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I guess that means we won't be seeing RDNA2 much earlier than that.Considering that DX12 Ultimate won't even be released for Windows 10 until the next major windows feature update (20H1 iirc), anything prior to that has to be alpha/beta or potentially proprietary.
Why not? They released RT for vulkan already.... Not sure why you have to wait for M$...I guess that means we won't be seeing RDNA2 much earlier than that.
Why not? They released RT for vulkan already.... Not sure why you have to wait for M$...
no doubt! looked like it was in slow-mo.Those are some embarrassing framerates
I just watched it again on my 50" TV and it looks even worse LoL, I watched it first on my cell.
If this is what AMD RT has to offer, nvidia has nothing to worry about.
I know m$ doesn't care about vulkan, but AMD does.AMD is tightly in bed with M$ on this, and M$ doesnt give a fuck about Vulkan.
I read somewhere than the vulkan implementation is based on nvidia RTX.I know m$ doesn't care about vulkan, but AMD does.
It is an extension written by Nvidia. The same is true for many extensions. Nothing is stopping AMD from doing their implementation in Vulkan. This is pretty common since opengl extensions be existed:. You have to test somewhere and vulkan / opengl support vendor specific extensions, very common for features to show up there first and would be surprised if AMD didn't start there for their implementation. Since they created mantle which vulkan is based on (literally you could do a search replace for mantle/vulkan and your app would just about run) they have no reason to wait for Microsoft.I read somewhere than the vulkan implementation is based on nvidia RTX.
There are the nvidia extensions for vulkan, which are used for Wolfenstein.It is an extension written by Nvidia. The same is true for many extensions. Nothing is stopping AMD from doing their implementation in Vulkan. This is pretty common since opengl extensions be existed:. You have to test somewhere and vulkan / opengl support vendor specific extensions, very common for features to show up there first and would be surprised if AMD didn't start there for their implementation. Since they created mantle which vulkan is based on (literally you could do a search replace for mantle/vulkan and your app would just about run) they have no reason to wait for Microsoft.
Yes, the official cross platform has been officially released. It's based on RTX with a few (minor) tweaks that can now be implemented by anyone. This was my original point; they don't have to wait for M$ for anything. And they could even implement the current DXR if they do desired as well.There are the nvidia extensions for vulkan, which are used for Wolfenstein.
But the kronos group released official support for RT wether its based on rtx is irrelevant as long as AMD complies with the standard.
Flop numbers don't really say much.Take this as you will, but I just took numbers from the Turing white paper and the Digital foundry article. Not sure if the RT performance numbers are comparable?
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Yup, its not like they couldn't use Metro, Control or even BFVwhy would AMD release a tech video that makes them look bad...makes no sense...
why would AMD release a tech video that makes them look bad...makes no sense...
It looks like it performs like a GTX1080Ti did on the SW Refletion demo at low res. Nowhere near the IQ though.Because they are still working on it and wanted to show that they are capable of doing it. I seriously doubt they were just trying to be honest in where they were in their implementation and saying they aren't there yet. This is probably the best they can do. NVIDIA is going to be on top for a while with RT.
It does look very slow and not that great of a demo. At least they are trying, but they are way behind in the game. They need to have something that overtakes NVIDIA, not showing that you're still trailing quite a bit.
demo blah. . . Nvidia killer . . . make Nvidia laugh so hard they keel over and die. . .
Not enough information with that short demo, hell the Crytek demo was much better, smoother and on non RT hardware . . . WTF!
Now that would have been genius, no we see a shinny robot ass instead! AMD!!!I’ll wait until they launch the card, actually a few months after, to judge it.
I have to say though... they missed a huge opportunity to have a reflection of Ruby’s ass in the shower, or similar. Sooo many better things they could have done.
Those are some embarrassing framerates for RDNA 2, looks like it barely hits 30 fps and sometimes dips below. Seems even Turing has nothing to worry about let alone Ampere if this is an indicator of their RT performance.
None of what you said makes any sense. How can you use this promotional video to determine performance, let alone draw final conclusions, is beyond me. Garbage post is garbage. Maybe it's time to ignore you again.
A promotional video (Anything Promotional really) should aim for the highest possible positive impression.
When it does not, negative speculations arise.
Take this as you will, but I just took numbers from the Turing white paper and the Digital foundry article. Not sure if the RT performance numbers are comparable?
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It is available on the insider build of Win 10 now.the way things are going right now any news is positive.. pretty much all the tech demo shows are cancelled, product releases are going to be delayed 3-6 months beyond when they were planning on releasing.. so just being relevant in the news is good enough. also wouldn't be surprised if this was pushed by microsoft behind the scene's to show off dx12 ultimate even though it's still not ready.. dx12 ultimate most likely won't release until around the new xbox launch.
know how to check that? dxdiag just says "directx 12" on my up to date insider build.It is available on the insider build of Win 10 now.
It will be released with Windows 10 20H1 later this year.
the way things are going right now any news is positive.. pretty much all the tech demo shows are cancelled, product releases are going to be delayed 3-6 months beyond when they were planning on releasing.. so just being relevant in the news is good enough. also wouldn't be surprised if this was pushed by microsoft behind the scene's to show off dx12 ultimate even though it's still not ready.. dx12 ultimate most likely won't release until around the new xbox launch.
Need huge grain of salt for that.
The TOPS numbers for NVidia are from the Tensor cores, so of course are higher, since AMD is not expected to have any Tensor cores.
The RT Perf numbers from AMD, seem to indicate that there is no dedicated RT cores, which seems a little more than unlikely.
RT type cores are not rocket science. AMD will have dedicated RT core equivalents, and IMO they will be of similar capability of Turing RT cores. AMD obviously had Turing the benchmark and will not want to lag significantly.
We won't have much idea about Big Navi until we see some comparative benchmarks...
Anyhow, one benefit the Xbox will have is that devs will be able to bypass DXR and get closer to the metal when utilizing RT, per DF.