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I loved playing through COD4. Great graphics and a decent story. Then MW2 comes along. Same graphics of the first but now instead of a story, it was just a bunch of 80's/90's action movie clips thrown together. Really, I have seen The Rock and Navy SEALs, I don't need to play through them.![]()
horrible argument, because while MW2s SP isnt anything to write home about, BC2s SP campaign is even worse.
I think the main argument is MP here.
I have played for about 5 hours. So far, I am very underwhelmed and kind of bored. The graphics are mediocre at best. The movements and combat seem kind of clunky compared to MW2. I loved BF2 and still do. Ah well, when does BF3 come out?![]()
How would Bad Company 2 run on my signature machine? I'm not someone who likes to turn settings down but want fluid gameplay at the same time. lol it's requirements scare me.
horrible argument, because while MW2s SP isnt anything to write home about, BC2s SP campaign is even worse.
I think the main argument is MP here.
The SP is complete garbage.
They really need to up the server count to 256. This is Battlefield. 24 people per game just isn't enough mayhem.
Look at my sig.How would Bad Company 2 run on my signature machine? I'm not someone who likes to turn settings down but want fluid gameplay at the same time. lol it's requirements scare me.
There are still more players on MW2 MP than in BFBC2
your speculating, no proof it will be fixed completely, and its YOUR opinion that its a better game, i dont like the BF type of games so MW2 is better.
first off its $10 for the DLC and were getting at least 6 new maps and up to 9 new maps with a possible new game type, and im glad they waited to release it becuase it will be like a new game to me, not entirely but if they released all the maps to begin with i would get tired of the game quicker
-and what makes it a POS, let me guess your a PC player and mad about no Dedicated Servers? i can understand the frustrations of that but theres no need to bash the rest of the game, especially on the consoles.... since the last update i have not encountered any hacks, glitches, or stuff being out of balance(i.e FMJ 1887 shotgun range pre-patch). so to me the game is great. i cant see how anyone that enjoys modern day combat FPS can say MW2 is a bad game!
Look at my sig.
1280x1024. 4xAF no AA all settings low except medum textures. FPS still drop when overlooking the whole map and a lot of combat in a small area. Time for an upgradeAll medium is still playable. I think it may be my CPU
For instance, the game play is no where near as good as MW2 or most other FPS out there...not saying that its bad per se, but its nothing new at all in this genre...and I mean nothing new...tell me one thing this game has that some other game doesnt.
Graphics, which are something that Ive heard A LOT of people say are as good as Crysis...and if they dont say that they claim they are the best graphics theyve seen on a console...again, what? They come no where close to Crysis...and I see this as a fact...and compared to other games, again, I just dont see it...if someone were to tell me this was a game from 2007 I would have no problem agreeing...I just dont see it!
The "destructible" environments I have to admit are something semi-new, but again, nothing really game changing. Not only that, but all the "destruction" is all animated and none of it is dynamic...blow a hole in a wall its the same hole in the wall every time, and theres no physics involved anywhere...everything just falls through the ground...lol what?
Only good thing I can really say about the game is multiplayer...which I feel Battlefield 2 has already done...all the vehicles, the wide open maps...good to have, but nothing new, so again I dont see the excitement here...I mean its good and all, but not "OMG WTF AWESOME!" good.
In the new COD are you still able to hide behind a barrel to regen health? If so, then there is no doubt that any of the Battlefield series blows COD away.
Upgrade or overclock you CPU to get smooth gameplay. Helped me a lot! Before I though like you![]()
Good gameplay is subjective, some people like me love the gameplay and others may not like it, some things we'll never agree on I suppose. As for new things, BC2 has almost fully destroyable environments which is basically new to multiplayer gaming, a few games have dabbled with this in the past but nothing on this scale and most not terribly relevant to gameplay.
They're not as good as Crysis IMO however the level of graphics in the game are constrained by the destroyable environments. They require more effort to render, each mesh is pre-broken which means even a simple slab of concrete has many more polygons than at first glance, you only realise quite how many once you see it half blown to pieces.
Semi-new? What is that exactly?
Not really game changing?! Have you actually played the multiplayer? It completely alters the way multiplayer is played. Anyone that has put in any decent amount of gametime in to multiplayer will know this is an experience you simply can't get elsewhere, it's unique and tactical and just way more fun IMO.
The destruction is partially dynmaic, the actual meshes are pre-broken which means that sections of an object that can be destoryed will dissapear the same way every time. This is done because truly dynamic breaking objects is way beyond the capability of the average computer and internet connection.
