I was thinking yesterday that back in the 3dfx days.. the Voodoo Cards only supported openGl via the MiniGL wrappers.. (converted the OpenGL calls to 3dfx Glide Calls)
got me thinking, why can't something like this for PhysX? a PhsyxMiniGL library that converts the PhysX calls to OpenCL or some other open standard?
i know that PhysX is Nvidia proprietary but it was fun to think about anyways..
got me thinking, why can't something like this for PhysX? a PhsyxMiniGL library that converts the PhysX calls to OpenCL or some other open standard?
i know that PhysX is Nvidia proprietary but it was fun to think about anyways..