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That's called Depth Of Field.
I like it a lot on Oblivion.
I can't just say "Yes" or "No".
In some games it helps, others it hinders. It just depends on the game.
That's called Depth Of Field.
Just looking at the images of that benchmark by 3Dmark just looks awful, like
adding halos to every light source some how "improves" the look of it..
Generally HDR looks fine, just as long as its not over exaggerated such as DiRT or GRID.
yeah I know, it's akin to people complaining about having a 2048X1536 15" monitor. No, having that high resolution monitor IS a good thing, you want more resolution, however your problem is that the screen is 15" and you don't have a resolution independent OS, fix one or the other problem and it's a good thing that you have such a high resolution monitor.HDR is just a more accurate rendering of light values, in itself it doesn't cause much of a change other than it eliminates banding in a scene with large differences between very bright and very dark areas.
Other effects rely on HDR to function well such as overbright, bloom, eye edaption to light levels and so on, these are quite often the effects that are overdone, especially bloom, these are the things people tend to complain about.
There's no such thing as having too much HDR, it really only describes the accuracy of the light values, it's like saying you're using a screen resolution that's too high, it doesn't really exist.
HDR isnt the problem its the over use of the brown that bugs me
I'm sure the brown isn't standard just the random game developers thinking everything would look better in brown.
HDR isn't about light colour range at all, but light intensity. HDR techniques attempt to simulate the washingout/glaring effect you experience on your owns eyes when exposed to highly intense light that you normally get from the sun. Your monitor can't possibly put out the same intensity of light as the sun and so the washingout/glaring effect you experience is simulated via a variety of techniques. Bloom is simply one effect used in most HDR techniques.
Personally I think HDR, when done well, is a very good thing. HL2 and Crysis are good examples.
Any mediocre shit on a console is bound to have shitty HDR. That's expected.