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595.59 Nvida Drivers Feb. 26th 2026

Sooooooooooo, I in a drunken stupor apparently, upgraded nvidia drivers and was rewarded with the monitor saying nothing to display with the 9800x3d 5080 box. Had to kick back to the 7800x3d box......... unhappiness ensues


Member when Nvidia had the better drivers? JHC
:(

i’m monitoring comments on all releases these days

if it works, don’t fix it mode
 
:(

i’m monitoring comments on all releases these days

if it works, don’t fix it mode
I always read the release notes, and if there's no reason to upgrade, I don't upgrade. NVIDIA's release notes are short and sweet. I just wish they had a breakdown of multiple drivers on one page. Since they don't, I just copy/paste into notepad.

I'm still on 591.74 and doing just fine.
******************************************************************************************************************************************************
595.71
Game Ready for Resident Evil Requiem

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including Resident Evil Requiem. In addition, there is Game Ready support for Marathon which features DLSS Super Resolution and NVIDIA Reflex.

Fixed Gaming Bugs

The Ascent: Intermittent black bar on top of screen on GeForce RTX 50 Series GPUs [5859818]
Total War: THREE KINGDOMS: Green artifacts appear on GeForce RTX 50 series [5745647]
FINAL FANTASY XII The Zodiac Age crashes with fatal error after driver update [5741199]
Call of Duty Modern Warfare (2019) displays image corruption after driver update [5733427]
Quantum Break: Performance drops significantly on Act 4 Part 1 [5607678]


Fixed General Bugs

595.59: HW monitoring utilities not detecting all fans on the GPU [5934264]
595.59: One or more fans not spinning on GPUs after driver update [5934333]
Blackmagic Design: AV1 decode crash with multiple obu in one packet [5671098]

******************************************************************************************************************************************************
591.86
Game Ready for ARC Raiders: Headwind Update

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including ARC Raiders: Headwind Update and Arknights: Endfield. In addition, there is Game Ready support for Highguard which features DLSS Super Resolution.

Fixed Gaming Bugs

Total War: Three Kingdoms: Artifacts may be observed during gameplay when Screen Space Reflections is enabled [5745647]


Fixed General Bugs

Color banding observed with SDR content when Windows Automatic Color Management enabled [5754551]
Asus G14 may freeze on startup when Asus Ultimate Mode is enabled [5754849]

******************************************************************************************************************************************************
591.74
This new Game Ready Driver provides the best gaming experience for the latest new games and updates and resolves key issues which were found in the previous release.

Fixed Gaming Bugs

Arena Breakout: Infinite: Game stability issues [5748974]


Fixed General Bugs

Brightness adjustment issues on various displays [5739739]
Colors are not applied correctly when using Digital Vibrance [5718365]
Slight banding may be observed on gradients in SDR color mode [5720512]
Unable to deselect "Show Notification Tray Icon" from NVIDIA Control Panel [5622213]
Using RTX HDR in Vulkan games causes black screen on LG OLED TVs [5763163]

******************************************************************************************************************************************************
591.59
Game Ready

This new Game Ready Driver provides the best gaming experience for the latest new games and updates and resolves key issues which were found in the previous release.

Fixed Gaming Bugs

Enshrouded: Game stability issues on GeForce RTX 50 Series GPUs [5664067]
Assassin's Creed Valhalla: HDR toggle not functional when Smooth Motion is enabled [5469746]
Dying Light: The Beast: Game stability issues after updating to 591.44 driver [5720536]


Fixed General Bugs

Display color seems faded after switching to non-native resolution [5548662]
Using RTX HDR on select televisions causes games to blackscreen [5720286]
 
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581.42 seems to be the last driver that has the massive RE: Requiem performance boost (for whatever reason) so I'm rolling with those.
is not performance boost, it's the real performance without the performance degradation of latest drivers = )..
 
I'll kick mine back to earlier drivers after work this evening.
At least I keep spare PC's around.
 
I have seen reports on reddit the new 595.71's are capping voltage lower on most GPUs... anyone here tried this on their card and able to confirm? I'm definitely holding back if that is true as I have a great "OC" on mine.
 
Running 595.71 for 2 days now with no issues so far with g-sync optimized settings for a 165Hz monitor and smooth motion on at all times for all games. 5080 FE with a custom curve to limit voltage to .950v @ 3000MHz and my card hits a max of 2962MHz and has not gone above .920v but performance has remained the same as previous drivers, so no complaints from me.
 
I have seen reports on reddit the new 595.71's are capping voltage lower on most GPUs... anyone here tried this on their card and able to confirm? I'm definitely holding back if that is true as I have a great "OC" on mine.
is it helping with the 12VHPWR meltdowns?
 
is it helping with the 12VHPWR meltdowns?
No idea, but would be a dirty fix by killing performance due to some "meltdowns"... which statistically, I have no clue what the failure rate is, but I have pulled 620W through mine quite a bit with 0 issues.
Running 595.71 for 2 days now with no issues so far with g-sync optimized settings for a 165Hz monitor and smooth motion on at all times for all games. 5080 FE with a custom curve to limit voltage to .950v @ 3000MHz and my card hits a max of 2962MHz and has not gone above .920v but performance has remained the same as previous drivers, so no complaints from me.
Yeah, I imagine you might be fine at those settings. It seems people were saying voltage seems capped around 1.0V or so, with clocks staying below 3000Mhz for most now. I regularly run with an offset of 255+ which gives me voltage around 1.035~1.065V for clocks around 3082mhz~3185Mhz or thereabouts.
 

