1 Billion Pixels in Witcher 3

Discussion in '[H]ard|OCP Front Page News' started by HardOCP News, Aug 15, 2016.

  1. HardOCP News

    HardOCP News [H] News

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    You guys have to check out this gigapixel screenshot of The Witcher 3 captured using NVIDIA's Ansel technology. According to NVIDIA's Facebook page, Ansel support should be added to The Witcher 3 today.
     
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  2. J3RK

    J3RK [H]ardForum Junkie

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    While I think they could have found a cooler location to take the picture, it's pretty impressive. I liked the shots I saw of Mirror's Edge a bit more though.
     
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  3. zurv

    zurv Limp Gawd

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    I don't see a new patch or new drivers... i'm confused :)
     
  4. M76

    M76 [H]ardness Supreme

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    What's the point? Transport Tycoon could do giga screenshots decades ago.
     
  5. J3RK

    J3RK [H]ardForum Junkie

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    Might as well ask what the point of an instant replay or photograph is. :D

    People like to document the things they do. Maybe it's pointless, maybe it's not, but they do, and this just allows them to do it even more.

    I mean, I don't really see myself using Ansel all that much if at all, but I can think of a few games where taking a nicely crafted screenshot could be fun. Things like Doom, Skyrim, No Man's Sky, Elite Dangerous maybe. It helps if it's not dependent on the game itself too.
     
    Last edited: Aug 15, 2016
  6. Shmee

    Shmee [H]ard|Gawd

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    ¯\_(ツ)_/¯
     
  7. Sonicks

    Sonicks [H]ard|Gawd

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    Sadly the developers must add in support for Ansel so the game has to support it.

    I do like this technology though. If they can mix in VR with this screenshot tech it would make for some pretty sweet VR-screenshots. Kinda like a View-Master but 2016 style. That could technically work in any game, VR or not.
     
  8. J3RK

    J3RK [H]ardForum Junkie

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    Now that you mention it, I think I did read that previously. Still, yeah, pretty cool overall.
     
  9. djoye

    djoye 2[H]4U

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    I'd love to see the performance impact of this.
     
  10. Sonicks

    Sonicks [H]ard|Gawd

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    Wow, so I actually looked into this some more and it looks like the recent Mirror's Edge game has had this support since mid-July and wouldn't you know it....they do VR 360 degree screenshots. That's rad!

    I also couldn't find evidence of a performance hit but then again that game doesn't yet support taking screenshots at larger than the resolution the game is being played at.
     
  11. J3RK

    J3RK [H]ardForum Junkie

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    There was a demonstration video of Mirror's Edge Catalyst on some site. (might have been Kotaku or one of those sorts of places) It looks like you pause the game where you want, then you can fully zoom and rotate around the character, or location to take the shot you want. So performance probably doesn't come into it all that much since the game is paused. It looked fluid enough as they rotated around Faith. I don't know what resolution they had it in. It probably stays in the game's current settings, then renders the final output higher, which would still not incur much of a drop.
     
  12. Burticus

    Burticus 2[H]4U

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  13. J3RK

    J3RK [H]ardForum Junkie

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    Enhancing. Enhancing... Enhancing complete... Yellow... Block...
     
  14. Stereodude

    Stereodude 2[H]4U

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    We'll have to look for something in the reflection on the bottle in order to do that.
     
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  15. [21CW]killerofall

    [21CW]killerofall Aliens...

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    No AA just makes this entire thing worthless. I mean look at all of the jagged edges. :D
     
  16. harmattan

    harmattan 2[H]4U

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    Ansel, so hot right now.
     
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  17. DukenukemX

    DukenukemX 2[H]4U

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    And yet, no Vulkan patch for Witcher 3.
     
  18. NickJames

    NickJames Viagra Required

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    Crysis was the first game I know of to have supersampled screenshots. It divides your current scene into quadrants depending on what resolution you chose it would render each quadrant at high resolution then stitch them all together. Made for some great 8K screenshots.

    By the way Overwatch has this feature as well.
     
  19. Zarathustra[H]

    Zarathustra[H] Official Forum Curmudgeon

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    Cool from a tech demo perspective, but ultimately useless.

    Actually, not even that cool from a tech demo perspective. It's only 120x 4k :p

    It's like going from 320x200 to 4k :p
     
  20. ravx25

    ravx25 [H]ard|Gawd

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    I'm not sure I understand the point. I mean it's cool and all, but it's just the same as taking a high resolution picture. I don't see the practical application in games though, unless maybe it's a sniper game maybe.
     
  21. J3RK

    J3RK [H]ardForum Junkie

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    Since when has "cool and all" not been the point of something all on its own? Not everything needs a practical purpose. If you get right down to it games would fall into this category (of cool and entertaining) themselves. It's also not just taking screenshots from the POV that the game allows. It lets you completely/freely move through the current scene in 3D. It allows you to step outside your character.
     
    Last edited: Aug 17, 2016
  22. ravx25

    ravx25 [H]ard|Gawd

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    Games have a practical purpose in that they entertain. I was simply stating that, while interesting, it seems useless. To me, most everything should have a practical purpose in life. I can see a practical purpose in that many pixels in real photography, but not in a video game setting. Maybe there is some application this would be better in, such as VR as someone previously mentioned, but for the moment it doesn't seem relevant. I could very well be wrong, though, as my experiences in life may have not crossed paths with such an application.
     
  23. J3RK

    J3RK [H]ardForum Junkie

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    I can't imagine life without some frivolity. So what if the sole "purpose" of Ansel is to entertain those who find this sort of thing cool or interesting.
     
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  24. ravx25

    ravx25 [H]ard|Gawd

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    Well, to each their own I suppose. The world would be a very boring place if we were all alike.