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Sounds like the game went through development hell, but what else is new?
https://twistedvoxel.com/atomic-heart-trailers-vertical-slice-crunches-mismanagement/
Happens. I also wonder how it went with Nvidia being involved. Maybe they pumped resources into it, then backed off when things weren't on schedule, and then the devs had to clean up. Never know. Or, it could just be classic mismanagement. I'll have to check out that link in a bit. Crunches NEVER help a development cycle. When there would normally be a crunch, the team should simply push the product out a few months, work normal hours, and repeat another couple of times if necessary. Still a little pressure to deliver, but not in-human(e) conditions that cause people and games to break. I have a friend that worked for a huge game dev. During the crunches for one game, two or three of them lost their wives (including my friend). He went completely off the deep end due to a subsequent chain of events, and still hasn't recovered 100%. (though he's MUCH better now) Still though, a few people have the ability to work like that. Most do not. It really destroys most people.