Battlefield 3 General Discussion Thread

Gone back to BC2, playing it after BF3 makes me realise that BF3 isn't as good as one may think. Having so much more fun in BC2 speaks volumes. Only issue is there aren't many servers that are populated and the ones that are are hard to get into.

The hit registration particularly in Vietnam is so much better it's alarming

That game does have the benefit of having been out longer and consequently being the beneficiary of patches and such vs a game that's been out about a week. ;)

Just sayin'.
 
That game does have the benefit of having been out longer and consequently being the beneficiary of patches and such vs a game that's been out about a week. ;)

Just sayin'.

Agreed. Waiting on more patches. Figure in a couple weeks this should be solid, AMD needs to get off their asses and patch their fucking graphic cards, people are still getting Xfire issues even with the newest CAP/CC.
 
Agreed. Waiting on more patches. Figure in a couple weeks this should be solid, AMD needs to get off their asses and patch their fucking graphic cards, people are still getting Xfire issues even with the newest CAP/CC.

Let's face it: It's a "tradition" that EA/DICE games street in uh...how can I say this nicely...less than ideal form? ;)

I'll never forget BF2 and what a nightmare that thing was when it streeted. That has to be the king of DICE streeting disasters or damned close to it.
 
I just found out tanks can be killed from 100% with a few second quick gun run from a plane.

This game is about to get uninstalled, it is that bad... This is the least amount of fun I've had in an FPS in ages. BC2 is only about a thousand times better than this.

God forbid a plane designed specifically to do this, can do it.

" The A-10 was designed for a United States Air Force requirement to provide close air support (CAS) for ground forces by attacking tanks, armored vehicles, and other ground targets with a limited air interdiction capability. It is the first U.S. Air Force aircraft designed solely for close air support."

http://en.wikipedia.org/wiki/Fairchild_Republic_A-10_Thunderbolt_II

Also, BC2 still has the most terrible hit detection in a modern FPS. In my opinion.
 
Have they patched this yet? Haven't played sinc eit came out because of that STUPID Stuttering bullshit that forces you to turn off Hyperthreading or a core on a duo core.
 
Have they patched this yet? Haven't played sinc eit came out because of that STUPID Stuttering bullshit that forces you to turn off Hyperthreading or a core on a duo core.

I don't know what or how it happened but supposedly there was one patch that happened.

I also noticed that after the first night or two after the game came out that the rubber banding disappeared for the most part, at least for me. I've been playing mostly on the [H] servers and a few other "regular" strays and after the second night or so I've never seen it again.

Last night, TDM server took a brief timeout to do an update on their end, too, so SOME kind of progress has been made since the game came out best I can tell.
 
I don't know what or how it happened but supposedly there was one patch that happened.

They're on the 7th version of server files, so yeah, they've patched it quite a bit on the back end.

So far only the day 1 patch on the client side has been applied. (included with original install)
 
Gone back to BC2, playing it after BF3 makes me realise that BF3 isn't as good as one may think.

Couldn't hang huh? Have to go back to a game with flawed mechanics to compete.
Anybody who can appreciate a pure shooting experience will put BF3 miles ahead of BC2.

Interesting...Origin bypassed to play BF3, but seriously as the article states, if you wait it will probably be on Steam soon.
http://botchweed.com/game-news/battlefield-3-hackers-bypass-origin/
Sounds more of a solution to those who pirated the game.
 
This game isn't CS:S either; I would imagine it is fairly demanding on the server side, which may be why you see some shady/shitty server providers out there giving the game a bad name with their craptastic servers.
 
Gone back to BC2, playing it after BF3 makes me realise that BF3 isn't as good as one may think. Having so much more fun in BC2 speaks volumes. Only issue is there aren't many servers that are populated and the ones that are are hard to get into.

The hit registration particularly in Vietnam is so much better it's alarming

Try Infantry Only servers in BF3. :)
 
Anyone else find the AA tank to be ridiculously enjoyable? Every time I actually manage to get in that thing it seems like the other team just stops trying to fly altogether.
 
Anyone else find the AA tank to be ridiculously enjoyable? Every time I actually manage to get in that thing it seems like the other team just stops trying to fly altogether.

Agreed. When a good pilot starts flying, however, the challenge is exhilarating. :D
 
I honestly don't get THAT level of hate for Origin as expressed in that link. The same concept as Steam but Steam is God and everyone else can go rot. Not buying it.




Of course it is.

BTW, thanks for those tips the other day. Taking my mouse DPI into that range you suggested helped a lot. :)
No its not. The patch doesnt work unless you own the game.

You still need to have a legit key, and legit account to play with this patch.
 
Therefore if EA starts banning people for it, which they inevitably will, it cant be claimed as a piracy prevention mechanism, as theyll only be banning people who bought their game.

