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In a recent live stream, the Halo Infinite developers confirmed several new details about the upcoming game. Unlike Halo 5, Infinite will support 4 -player splitscreen, and its also getting a Reach-like customization system. The full developer livestream can be seen on Microsoft's streaming platform, Mixer, but someone on Reddit posted a nice summary of confirmed features.
Meanwhile, various media outlets spotted an open "Senior Systems Designer" position on Microsoft's website. Among other things, 343 asks for "familiarity with RPG and Shooter game mechanics," the "ability to learn proprietary toolsets and proven record of scripting/implementing within them," a passion for the Halo franchise, and "a love for narrative based games and shooters in general." While that's far from a confirmation of a Halo RPG, it does suggest the next Halo will have more RPG-like elements.
Meanwhile, various media outlets spotted an open "Senior Systems Designer" position on Microsoft's website. Among other things, 343 asks for "familiarity with RPG and Shooter game mechanics," the "ability to learn proprietary toolsets and proven record of scripting/implementing within them," a passion for the Halo franchise, and "a love for narrative based games and shooters in general." While that's far from a confirmation of a Halo RPG, it does suggest the next Halo will have more RPG-like elements.