Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
There are several of these already.
16:10 has higher rez, or at least a higher AR than 16:9, so its better. All the plusses of more vertical rez. There is no downside.
Just to point out 16:10 doesnt mean higher resolution than 16:9.
If you wanna discuss 1920x1200 vs 1920x1080 there are two disadvantages with x1200.
1) Higher price
2) Black bars in games, TV and movies.
Just to point out 16:10 doesnt mean higher resolution than 16:9.
If you wanna discuss 1920x1200 vs 1920x1080 there are two disadvantages with x1200.
1) Higher price
2) Black bars in games, TV and movies.
With the way the resolution pairs work (that is, with a fixed horizontal resolution), 16:10 provides more screen real estate, and by the evidence in many productivity studies readily available through Google, 16:10 is superior to 16:9 today. The highest available resolution in modern consumer monitors is 2650x1600 (if you ignore the 4:3 resolution of 2560x2048), which is 16:10, and the closest 16:9-resolution is 2560x1440. Ergo, if more screen real estate is beneficial to a task (which is close to any task), 16:10 > 16:9.
The only two places 16:9 shines, besides pricing and subjective matters such as aesthetics, are gaming and movies, where black bars are smaller than those of 16:10, or non-existent, for widescreen content. The 16:10 FOV-case is null and void by the fact that anamorphic scaling can be forced with all modern graphics cards.
So, besides pricing and subjective matters, there really is no discussion which is "better" overall. If 16:10 is too expensive, if one uses one's computer solely for playing HOR+ games, or if one has blackbarophobia (yes, it's a word!), then 16:9 is advisable, but other than that 16:10 just has more to offer.
And like WorldExclusive said - if you already have a TV, why not use that for movies instead of a monitor?
You made me read up on this on Wiki... very interesting.actually, 16:10 is more pleasing aesthetically, and there is math behind it
Because i don't want my screen to be aesthetically pleasing. I want to be immersed into it and forget it exists. For immersion (for me anyways) I need an ultra wide screen, vertical and horizontal need to hit a certain dimension, but after that, i dont really care about vertical and horizonal anymore, and then it's all about getting a screen that engulfs my horizontal field of view.You made me read up on this on Wiki... very interesting.
Slightly off topic, perhaps, but it wouldn't require a lengthy reply. Since cinemas have now existed for a very long time, and the golden ratio has existed for even longer, why didn't they actually opt for 1.61:1 or ~16:10 film to begin with? I haven't been able to find any answer for this anywhere - only that 2.35:1 seems to be what many swears by and want to maintain in the industry and also that a lot people hate the black bars on 16:9 when viewing at home. Is it just done in order to achieve more columns of seats?
I watch a lot of TV on my PC so the 16:9 is nice as it fills the screen without zooming.
copy that, 16:10 is definitelly better, I don't even know why 16:9 is main res for videos and movies, probably because of our vision field that has 16:9 AR as well.Yeah i pretty much dislike 16:9 too. Not only is the vertical screen too short but it makes laptops way too rectangular.
It takes up too much desk space and moves my speakers too far apart.
I just don't get this.... You're still displaying every pixel of HD content on a 1920 16:10 screen - all 1920x1080 of them. I don't understand why "filling the screen" is so important when you are not forced into scaling content, loosing pixels, and burn-in/IR is a non-issue on LCD PC monitors...
copy that, 16:10 is definitelly better, I don't even know why 16:9 is main res for videos and movies, probably because of our vision field that has 16:9 AR as well.
I wear glasses, but those are not changing size or ratio of your vision field. The AR of one eye is 4:3, so when you have both eyes open, you see 16:9, it doesn't need to be absolute 16:9, but it is widescreen so that's why are also monitors made to be widescreens.My Field of vision is far wider than 16:9. do you wear blinders or glasses maybe?
true, if our horizontal is 180 degrees or above, which most source seem to claim it is, and the vertical doesn't go above 180, than you can make the argument that the perfect flat screen ratio for the human is:My Field of vision is far wider than 16:9. do you wear blinders or glasses maybe?
I'm not sure I understandI wear glasses, but those are not changing size or ratio of your vision field. The AR of one eye is 4:3, so when you have both eyes open, you see 16:9, it doesn't need to be absolute 16:9, but it is widescreen so that's why are also monitors made to be widescreens.
Discussion about the advantages and disadvatages with the aspect ratios 16:9 and 16:10.
Reported this thread, so mods will move the new articles to old one.
Moderators are already aware.Just fair warning to everyone who contributes to this thread, everyone is entitled to their opinions.
Not everyone will agree with those opinions.
You can discuss the advantages and disadvantages as you see them, and feel free to post links to back up your argument
Keep it civil and keep it on topic, and no one gets hurt..
Aesthetically, I'm not even too thrilled with my 22" 16:10 monitor, but I adapted (note: didn't say got used to it). A 16:9 monitor would be even wider.
It takes up too much desk space and moves my speakers too far apart. I have plenty of vertical space above my desk that is not used. Heck, I have the space to my ceiling to play with. Desk space, not so much.