• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Ubisoft Wants Gamers To Destroy All Copies of A Game Once It Goes Offline

I think this is too narrow. If I buy a book, I can read it, cut it up, make art with it, cite it, quote it in its entirety with commentary...how are games different than books?
Simple, you own the physical book and you can do whatever you want with that physical item. You are not allowed to reproduce that book for giveaway or sale. If you owned the contents of said book you would be legally allowed to reproduce the book in part or whole to sell or give away as you wished. Software is the same. You have never owned a game. Even way back in the stone ages you only owned the physical media. You could destroy the disk(s) or CD(s) or DVD(s) in any way you wanted or give it away or even sell that specific copy to someone else but you were not allowed to reproduce it for giveaway or sale. Ownership entails control over something to use it in any way you wish. That's why the sale of a piece of software was always a license to use the software even when the software was on a physical disk which was included in the sale and it has always worked fine.

What some companies have been trying to do is change licensing to the point that you no longer own the license but only rent the license despite having purchased a license. That is basically what Ubisoft is saying here. Ubisoft is trying to break an already agreed on contract. That is illegal. Ubisoft is also trying to change the terms of licensing from a purchase which is effectively perpetual to a purchase which is only for a limited time but without even specifying what the term length is. To my knowledge that is also illegal.

This is also why I brought up EULAs and such. Companies have been using EULAs and changes in them to change the terms of the original contract of purchased software. In only a technical sense is this legal because technically be agreeing to the new EULA you have agreed to a change in contract. However, this is a unilateral change with no input on the side of the consumer. Basically it's Darth Vader telling you he has altered the deal and to pray he doesn't alter it further. It's very unlikely this is legal or enforceable. This is especially so because open ended contracts that allow one party to change whatever they want at anytime aren't normally legal as that isn't really a contract.

This is why I personally don't have a problem with losing access to something like an MMO when it is shut down by the company. An MMO was designed from the ground up to be played only on the company's servers. It must be due to the type of interactions in the game. It's also in the terms of the contract with the company that once the company shuts down the servers, the consumer's use of the game ends. The server software and the client software are vastly different in MMOs. This isn't like an FPS which is simple enough for the client software to also work as a server. That said, if an MMO company wants to and can release the server software they should do it. It would be extremely interesting to see how many people actually manage to get it to work. It's also not possible for every MMO to do this. In the case of The Lord of the Rings Online, it's effectively impossible due to the licensing of the rights to use the Lord of the Rings IP.
 
Simple, you own the physical book and you can do whatever you want with that physical item. You are not allowed to reproduce that book for giveaway or sale.
Who said anyone is giving anything away?
If you owned the contents of said book you would be legally allowed to reproduce the book in part or whole to sell or give away as you wished.
No it doesn't. Ownership doesn't mean I have the rights to copy it and resale it. You can't even do this with physical items without breaking patents. Honda owners can't even 3D print parts without pissing off Honda. These aren't even copies of parts, but replications.
This is why I personally don't have a problem with losing access to something like an MMO when it is shut down by the company. An MMO was designed from the ground up to be played only on the company's servers. It must be due to the type of interactions in the game. It's also in the terms of the contract with the company that once the company shuts down the servers, the consumer's use of the game ends. The server software and the client software are vastly different in MMOs. This isn't like an FPS which is simple enough for the client software to also work as a server. That said, if an MMO company wants to and can release the server software they should do it.
Private servers have been a thing for a long time, and some companies even allow this like Everquest. If I don't own the game then why do I even buy the game? I should just pay the monthly fee and that's it. I'd rather have it the other way around, but I'm not allowed to host my own servers?
It would be extremely interesting to see how many people actually manage to get it to work. It's also not possible for every MMO to do this. In the case of The Lord of the Rings Online, it's effectively impossible due to the licensing of the rights to use the Lord of the Rings IP.
Lots of people got it working. There's a whole underground world of gamers who dedicate themselves to playing on private servers on dead games. And yes, there's LOTR private servers too.


View: https://www.youtube.com/live/bh0a_Wpro80?si=rpCVUHKtFDGdhGEy
 
I think this is too narrow. If I buy a book, I can read it, cut it up, make art with it, cite it, quote it in its entirety with commentary...how are games different than books?

This. Back in the olde days of gaming when I bought the game, that copy was mine. I could do as I wished with it and the developer could not come and take it away, or remotely nuke our copies of old games when they released a sequel. Think of the legal shit storm that would have caused. Only thing we did not have when buying the game was rights to the IP, I could not start legally copying it and spreading it or selling it as my product and such. But ever since purchases of games entirely in the digital realm became a thing, publishers started to push the boundaries of what it means to own things we buy. The "it is just a license" isn't an excuse for violating our right to own things, so we are now pushing back.
 
No it doesn't. Ownership doesn't mean I have the rights to copy it and resale it. You can't even do this with physical items without breaking patents. Honda owners can't even 3D print parts without pissing off Honda. These aren't even copies of parts, but replications.

Honda is definetly in the wrong here. A massive overreach from their part. Aftermarket parts that are clearly labeled as such but marked as compatible with (insert brand here) are definetly legal and they have no say in the matter.
 
Honda is definetly in the wrong here. A massive overreach from their part. Aftermarket parts that are clearly labeled as such but marked as compatible with (insert brand here) are definetly legal and they have no say in the matter.
Agreed. The fact that a company overreacted and pulled the models doesn't make the act of making or hosting the model illegal. Not ever repository pulled such models either. Honda just found a website they could bully and did so. If the big boys (Bambu, Prusa) fold under pressure from big companies then there are lots of smaller repositories willing and able to pick up the slack.
 
Back
Top