I'm currently running my 6800GT in a 3dMark2003 loop @ 440/1.18ghz(crossed fingers) and I'm wondering what is the best way to verify if there are artifacts present? I usually check the turtle's back during the nature demo,(seems to be more sensitive then progs like rthdribl) but is there a more sensitive program?
Also how do I know when the memory is too high? I know it causes "triangle errors" but how would this translate onto the screen?
EDIT: Dang, after 40 minutes the screen was a garbled rainbow. Time to lower the mem to see if thats the culprit
Also how do I know when the memory is too high? I know it causes "triangle errors" but how would this translate onto the screen?
EDIT: Dang, after 40 minutes the screen was a garbled rainbow. Time to lower the mem to see if thats the culprit