• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

a

  • Thread starter Deleted member 104402
  • Start date
Only way to find out is to play with it for yourself. I think it is great and a fresh change, it gave me a reason to get a new console instead of just sticking with my computer for everything. The controls in games like zelda, monkey ball and wii sports (the games I have) are awesome, and my family likes it too. I think it is more than just a novelty, but to each his own.
 
Don't take this as a flame, because i don't mean it that way. But was the wii actually neccessary? Impossible to add the motion sensor, wiimote, and wiimote compatible games to the gamecube?
 
pigpen said:
Don't take this as a flame, because i don't mean it that way. But was the wii actually neccessary? Impossible to add the motion sensor, wiimote, and wiimote compatible games to the gamecube?

Show me an add on that was remotely successful if a console was not launched with it (or a configuration of it was not launched with it) that was integral to playing a variety of games.
 
BillLeeLee said:
Show me an add on that was remotely successful if a console was not launched with it (or a configuration of it was not launched with it).

Again, i'm not arguing anything. Just asking the question.
 
Don't take this as a flame, because i don't mean it that way. But was the wii actually neccessary? Impossible to add the motion sensor, wiimote, and wiimote compatible games to the gamecube?

I *think* that was Nintendo's original intention. I guess with the new UI, Mii Channel, Virtual Console, DS card slot, etc., they decided to make it a different console entirely with a little more horsepower.
 
Firebomb said:
its the powerglove version 2


THANK YOU!!

Lol

someone gets it.... it is just evolution of an old item that Nintendo Introduced in 1987 for $99. lol Or was it 199....


hmm

<-- digs for price ads of Nintendo PowerGlove.
 
pigpen said:
Again, i'm not arguing anything. Just asking the question.

Well, I won't argue for/against the Wii, because it is moot now, but if Nintendo had wanted to do it in the middle of the Gamecube's life, I would bet that it would have been a (spectacular) failure because of the past history of add-ons to consoles (Sega Genesis is a perfect example of this :p ). Hence my previous question.
 
I think it's just novel. I don't understand how people are so amazed that making normal, even below-average games control differently somehow makes them "fun."
I like the idea of the Wii's controller and I think that it's ability to add on other controls (a la the nunchuk) is where it's success will really rely on. All of this moving around stuff will become passe in 6 months and people will want something that's more than gimmicky. Yes, it appeals to non-gamers, but I really see people getting bored of controller demos if they don't actually start adding more real game content.
 
Yah, and because of the problems with doing add-on peripherals into a console post-launch, I'm looknig forward to the day we see a mouse keyboard come stock with consoles:\

Or at the very least, let us use the USB ports and just load drivers onto the console.
 
just novel IMO, people will get tired of it after a while, then that makes the Wii an expensive Gamecube pretty much
 
I absolutely love it. Great exercise tool. Boxing and Tennis are great lol...working up a sweat definately.
 
Its a nice cheaper alternative to having a gun, steering wheel, virtual skateboard, monkey-flipper (?), and a whole lot of other peripherals all in one controller.
 
BillLeeLee said:
Show me an add on that was remotely successful if a console was not launched with it (or a configuration of it was not launched with it) that was integral to playing a variety of games.

Dance pads.are pretty darn successful.
 
You know, this is the perfect controller for me.

In days of yore I was "that guy" that would swing the controller wildly trying to get mario to jump over the gap.

Glad nintendo finally recognizes being spastic as a virtue.
 
Hehehe, I remember doing that, you'd time the run, and flip the controller when you pressed a. I also remember it with running in Battletoads / Double-Dragon, I would double tap the direction to run, and flip the controller to jump a gap. Ah, so much fun.
 
pigpen said:
Don't take this as a flame, because i don't mean it that way. But was the wii actually neccessary? Impossible to add the motion sensor, wiimote, and wiimote compatible games to the gamecube?

I seem to remember Miyamoto saying that they actually made some prototypes for that, but it lagged too much because of hardware limitations.
 
Why make it an add-on for the gamecube when you get sell a TON more by combining it with an updated gamecube in a better looking case and selling it for $250 dollars. Not to mention feeding off the bad press Sony was getting the Wii looked like the greatest thing ever.
You think anyone would buy them as an add-on at the price they are selling the additional ones for? I doubt it.

Not trying to flame, I think Nintendo was extremely smart in the way they did this.

What do you think people would think if they thought while Microsoft and Sony were putting major R&D into their new systems, Nintendo was just updating an older system, and putting all the R&D into this new controller?

I think its Novel. Maybe it will last or not I am not sure. I think it will do but the controller won't be "FANTASTIC" like most people make it out to be now in awhile.

But sure, its fun and stuff. Never said that that wasn't true. Not trying to bash Nintendo or anything..seriously. I just bought a Wii, just saying what I think of it all.
 
novel

in honesty why did they need to release a whole new system for this (espically not going high def.) they could of just released this for the game cube and had same effect.
 
