Latest FSR 4 source code 'leak' lets you run AMD's AI upscaling tech on nearly any GPU — no Linux required
NewsBy Zak Killian published 2 days ago
It's a bit hacky, but with some tweaking, older GPUs get a nice new upscaling option. Maybe it'll make Bl4 playable?
I tested it. First, on a Radeon RX 7800 XT connected to a 4K display, and then on a Ryzen AI Max+ 395's integrated Radeon 8060S connected to a 1440p display. In both cases, performance is a little rough; we saw about 4.1 ms to upscale to 4K on the RX 7800 XT, while the Radeon 8060S takes about 2.3 ms to upscale to 1440p. For those unfamiliar with frame times, 60 FPS equates to a frame time of 16.7 ms. Tacking on an extra 4.1ms for the upscale drops you from 60 to about 48 FPS, but we didn't see that kind of performance from either GPU because we were testing Cyberpunk 2077 in RT Ultra mode on Radeon hardware.
performance remained broadly playable on both GPUs, and the final image quality with FSR 4, while decidedly inferior to DLSS 4, is nonetheless an undeniable step up from FSR 3, and in fact also superior to Intel's XeSS—at least, the DP4a path available to non-Intel GPUs. In Cyberpunk 2077, FSR 4 clearly has fewer artifacts and less aliasing, although it's not flawless; we still saw some trailing on distant objects, and animated textures still throw it for a loop. Only NVIDIA's transformer-based DLSS 4 has resolved those issues.
https://www.tomshardware.com/pc-com...ling-tech-on-nearly-any-gpu-no-linux-required