone to do the voice acting, reading lines, recording.

You sound like you don't know what you are talking about.

They are not acting like that at all.
 
There doesn't seem to be any effort at all?...Just the time involved in getting the audio playing correctly is a crap tonne of effort, let alone getting someone to do the voice acting, reading lines, recording.

You sound like you don't know what you are talking about.

They are not acting like that at all.

I meant in the voice acting itself, but hey don't let the obvious stop you.

Really? The entire FAQ reads like it could have been written by a PR agent for a game developer. Not to mention the whole way they've been dealing with promotion of the mod.

The part I quoted is something a PR agent would say. Instead of saying "We're doing this for free so we couldn't hire voice actors and had to make do with what we had" they spin it with some ridiculous BS.
 
Um. Good voice acting for video games can cost upward of 100k. How much are you paying for this again?

It was actually recorded well enough and so what if they aren't the best as I said the best cost a lot of money.

Because I was clearly asking for the best and not just something that isn't shit.
 
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Then what is your problem?
My problem is that the lead dev has been spewing horribly spun PR every time he's in an interview. That's why I'm not impressed. The horrid voice acting is just icing on the cake for me to not give a damn about the project.


They clearly say why they don't. They don't have to release if they don't want to. They don't really care about a stronger fan base, people will like it when it's released or they won't. They are not making the mod for you.
Most mods are personal fan service. That's a given, but when they start treating their own fans like an alienated bunch of bastards, that's when a mod project becomes irrelevant to a community. Fine, they don't need a fanbase. There won't be many people playing it if they really don't give a flying fuck about what people think of them.


No, I don't think you have. But those projects also didn't owe you or anyone else anything.
They definitely don't owe me a damn thing. I've been a fan since they've first announced it but they way they've handled this last event, I'm not a fan any longer. It's that simple.


You don't have a clue about what you don't know \ understand. Prime example of Dunning-Kruger effect.
I don't consider myself superior to the devs in any capacity whatsoever, so no need to go down the wonderfully wide highway of applying concepts that have nothing to do with the discussion. I am in no way, share, or form giving judgment. I merely giving my opinion. You seem to be rather defensive about BM:S, so I'll leave you be with your angst over what issues people have with it.
 
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My problem is that the lead dev has been spewing horribly spun PR every time he's in an interview. That's why I'm not impressed. The horrid voice acting is just icing on the cake for me to not give a damn about the project.



Most mods are personal fan service. That's a given, but when they start treating their own fans like an alienated bunch of bastards, that's when a mod project becomes irrelevant to a community. Fine, they don't need a fanbase. There won't be many people playing it if they really don't give a flying fuck about what people think of them.



They definitely don't owe me a damn thing. I've been a fan since they've first announced it but they way they've handled this last event, I'm not a fan any longer. It's that simple.



I don't consider myself superior to the devs in any capacity whatsoever, so no need to go down the wonderfully wide highway of applying concepts that have nothing to do with the discussion. I am no way, share, or form giving judgment. I merely giving my opinion. You seem to be rather defensive about BM:S, so I'll leave you be with your angst over what issues people have with it.

Let me get this right, people still care about this project?

LOL.....Oh... Carry on.
 
You sound like you don't know what you are talking about.

With regards to the voice acting, he's right. As far as quality of the performances it's like they settled on bottom barrel, or didn't give any direction whatsoever to the voice actors. Just gave them lines to record and send. I do think it's a major cop-out to say that wanted the voices like that because you're not supposed to care about the enemy.

Pointless to say, but I'd have offered my voice if I knew about this project when it was in its early stages, and I certainly would have given them many variations on the lines if they so wanted... then again, I care about any work I do -- free or not.
 
With regards to the voice acting, he's right. As far as quality of the performances it's like they settled on bottom barrel, or didn't give any direction whatsoever to the voice actors. Just gave them lines to record and send. I do think it's a major cop-out to say that wanted the voices like that because you're not supposed to care about the enemy.

Pointless to say, but I'd have offered my voice if I knew about this project when it was in its early stages, and I certainly would have given them many variations on the lines if they so wanted... then again, I care about any work I do -- free or not.

Unfortunately not everyone thinks like you, though they should. Half-assing something is the norm now.
 
Just use the same audio as the original. These black mesa source people are fucking ridiculous. Amateur voice acting always overshadows what good has been done elsewhere.

I remember being interested in this like 8 years ago the same way I was interested in Deus Ex HDTP. It's been so long that no matter what they do it will be mediocre looking, and different enough (in a shitty way) that I'd rather just play the original of either game.
 
At this point, someone's going to have to give the graphically upgraded remake a graphically upgraded remake. I understand this is someone's pet project, but at a certain point you have to shit or get off the pot.
The whole point of it has borderline been lost.
 
It's also still not a real remake. More of a reboot. Going into this expecting a 1:1 remake of HL1 is going to throw a lot of people off. Much of HL1 is being recreated very close to the original, but they are throwing their own interpretation into several parts of the game
 
They can't. As has been stated several times, they couldn't use any of the original assets.

I don't see why not. It's not like they are charging for the mod and I'm assuming it requires HL2 (or some source game) to play. Other mods reuse assets from Valve source material and they don't seem to get in hot water.

Don't get me wrong, I take them at their word. But why the double standard?
 
HL2 doesn't have Half-Life's audio assets to begin with (aside from a few music tracks and menu hover noises). But anyway, owners of HL or HL:S will surely find a way to drag & drop the original voice work if they desire it enough.
 
They can't. As has been stated several times, they couldn't use any of the original assets.
They can recreate the entire game as long as they don't reuse any assets? Ridiculous. Why even let them do it?

They are doing alright tightening up graffix, but when audio work needed doing they said, "Fuck it, grab the nearest dweller with a headset and give them a script!"
 
It's people who things like you that result in crappy games when devs listen. :D

Most games don't take 8+ years to complete...

Also, as an interesting note, when was the last time a game that took that long was actually good when it came out?

-Starcraft 2 - Not bad, I guess. Not my cup of tea really.

-Duke Nukem Forever - ...Yeah. We all know what happened there.

-Diablo 3 - More or less the same thing...
 
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