Daggah said:
It's novel. I'd rather play my games with a traditional gamepad or keyboard/mouse, I don't want this motion control bullshit.

Slate article: "Nintendon't"

people said the same exact thing when Nintendo released their NES with a "d-pad". Atari users were probably like "I don't want that d-pad game pad bullshit, I'll stick with my joystick with 2 buttons - it's far superior"

stop spreading that site around. it's stupid.
 
BillLeeLee said:
Show me an add on that was remotely successful if a console was not launched with it (or a configuration of it was not launched with it) that was integral to playing a variety of games.
The SG controller for Guitar Hero and Guitar Hero II.
 
Innovative but in some games its horrible. IE Monkey Ball, it just makes some of the mini games too hard. Love it in golf though.
 
Nintendo Wii will be seen as 'novel' at first, just like how the DS was 'novel' and a gimmick. Can't say that about the DS nowadays, much like you won't be able to say the same once real games for the Nintendo Wii come out. Wii simply needs 2nd generation games to come out such as when Nintendogs, Trauma Centre, Brain Age, Elite Beat Agents did for DS, and you will see that it's far more then just a simple toy.

And I'm saying that as an owner of a Virtual Boy, which was a gimmick gone horrible wrong:D.
 
Right now its tough to say.

Once developers stop trying to take existing games and putting motion controls into them, and start making games built from the ground up with motion controls in mind, it will feel a lot better.

And hopefully developers can do that with content in mind as well. Until then I guess we just have to wait through this "SUPER MEGA MINI GAME PACK 60!" wave first.
 
i think the motion control is great if used selectively.

i do not want every wii title catered to that control scheme and forced to make it awkwardly work.

would hate to see devs think they have to include a bunch of gimmicks just for the sake of making use of the controller.
 
I think the issue is what they're doing with the controller right now - not what it's capable of.
I think the idea of this controller is revolutionary. It's modular (ie. you can add things to it) and it's motion capable in any direction or positioning you want.
In a lot of cases I think that it's the ultimate step in the right direction for video games.
I think the problem is that it's literally the only thing really great about the Wii and they're milking how "fun" it is with games that are about as technically sound as the games that came with the Power Pad, Super Scope, Eye Toy, etc.
The difference between this and those is the whole system HAS to use that controller and therefore it WILL be supported in something more than 1-2 lame ass games.

Right now they're going to keep the gimmick games flowing for a few months and then someone's going to finally take that controller and it's functions to the next level. It's not until someone makes a really good game that would stand on it's own...yet was designed with the Wii-mote in mind that we'll finally all be convinced. Zelda had the right idea, but fact is - the game was still designed as a GC game. Once we see the 2nd gen Wii games, we should have a better idea.
 
cieje said:
people said the same exact thing when Nintendo released their NES with a "d-pad". Atari users were probably like "I don't want that d-pad game pad bullshit, I'll stick with my joystick with 2 buttons - it's far superior"

stop spreading that site around. it's stupid.

:rolleyes:

Lemme know when you're done telling me or others how we should think.
 
michealo said:
i think the motion control is great if used selectively.

i do not want every wii title catered to that control scheme and forced to make it awkwardly work.

would hate to see devs think they have to include a bunch of gimmicks just for the sake of making use of the controller.

Welcome to what we're likely to continue seeing for the next 6-9 months. Because the Wii isn't graphically on par with the other 2 systems, developers can't do straight ports very easily. As a result, they're likely to give us some Madden'esque gimmicks or make simple games that overuse motion that reviewers will be sure to call "fun!" Give it time, as this controller could be the biggest thing to hit gaming since 3d. At the same time, it could also be the next big flop, too.
 
KidzMD said:
The SG controller for Guitar Hero and Guitar Hero II.
It had to come with a game... and how many OTHER games use that controller?
 
I play fps shooters and all sorts of other PC games with a wireless mouse. Tell me how the wii is sooo "revolutionary" please.

When more people realise that they can just sit on their butts and simply flick the controller, they'll get bored and come to realize that nintendo played them for fools.

Im not a Sony fan at all! But it's clear that nintendo simply became popular this year becuase it rode on the back of Sony's bad press and faults.
 
Daggah said:
:rolleyes:

Lemme know when you're done telling me or others how we should think.

have you forgotten? anyone that doesn't love the Wii is a LOOOSER!!!!
:rolleyes: ;)

isn't there already a bunch of Wii's that have had lockups or failures? i read a thread here somewhere...

so i dont get accused of flamebaiting, here's my positive Wii spin:

at least Nintendo is making money off of it from the start, M$ just started making a little on the 360's finally, Nintendo did something right :D
 
Back
Top