I've been playing BF2 since the demo came out and one thing that irritates me is that the sniper is just too underpowered. Most reviews you see also agree with my opinion when they do mention the sniper class.
After hundreds of hours of being a sniper I think the problem just solely lies within the accuracy of the gun. Lie prone around 200-300yds away from something like a stop sign and start shooting. Examine where the shots land and where you are aiming each time.
You'll see that the sniper rifle really isn't any more accurate than the assault rifles in single shot mode. All the rifles except the semi auto ones in a few rare cases kill in one headshot but what good is it if you can't even hit someone in the head at 300-400yds without wasting a whole magazine?
Unlocking the M95 seems like a total waste. I spend alot of time trying to kill enemy chopper pilots but its a very slim chance as even if you are aiming right at their head 20ft away it "magically" doesn't kill them. If they are further than 150yds its almost impossible due to the accuracy of the guns.
I for one think that in the next patch EA/DICE should give the sniper rifles a boost in accuracy and maybe an increased/adjustable zoom. The scopes in the game have the fattest crosshairs I've ever seen and it doesn't even look like they have a 10x zoom. My $50 BSA scope would totally own the scopes in the game if they were real... lol
Also the M95 is capable of taking out very lightly armored vehicles and can pass through an engine blocks. Why not add something like the gun being able to disable the scout cars if they are shot in the engine?
I believe with these improvements the sniper class could be more of an asset to a squad/team. If they can actually be succesful with making long range kills, maybe they can be a threat instead of an annoyance.
Thank you for reading my long rant.
After hundreds of hours of being a sniper I think the problem just solely lies within the accuracy of the gun. Lie prone around 200-300yds away from something like a stop sign and start shooting. Examine where the shots land and where you are aiming each time.
You'll see that the sniper rifle really isn't any more accurate than the assault rifles in single shot mode. All the rifles except the semi auto ones in a few rare cases kill in one headshot but what good is it if you can't even hit someone in the head at 300-400yds without wasting a whole magazine?
Unlocking the M95 seems like a total waste. I spend alot of time trying to kill enemy chopper pilots but its a very slim chance as even if you are aiming right at their head 20ft away it "magically" doesn't kill them. If they are further than 150yds its almost impossible due to the accuracy of the guns.
I for one think that in the next patch EA/DICE should give the sniper rifles a boost in accuracy and maybe an increased/adjustable zoom. The scopes in the game have the fattest crosshairs I've ever seen and it doesn't even look like they have a 10x zoom. My $50 BSA scope would totally own the scopes in the game if they were real... lol
Also the M95 is capable of taking out very lightly armored vehicles and can pass through an engine blocks. Why not add something like the gun being able to disable the scout cars if they are shot in the engine?
I believe with these improvements the sniper class could be more of an asset to a squad/team. If they can actually be succesful with making long range kills, maybe they can be a threat instead of an annoyance.
Thank you for reading my long rant.