"NVIDIA Releases GeForce 595.76 Hotfix Driver Addressing Voltage Cap and Game Crashes

by Nomad76 Today, 16:50 Discuss (6 Comments)
NVIDIA has rolled out GeForce Hotfix Display Driver version 595.76, based on the recently released 595.71 WHQL Game Ready driver. The update specifically targets a GPU voltage cap issue affecting overclocked graphics cards, which prevented them from boosting to expected frequency levels. The voltage limitation surfaced shortly after the March 3 release of the 595.71 WHQL driver, which itself was meant to resolve problems introduced by the earlier 595.59 build. Users with RTX 50-series "Blackwell" GPUs reported reduced boost clocks and performance degradation under load, with observed core voltages sitting lower than on prior drivers. The new 595.76 hotfix restores proper voltage behavior when overclocking is applied.

Beyond the voltage fix, the hotfix addresses several game-related issues. In Resident Evil Requiem, it resolves white glowing artifacts that appeared when Subsurface Scattering was enabled and improves path tracing performance. It also fixes launch crashes in Star Citizen and corrects intermittent application crashes or driver timeouts when playing multi-key DRM content in browsers on HDCP 1.x monitors. As with all NVIDIA hotfix releases, version 595.76 is a beta, optional driver distributed through the company's Customer Care support site. It undergoes a shortened QA cycle and will be pulled once its fixes are rolled into the next official WHQL-certified release. Users seeking maximum stability may prefer to wait for that broader driver update."
 
Who's going to volunteer to install these hotfix drivers? o_O
Installed without a hitch over 595.71, played a run of the Armatus Demo flawlessly, .920v @ 2962MHz as per my custom power curve like always. So far, rock solid like previous drivers. Honestly, since the single driver that gave me a black screen on install months ago, all other drivers on my 5080 FE have been painless.
 
I'll wait until they push out an official driver release implementing these changes.
I can't believe anyone would still say that in 2026. Official Nvidia driver doesn't mean anything and in fact every bad driver they've ever had has been an official driver. The hot fix drivers like this are the ones you actually want since they fix the issues that practically every official driver seems to have.
 
I can't believe anyone would still say that in 2026. Official Nvidia driver doesn't mean anything and in fact every bad driver they've ever had has been an official driver. The hot fix drivers like this are the ones you actually want since they fix the issues that practically every official driver seems to have.
I mean...if they're stable they'll get pushed to the main branch shortly. Not a big deal.
 

"NVIDIA Releases GeForce 595.76 Hotfix Driver Addressing Voltage Cap and Game Crashes

by Nomad76 Today, 16:50 Discuss (6 Comments)
NVIDIA has rolled out GeForce Hotfix Display Driver version 595.76, based on the recently released 595.71 WHQL Game Ready driver. The update specifically targets a GPU voltage cap issue affecting overclocked graphics cards, which prevented them from boosting to expected frequency levels. The voltage limitation surfaced shortly after the March 3 release of the 595.71 WHQL driver, which itself was meant to resolve problems introduced by the earlier 595.59 build. Users with RTX 50-series "Blackwell" GPUs reported reduced boost clocks and performance degradation under load, with observed core voltages sitting lower than on prior drivers. The new 595.76 hotfix restores proper voltage behavior when overclocking is applied.

Beyond the voltage fix, the hotfix addresses several game-related issues. In Resident Evil Requiem, it resolves white glowing artifacts that appeared when Subsurface Scattering was enabled and improves path tracing performance. It also fixes launch crashes in Star Citizen and corrects intermittent application crashes or driver timeouts when playing multi-key DRM content in browsers on HDCP 1.x monitors. As with all NVIDIA hotfix releases, version 595.76 is a beta, optional driver distributed through the company's Customer Care support site. It undergoes a shortened QA cycle and will be pulled once its fixes are rolled into the next official WHQL-certified release. Users seeking maximum stability may prefer to wait for that broader driver update."
Link to hotfix
 
I chuckled at "It undergoes a shortened QA cycle and will be pulled once its fixes are rolled into the next official WHQL-certified release."

So as long as the longer QA process goes they missed the fan issues and the voltage issues?🤣 Before I notice any game bugs, I almost always will notice performance and cooling, that's #1 for enthusiast level cards, you would think one of them would be nerds like us, constantly looking at that stuff.
 
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I installed the new ones last night and now RE: Requiem performance is where it was with the older drivers. High on Life 2 is running a little better (at least per my eyes), too.
 
I have to try a different monitor with mine. The 49" Samsung G9 boots up normally to a black screen. I got no GUI!!
I'll try the hotfix first, and revert drivers if needed.

Had to use a USB monitor, I went with the Studio driver and at first it said, no Nvidia card found.... Restart, round two went fine. Back in business.
What a PITA.
 
Last edited:

NVIDIA Releases GeForce 595.79 WHQL Game Ready Drivers

by Nomad76 Today, 10:47 Discuss (1 Comment)
NVIDIA has released GeForce driver version 595.79 WHQL, adding Game Ready support for Crimson Desert and Death Stranding 2: On the Beach. On the bug fix side, three game-specific crashes are resolved. Crimson Desert and Star Citizen were both crashing on launch, and Resident Evil Requiem had a white glowing dots issue when Subsurface Scattering was enabled. Two general fixes are also included in this release. First is the one addressing GPU voltage being incorrectly capped when overclocked (previously resolved in GeForce Hotfix Display Driver version 595.76), and another fixing intermittent crashes or driver timeouts when playing multi-key DRM content in a browser on HDCP 1.x monitors.

Known issues still present include missing terrain in some areas of Enshrouded and occasional stutter in Arknights: Endfield. The release also adds G-Sync support for a batch of new monitors from Acer, AOC, ASUS, GIGABYTE, LG, MSI, Philips, and ViewSonic.“
 
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