Ieldra
I Promise to RTFM
- Joined
- Mar 28, 2016
- Messages
- 3,539
This is what I enjoy talking aboutyeah transistor amounts doen't matter much with Async in GPU's cause the control silicon tends to be relatively the same size across the entire line. So if you are capable of doing async compute you already have put the transistors down to do it.
Now if we are talking about dynamic load balancing vs. async shaders there will be some transistors used for those operations, the amount is kinda unknown though. What you will need in silicon is enough register space to unroll the shaders and then predict the scheduling dynamically from that. And this is up to anyone to guess the amount needed but both AMD and nV will have to use close to a similar amount to get similar results.