No AAA games where performance matters are even written using C# or .NET framework. It's not like the performance in some 2D Unity turd even matters. Sure, it might require a computer 18 times more powerful than it should need to run, but it'll still hit 60hz on almost anything. All the real games are still C or C++ under the hood.
It's actually these crappy visual programming languages that are the cause of 99% of Unreal Engine games running like horse shit.
https://blueprintsfromhell.tumblr.com/
Look at those dog turds. Some of those atrocities are actually from shipping AAA games. And people wonder why every Unreal engine game stutters.
What the FUCK? I haven't kept up on programming for like 15 years, but is that the shit "programmers" are pumping out? For AAA games? And these people have degrees in programming? Is C and C++ really that hard? (I sure didn't think so!)
Of course, that's easy for me to say having not been in the industry and having to deal with deadlines and whatnot, but damn man. I honestly wish I liked coding. I feel like I could have been retired by now, as I picked it up very easily with literally no training before college. I just hated (and still hate) doing it, lol.
I'm weirdly cursed by being good at very profitable things I can't stand doing for a living.