There is plenty of physics involved, debris that falls through the floor is still calculated using a physics engine and isn't animated. Not all debris actually falls through the floor, the majorety of small particles do because tracking them would be an unreasonable requirement for the average computer.
However there are several larger objects that will throw out physics based objects, sandbag walls from what I've seen will spawn several physics enabled sandbags which are flinged around from the explosion using physics and when tanks and other vehicles explode they throw out metal panels and other pieces which are all true physics objects.
There is also a number of objects that when they take damage will become true physics objects also, if you blow a tree in half, the top half falls over and becomes a physics object that blocks your path, that can't be pushed by troops on foot or small vehicles like a quad bike, but a tank has no problem pushing out of the way, same for lamp posts and a few others. A number of other effects are dynamic as well, if a pre broken mesh has a piece destroyed that is the sole support for another piece(s) then everything it supports will also be destroyed or become free physics objects.
Despite what a lot of people seem to think, the buildings also colapse using physics, if you leave some of the lower walls intact on a multi story house, and it then colapses you can see pieces resting agaist it.
Multiplayer is 99% what battlefield is about, a lot of what is in BC2 isn't new you're right, but who cares? A game doesn't need to innovate to be good, especially now a days when we're afloat in a sea of medicore games.
lol you can do that in the new Battlefield.
Well I can see what he means about destructible environments being semi-new. Red Faction had destructible environments and they were usable in multiplayer. So BC2 using this model is semi-new.
Actually you maybe right, there was geomod tech in the multiplayer for Red Faction although from memory it was just the landscape and not actual structures in multiplayer?
Anyway it's a completely unique experience no matter how you cut it, blowing apart houses while people scuttle around inside is just quality. And scuttling around is equally as fun, one moment you're crouching behind your wall nice and safe from everything, the next moment the wall is missing, you can't hear anything and you're stumbling about through dust and rubble staring at a T-90 tank who is re-aiming his main gun at your face.
I've being seeing some really cool/cinematic moments in this game recently, the more I play it the more fun it becomes. Diving out a building window just as it colapses behind you...sniping a black hawk pilot and watching the thing drop out of the air as all the crew bail out...shooting a heli down with a guided missile only have have the heli go in to a nose dive a crash right in to your face...getting the perfect grenade in a little hole/trench full of enemys to see all the ragdols fly out in different directions...doing kamakazi revives of squad mates by running in front of tanks and other gunfire...screaming around the map on a quad bike dodging explosions, mines and gunfire while your best buddy is sitting on the back pelting the enemy with gunfire, man they need more quads those things are badass.
I maintain that BC2 sports the best graphics quality/performance ratio ever seen in the gaming industry. Comparisons to Crysis might be made, but I am much more impressed by what has been done in BC2. Don't get me wrong, I've spent hours upon hours tweaking the Crysis config file and it holds a special place in my heart, but it has been effectively dethroned by this game. End of story.
I mean, really, the performance is staggering for how good the graphics are. They have optimized the hell out of this game. The horizon-based ambient occlusion IS the best implementation of the AO the gaming community has seen. How can anyone not be amazed by how good it looks? I'll be playing and get caught staring at a pile of rocks because the HBAO is so amazing looking. It makes crysis look like shit. This effect is the most important thing to hit realtime computer graphics in a long time - and it boggles my mind that some people don't notice it. It marks the beginning of a new era in graphics.
Not to mention, I'm getting a constant 60fps @ 4xAA, 8xAF w/ HBAO and all I have is a 5850. I am extremely impressed by the graphics programmers at DICE.
blah blah blah, something about single player mode
I have a i7 920 @ 4.0 with a HD 5970 and 6 GB of RAM. The FPS are perfectly fine. The movement feels clunky compared to other shooters.
Got screwed by Activision. $15 for DLC. 5 Maps, 2 are ported from MW1. No new game type and no guns. ROFL
Yeah, but it takes about 40 seconds to go from 10% to 100%, instead of four.
you have no right to talk about "The FPS are perfectly fine" when you are running the best hardware (also most expensive) out there, go talk about how well your fps is and how clunky is with someone who can afford the hardware you have.
Destructible environment has added a ton new angles of gameplay. I don't even care about the singleplayer aspect, all I play battlefield games are for the multiplayer.
I have a i7 920 @ 4.0 with a HD 5970 and 6 GB of RAM. The FPS are perfectly fine. The movement feels clunky compared to other shooters.