Current rig:
Proposed ($1k) rig:
Questions would be:
* Worth noting settings I would prefer to play at:
1680x1050 resolution
All in-game sliders maxed
4xAA with 'Edge Detect' (12x) and Transparency/Adaptive AA enabled.
16xAF
...it's actually almost playable like that, now. I'd say framerates are in the mid-to-high teens. For a slower-paced RPG, that's workable. And it sure looks gorgeous, but...well, let's not kid ourselves, that sucks for performance. 90% of the time, I'm playing flight or sub sims (IL2: Sturmovik, Silent Hunter 3, Silent Hunter 4) or Valve's shooters (Team Fortress 2, Day of Defeat: Source, Half-Life 2 and episodes, Portal, etc), which can handle those settings perfectly fine. But I'd LIKE to be able to play those in 'Oblivion', too.
Which is kind of the final question, and only real important one. I WANT to play 'Oblivion' at the above settings with 30+ fps; Half-Life 2 with much lower level load times; and less disk thrashing when working with epic file sizes. That's the goal. How much of the above upgrade would I need to do for each of those objectives?
- AMD Athlon64 X2 '4400+' (89w, 2.2ghz, 1mb-cache-per-core)
- 2gb OCZ Platinum PC4000 (DDR 500 CL3-3-2-8)
- Radeon HD 3850 512mb
- WD Caviar SE16 (250gb, 16mb cache, 7200rpm)
- Shuttle ST20G5 XPC
Proposed ($1k) rig:
- Intel Core 2 Duo E8400 (65w, 3.0ghz, 6mb-cache)
- 4gb OCZ Titanium PC2 6400 (DDR2 800 CL4-4-4-15)
- Radeon HD 4850
- WD Velociraptor (300gb, 16mb cache, 10000rpm)
- Shuttle SG33G5 XPC
Questions would be:
- I know regular DDR cited it's throughput in the rating. So...PC4000 + PC2 6400...is that really only basically a 50% boost in throughput? REALLY? Given the latency hit for it (CL3-3-2 to CL4-4-4)...I mean, yeah, it's more, but...can't be that enormous a difference, no?
- Obviously, the Core 2 Duo is a hell of a lot faster than my 939 X2. Clock-for-clock it's faster, it's 3.0ghz-per-core instead of 2.2ghz-per-core, and 6mb cache total vs 2mb cache total is nothing to sneeze at. How big a difference will this make in CPU-limited games? I'm looking at you, Valve titles (HL2:Ep2, etc)
- Ditto the Radeon 3850 to the Radeon 4850. Decent jump, but...what if I did just this upgrade to my current system? As in, current system vs current system + Radeon 4850 vs proposed build up above. In games I am currently hitting a wall in (for example, 'Oblivion' is the only thing I play right now that runs iffy*), how do these compare? Would it be...baseline, baseline + 50%, baseline + 100%? Or baseline, baseline + 80%, baseline + 90%? In which case, I'd just consider the video card upgrade, as it gets me most of the way to where I want to be.
- Finally, as an OVERALL jump, how would this improve things? I do a lot of image editing and graphics design (big files - some, indeed, a gigabyte or so with all layers), watch movies on the system, and do gaming...but nothing REALLY modern. As noted, the only thing I play that really hurts the box now is Oblivion*.
* Worth noting settings I would prefer to play at:
1680x1050 resolution
All in-game sliders maxed
4xAA with 'Edge Detect' (12x) and Transparency/Adaptive AA enabled.
16xAF
...it's actually almost playable like that, now. I'd say framerates are in the mid-to-high teens. For a slower-paced RPG, that's workable. And it sure looks gorgeous, but...well, let's not kid ourselves, that sucks for performance. 90% of the time, I'm playing flight or sub sims (IL2: Sturmovik, Silent Hunter 3, Silent Hunter 4) or Valve's shooters (Team Fortress 2, Day of Defeat: Source, Half-Life 2 and episodes, Portal, etc), which can handle those settings perfectly fine. But I'd LIKE to be able to play those in 'Oblivion', too.
Which is kind of the final question, and only real important one. I WANT to play 'Oblivion' at the above settings with 30+ fps; Half-Life 2 with much lower level load times; and less disk thrashing when working with epic file sizes. That's the goal. How much of the above upgrade would I need to do for each of those objectives?