M76
[H]F Junkie
- Joined
- Jun 12, 2012
- Messages
- 14,039
I picked this up on ubiforward sale on friday. So far I'm unimpressed. It looks just as good as odyssey, but the story is very weak. Odyssey made you immediately like and sympathize with the main character. This bayek guy I don't know who the hell is he, and why should I even care? And then there is that forced failure, then the ponitless walking scene. These should've been all cutscenes. If you can't win an encounter and then all you can do is walk forward why even include it as playable? What's the point? It just made me mad and skipped all the subsequent cutscenes as well. Now I'll never care about this bayek individual.
Gameplay wise it's mostly the same as odyssey, except I can't find where to re-assign controls. The default scheme is stupid. ALT for jump? WHY? Oh there is one more thing, you can't tell when you are being hurt. IT doesn't stand out when the enemy lands a hit vs you blocking or dodging it. The only way I could tell whether I was hit was looking at the health bar.
And the level walling is even more outrageous in this. Enemies that or on your level die like flies two or three hits. It's too easy. But an enemy that is 3 levels above yours instakills you with one or two hits, and you can barely damage it.
This might have been a waste of money on my part.
Gameplay wise it's mostly the same as odyssey, except I can't find where to re-assign controls. The default scheme is stupid. ALT for jump? WHY? Oh there is one more thing, you can't tell when you are being hurt. IT doesn't stand out when the enemy lands a hit vs you blocking or dodging it. The only way I could tell whether I was hit was looking at the health bar.
And the level walling is even more outrageous in this. Enemies that or on your level die like flies two or three hits. It's too easy. But an enemy that is 3 levels above yours instakills you with one or two hits, and you can barely damage it.
This might have been a waste of money on my part.