Vlad_13
[H]ard|Gawd
- Joined
- Jun 22, 2006
- Messages
- 1,830
Hi guys, need your advice real quick.
I have 280 GTX SC OCed to 650 yes a minor OC considering most of the 280s go up to 675-700. When i play L4D sometimes, rarely i get these little squares that appears on the model of the character or sometimes on random stuff. (not bumped on the model but over the character, flat) They are about 4x4mm usually, checkers/chess board look like. The same texture from the game, nothing extra ordinary out of color. It lasts, 0.2-0.5 seconds. And maybe repeats itself two more times in interval of 2 seconds.
Thing is I tested the card in every possible way, with FurMark, ATI Tools (i think this would be the most accurate tool to check for artifacts?) Crysis, Vantage etc... Nothing brings these artifacts except L4D.
Also this started when i placed the Video Ram @ 1200... but might be the engine of the L4D itself, i remember they patched L4D at that time...
My question is, is this the main OC that gives these artifacts or w/e they are called, the RAM issue (one of the chips got fucked up?) or the Valve's engine itself... Keep in mind i switched everything to stock speeds, and i still see the same crap SOMETIMES
Thanks!
I have 280 GTX SC OCed to 650 yes a minor OC considering most of the 280s go up to 675-700. When i play L4D sometimes, rarely i get these little squares that appears on the model of the character or sometimes on random stuff. (not bumped on the model but over the character, flat) They are about 4x4mm usually, checkers/chess board look like. The same texture from the game, nothing extra ordinary out of color. It lasts, 0.2-0.5 seconds. And maybe repeats itself two more times in interval of 2 seconds.
Thing is I tested the card in every possible way, with FurMark, ATI Tools (i think this would be the most accurate tool to check for artifacts?) Crysis, Vantage etc... Nothing brings these artifacts except L4D.
Also this started when i placed the Video Ram @ 1200... but might be the engine of the L4D itself, i remember they patched L4D at that time...
My question is, is this the main OC that gives these artifacts or w/e they are called, the RAM issue (one of the chips got fucked up?) or the Valve's engine itself... Keep in mind i switched everything to stock speeds, and i still see the same crap SOMETIMES
Thanks!