CSC Tiscali
Limp Gawd
- Joined
- Jan 27, 2003
- Messages
- 486
I havn't seen any reviews on 3-way SLI performance and scaling for BF3, so I slapped some numbers from Fraps together to make a few charts. It will at least give us an idea on 3-way SLI scaling in BF3...I'm glad to see very good scaling results as of yet, albeit at 1920x1080.
Finally some 2d surround goodness. 4xMSAA was unplayable due to most likely hitting the VRAM wall, where the menu/cursor instantly becomes sluggish, which carried over into gameplay as indicated in the unplayable framerates.
I played on Caspian Border with 64 slots and the only setting I could find consistently smooth was 0xMSAA. I am a nitpick when it comes to framerates not dipping below 60fps, so I was pretty pleased with the peformance. IMO, the sequence benchmarked stresses the GPU's about 80% as much as a 64 player map with a lot of action going on. Nothing beats playing the actual game and getting a good feel for playable settings.
I used the same canned benchmark as tomshardware, using the same sequence as seen in the following video...
http://www.youtube.com/watch?v=wAA-NJj0Z0k&feature=player_embedded
2-way SLI scaling numbers were consistent with Tom's.
Test setup in sig
Finally some 2d surround goodness. 4xMSAA was unplayable due to most likely hitting the VRAM wall, where the menu/cursor instantly becomes sluggish, which carried over into gameplay as indicated in the unplayable framerates.
I played on Caspian Border with 64 slots and the only setting I could find consistently smooth was 0xMSAA. I am a nitpick when it comes to framerates not dipping below 60fps, so I was pretty pleased with the peformance. IMO, the sequence benchmarked stresses the GPU's about 80% as much as a 64 player map with a lot of action going on. Nothing beats playing the actual game and getting a good feel for playable settings.
I used the same canned benchmark as tomshardware, using the same sequence as seen in the following video...
http://www.youtube.com/watch?v=wAA-NJj0Z0k&feature=player_embedded
2-way SLI scaling numbers were consistent with Tom's.
Test setup in sig
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