It is however, a modified EXE, which means punkbuster is going to catch it most likely. We'll see, ill take the risk for now to actually be able to play without every 2nd match crashing to the desktop due to origin. I have probably lost 40-50k points by now from rounds crashing out before they were done.
 
Agreed. When a good pilot starts flying, however, the challenge is exhilarating. :D

To be honest, I don't think any pilots necessarily make it a challenge. If someone flies close enough overhead they're going down. I guess the only thing I could add is that if a jet has guided missile unlocked they can fire it without getting close enough to be hit with significant damage. Just an annoyance at that though... can hop out and repair between guided missile shots.
 
I have probably lost 40-50k points by now from rounds crashing out before they were done.

I feel you on this one... It really pisses me off when you're playing great and boom just crashes to my desktop. It only ever seems to happen when I'm doing better then I normally play.
 
It's hard to balance because if it only took one shot with a sniper rifle, everyone would go Recon and camp the shit out of Conquest (kind of like what happened in Beta when the sniper rifles were more powerful).

I'd say some of the rifles that are bolt-action and take a really long time to cycle a round should be one shot, the rest that are semi-auto fast shots should be 2+. Not sure if that's how it is or not but that seems more fair.

And ALL of them should have shit accuracy while standing or even crouching (without bipod). None of this dancing around no-scoping people like I've seen in BC2 a whole lot.

That's why I went shotgun for maps that it works well on... Then I got called a shotty whore... ROFL! You really can't win as a recon, but I'm still against becoming engineer #2097230912
 
I agree.

The best solution is to keep moving. I don't sit around in area for too long.
Assist in capping the flag and I'm on to the next one. I've driven a tank for almost the full length of the match, because I'm never where they think I am.

Really. Nothing is more frustrating than jumping into a tank as a gunner, only to have the driver hang back try to snipe with the tank. Dude, it's a tank - get in the mix. Worst case, you get destroyed - it'll respawn. Get up by the flag and help support the infantry guys who are trying to cap the flag. Nothing makes a defender think twice like seeing a tank roll up to support a couple of dismounted guys.

Also, does anyone know if proxmity scan helps people who aren't in the tank? I've gotten spot bonuses from inside the tank for guys that were killed by infantry troops - but I swear I hadn't spotted anyone (they were behind buildings), but they were on the prox scan. Which, by the way, is a huge advantage for the tank - being able to see the engineer trying to lurk behind the building greatly improves survivability. Just shoot through the building at him instead fo waiting for him to pop out.
 
That's why I went shotgun for maps that it works well on... Then I got called a shotty whore... ROFL! You really can't win as a recon, but I'm still against becoming engineer #2097230912

LOL...Yeah, I hardly ever see people using shotguns actually. Probably because there's usually not a lot of CQB in this game.

That is a good point about Engineers, though lately I'm starting to see more and more Support people running around firing with an M249...Which, again, should have shit accuracy because it's supposed to be a crouched/prone weapon with a bipod, but most of the time I just see people charging around with it unloading, and usually (sadly) it's effective.

And, of course, they rarely ever drop ammo packs.
 
The only issue I have with tanks, and vehicles in general, is that one some maps there seems to be to many for the size of the map, now add this to the limited RPG ammo and it's not a good combo.

Are you joking? You get like 4-5 RPGs normally and like 9 if you use the AMMO spec. Plus if you get a decent Support throwing down ammo kits it's basically unlimited.
 
Are you joking? You get like 4-5 RPGs normally and like 9 if you use the AMMO spec. Plus if you get a decent Support throwing down ammo kits it's basically unlimited.

I was surprised by how many RPG/SMAW rounds you get by default. Reload time is painfully slow but I guess that's why it's a good idea, if you're going AT, to run a squad with at least two Engineers.
 
Really. Nothing is more frustrating than jumping into a tank as a gunner, only to have the driver hang back try to snipe with the tank. Dude, it's a tank - get in the mix. Worst case, you get destroyed - it'll respawn. Get up by the flag and help support the infantry guys who are trying to cap the flag. Nothing makes a defender think twice like seeing a tank roll up to support a couple of dismounted guys.

so far in BF3 i haven't really come across this. people seem to use tanks the way they should in the servers i've played on. i do however remember being annoyed by that all the time in BC2. some people were effective hanging back like that, but most weren't.

side note: i really like the squad perk system. it's cool to join a squad, see what others have equipped, and pick something to balance out the squad. pretty cool idea on DICE's part.
 
Are you joking? You get like 4-5 RPGs normally and like 9 if you use the AMMO spec. Plus if you get a decent Support throwing down ammo kits it's basically unlimited.

