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I fold with a BFG 9800gt 512mb card, its 3-5k ppd. I only got 1650 out of the shaders though. *course this is just a stock card with stock cooler*
stats for it here > http://www.newcon.org/FAH/9800GT.html
Any higher and it started showing artifacts in furmark.
yeah they work pretty good for now.. not totally future proof with the GPU3 client being forced on us here in the next 3-4 months...
Gpu3 will be forced on us? I wonder if my 260-216 will even swallow those. maybe I should splurge on the 460 on sale for $189 - grrr sold out already! Do you know if there'll be anything to fold on older GPU's if/when GPU3 is forced out?
Gpu3 will be forced on us? I wonder if my 260-216 will even swallow those. maybe I should splurge on the 460 on sale for $189 - grrr sold out already! Do you know if there'll be anything to fold on older GPU's if/when GPU3 is forced out?
the GTX 260 will do fine.. wont be anywhere near the PPD numbers you see on the gpu2 client but when i was running it on mine i avged about 7200 PPD(8000-8900 on the gpu2 client) but that was back when they only had 2 WU's for it.. not sure what they have now..
I had planned on upgrading to some 260's, guess I'll save my sheckles and just jump to the 460 series.
for now id wait and see what happens with the gpu3 client and what WU's they add to it then see if the gtx 260's worth it..
yeah they work pretty good for now.. not totally future proof with the GPU3 client being forced on us here in the next 3-4 months..
Gpu3 will be forced on us? I wonder if my 260-216 will even swallow those.
yeah they work pretty good for now.. not totally future proof with the GPU3 client being forced on us here in the next 3-4 months...
Thanks for this link and thank the gods. That changes things for me a bit.GPU 2 is going nowhere yet - see post from VJ:-
http://foldingforum.org/viewtopic.php?f=18&t=15318&p=152327&hilit=gpu3#p152327
According to HFM? Really? It's possible I have a low power 9800gt. not sure what the shader clocks are......
I think the shader steps increase like this: 1512, 1566, 1620,1674, 1728, 1782, 1836, 1890.On a side note, it's odd to see the 9800GTs doing such low numbers..I average over 5KPPD with my shaders stock on my 8800GT, and close to 6K with shaders @ 1854..
I think the shader steps increase like this: 1512, 1566, 1620,1674, 1728, 1782, 1836, 1890.
Most of the WUs I fold with my 8800s are averaging over 5000 PPD and some get as much as 6250 PPD. If I don't use a high OC, I can see performance a bit under 5000 PPD with the 450-pt WUs.
According to HFM? Really? It's possible I have a low power 9800gt. not sure what the shader clocks are......
Depending on the WU, mine is anywhere from 3600 ppd on a p6600 to 5170 ppd on a p5768
All depends on the wu
According to HFM? Really? It's possible I have a low power 9800gt. not sure what the shader clocks are......
Depending on the WU, mine is anywhere from 3600 ppd on a p6600 to 5170 ppd on a p5768
All depends on the wu
stock clocks on the 9800GT is 625/1500(1512)/900.. the low powered version is 550/1465/800 i believe.. something along those lines..
Really Jebo? Is this your mowing technique? you almost drew blood you mowed over me so fast the other day :0
Sounds like your memory might have some issues. Reduce the memory multiplier and see what that does.
stock clocks on this new eVGA are 550/1375/900. I've cranked the shaders to 1620 as a trial but have been waiting for a work packet for over an hour ...
That is a low power "green " 9800gt you have there, cranking the shaders to what you have now should net 4.5-5k PPD depending on WU