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If i remember correctly off-hand, it's a setting that limits the framerates according to your refreshrate on your monitor, so as to prevent any image 'tearing'. It shouldn't effect performance at all.
 
Matrox462 said:
If i remember correctly off-hand, it's a setting that limits the framerates according to your refreshrate on your monitor, so as to prevent any image 'tearing'. It shouldn't effect performance at all.

i turned mine on and it made CS run much more smoother but made the FPS drop...max 60
 
Retardo said:
i turned mine on and it made CS run much more smoother but made the FPS drop...max 60

Any framerate above 60 shouldn't even be noticable. As long as your framerates stay above 30fps, everything should stay smooth. The maximum of 60 is normal for enabling it.

Just use whatever gives the best quality and smoothness
 
You might see that your score in 3DMark is lower then it should be...just if VS is on...just turn it off when testing.
 
isnt af when the card filters the textures so they look better/smoother ?
AA is when the straight lines are blurred to look less pixley/ straighter?
 
FragMastahFlem said:
while we're at it, can someone also explain Anisotropic(sp?) Filtering?

"Anisotropic means non-uniform shape and is a filtering technique that works on non-uniform, or uneven, shaped areas. In reality, when the viewpoint is such that a surface is seen square on, the surface is elliptical in shape. Anisotropic texture filtering calculates the shape of this ellipse and maps it onto the required texture."

So it's a way to filter textures to look better on uneven and non-uniform textures.
 
Retardo said:
i turned mine on and it made CS run much more smoother but made the FPS drop...max 60

Thats because in CS your getting really high fps but your refresh rate on your monitor is only set to 60Hz. V-sync caps your fps to the refresh rate of your monitor to prevent tearing.

If your playing a game like Far Cry or Morrowind where your not getting higher fps then your refresh rate then i would leave it disabled because if your fps dont match your refresh rate, your fps will be cut in half by v-sync.

Example:

Your playing Far Cry and getting 70 fps while your monitor is set to refresh at 85Hz. Your fps will be cut down to like 45 fps.

There is alot more info on it then that though. I dont understand it real well myself. I rarely use v-sync though because it just seems to lower my fps and i dont notice tearing in the games i play.
 
Im leaving vsync off until I get my new NEC 19" crt which does 1280x1024@85hz :D

so let me get this straight, the screen only tears when the fps goes OVER your max refresh rate?
 
Circuitbreaker8 said:
so let me get this straight, the screen only tears when the fps goes OVER your max refresh rate?

USUALLY that is the case. Most tearing on CRT's is noticed when your getting high fps over your refresh rate. Tearing can also occure if your fps go up and down alot. V-sync works to try and stabilize your fps but it also cuts it down.

I play Morrowind with v-sync disabled and i havn't noticed anything yet that i would call tearing. My fps are also higher with it disabled and performance seems smoother.
 
Correct me if I'm wrong, but once your framerate gets to a certain level, anything beyond that shouldn't be visible at all. If framerates are going past your refreshrate, how could you possibly see those extra frames being displayed, since it's already meeting the rate at which your screen is showing images. Losing some fps because its past a certain level shouldn't sound like a bad thing, since it's something that shouldn't make any difference at all...

I could be wrong though

Bottom line is just try it, and use what works, and what is the smoothest
 
Matrox462 said:
Correct me if I'm wrong, but once your framerate gets to a certain level, anything beyond that shouldn't be visible at all. If framerates are going past your refreshrate, how could you possibly see those extra frames being displayed, since it's already meeting the rate at which your screen is showing images. Losing some fps because its past a certain level shouldn't sound like a bad thing, since it's something that shouldn't make any difference at all...

I could be wrong though

Bottom line is just try it, and use what works, and what is the smoothest

If your average fps is PAST your refresh rate then no, v-sync isn't going to make a noticeable difference as far as cutting your fps. If your fps is below your refresh rate though, v-sync is going to cut it in half. And if your fps are lower then half that of your refresh rate then i believe it cuts it in half again.

I'm not real positive on all this. It would be nice to see someone that knows alot about it chip in. I've seen alot of different opinions on it though but i found the best information on it from the nV News forums. Try going there and doing a search for v-sync if you want to find out more.

I just leave it disabled because if i'm getting over 85 fps (my refresh rate is 85Hz), i'm definitely turning up the IQ more.
 
burningrave101 said:
If your average fps is PAST your refresh rate then no, v-sync isn't going to make a noticeable difference as far as cutting your fps. If your fps is below your refresh rate though, v-sync is going to cut it in half. And if your fps are lower then half that of your refresh rate then i believe it cuts it in half again.

I'm not real positive on all this. It would be nice to see someone that knows alot about it chip in. I've seen alot of different opinions on it though but i found the best information on it from the nV News forums. Try going there and doing a search for v-sync if you want to find out more.

I just leave it disabled because if i'm getting over 85 fps (my refresh rate is 85Hz), i'm definitely turning up the IQ more.

I imagine if it's below the refresh rate, it wouldn't drop your fps... It wouldn't make sense to do that, as the only time the v-sync is needed is when it goes above it. I too am not too sure about all this... so I don't know.

And I also do what you do, if my framerates are *that* high, then something needs to be turned up to look better! :p

EDIT: I just got to wondering if v-sync is only a CRT thing... I imagine it is since refresh rates have no effect on LCD screens as long as it's within the range of the LCD... I wasn't thinking lol :eek: So used to using LCD's for years!
 
Matrox462 said:
I imagine if it's below the refresh rate, it wouldn't drop your fps... It wouldn't make sense to do that, as the only time the v-sync is needed is when it goes above it. I too am not too sure about all this... so I don't know.

And I also do what you do, if my framerates are *that* high, then something needs to be turned up to look better! :p

EDIT: I just got to wondering if v-sync is only a CRT thing... I imagine it is since refresh rates have no effect on LCD screens as long as it's within the range of the LCD... I wasn't thinking lol :eek: So used to using LCD's for years!

V-sync definitely lowers your fps if your fps are below your refresh rate. I'll try and dig up some info on it from nV News and post some linkage with quotes after bit.

V-sync is for any kind of display and tearing is much worse on LCD's then it is on CRT's because LCD's dont refresh as quickly as CRT's do. Even expensive LCD's are only like 16ms on average.
 
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