It's 10 (1 in the chamber, 9 in reserve) with the explosive perk which you get pretty early on. My buddy will often deploy as support on me just to restock ammo.

The whole influx of vehicles is actually the reason I loadout as engineer.

Tank drivers: USE SHIFT. There has got to be a tooltip when you hop in for the first few times that tells you this. If you play the SP mission with the tank, it tells you to use shift to move faster.. but SO MANY people in MP have no idea that this feature exists.
 
Yeah, I will say that when you're faced with a vehicle that no one is doing anything about (lazy teammates I guess) it sucks being forced to switch to Engineer just to deal with it. I primarily like to play (and stay) Assault, so for me it kind of throws me off.
 
Try Infantry Only servers in BF3. :)

Yeah do a search for [OCS] Close Quarters Mix 24 Players MAX
IP: 173.199.100.211:25200
Players: 23/24

CQB is where it's act as far as I am concerned.
 
Tank drivers: USE SHIFT. There has got to be a tooltip when you hop in for the first few times that tells you this. If you play the SP mission with the tank, it tells you to use shift to move faster.. but SO MANY people in MP have no idea that this feature exists.

Indeed. It's also fun to use in the jeeps - those things haul serious ass in boost mode. I've hit bumps with it so hard it threw me out of the jeep.
 
Anyone else find the AA tank to be ridiculously enjoyable? Every time I actually manage to get in that thing it seems like the other team just stops trying to fly altogether.

I love the mobile AA, although I wish ejecting took longer or something because I shot down dozens on jets and helos in a single round before and only ended up with a single kill (although I did get a couple of the SOBs while they floated to the ground in their chutes and watching then cut loose and plunge to earth is funny as hell.)

Are you joking? You get like 4-5 RPGs normally and like 9 if you use the AMMO spec. Plus if you get a decent Support throwing down ammo kits it's basically unlimited.

Well the problem is often getting support players to actually support people instead of running off to hide and stroke their mortor tubes.

Anyone else scared of flying extremely low to the ground because of rubber banding?

Well I don't fly any of the aircraft, because I've accepted the fact that trying to is the waste of a perfectly good aircraft, but I've stopped getting in the helos since for some reason whenever I exit one I tend to get a massive lag spike, nothing like bailing out only to hit the ground because the lag spike didn't allow me to open my chute.

I don't get it with any ground vehicles, only flying ones.

Which reminds me of one other issue, why does it take an infantryman several times longer to stand up from prone then for someone to get out of a tank or IFV?
 
To be honest, I don't think any pilots necessarily make it a challenge. If someone flies close enough overhead they're going down. I guess the only thing I could add is that if a jet has guided missile unlocked they can fire it without getting close enough to be hit with significant damage. Just an annoyance at that though... can hop out and repair between guided missile shots.

You must not have come up against good pilots, then.

Flares reset locking on top of throwing off missiles that are already out, and the cooldown on the flares is less than the time required to lock in again and the travel time for the 2nd missile. Additionally, the cannon has limited range. So pilots who know how to time flares and how to fly away/use mountains/terrain can be nearly impossible to bring down.

It is very easy to pick on dumb/novice pilots, since they either won't have flares, won't know how to time them (firing them prematurely as soon as you get a lock), and won't know to fly away, even if for a bit. People who think they can ignore the aa and just shoot flares (like you used to be able to in bc2) will die fast. People who know how to fly away for a bit and then come back can still dominate. Especially given how fragile the AA is in comparison to the planes/helicopters.
 
You must not have come up against good pilots, then...

I find myself rarely using the rockets on the AA gun. It's all bullets. There are several spots you can go to for either team that let you hide from enemy tank fire while being close enough to shoot down planes. Inevitably a plane will fly too low and I can usually drop it on one approach with bullets alone.

I love the mobile AA, although I wish ejecting took longer or something because I shot down dozens on jets and helos in a single round before and only ended up with a single kill (although I did get a couple of the SOBs while they floated to the ground in their chutes and watching then cut loose and plunge to earth is funny as hell.)

I don't know if I agree with the delay on ejecting, but I defintely know what you mean about only coming out of a round with a few points after shooting down plenty of aircraft. Just the nature of the job, I suppose. I must confess, I love playing the role of AA monster.
 
I find myself rarely using the rockets on the AA gun. It's all bullets. There are several spots you can go to for either team that let you hide from enemy tank fire while being close enough to shoot down planes. Inevitably a plane will fly too low and I can usually drop it on one approach with bullets alone.
.

And if on one pass the pilot can't identify where you are and then either avoid you or sneak up on you and destroying, they aren't very good.


I am of the strong opinion that aircraft in BF should be balanced with the best players in mind, not the average ones. In that sense, the AA is fine. You can only rack up a lot of points if the opposing team is oblivious to you.
 
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