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4k60 needs more than one card its as simple as that for me
For me "real" scaling was 30-40% for the same smoothness
I will never NOT run SLI
I know developers are getting worse about properly supporting SLI but it should still help in a lot of cases.
GOW 4 has zero multi gpu support
titanfall 2 as wel
cod no sli either
forza 3 nope
and RE7 none
It's really fucking stupid when SLI isn't supported
As it is, the second card's usefulness is in serious question going forward.
Just order 1 and try it out, if it does not perform as you would like order another.
Titanfall 2 ... originally - Titanfall 1profile works... some flicker staring at sun, text flicker in menus (probably overlay issue)
...................new - Feb 2017 patch
...................Improved SLI/Crossfire compatibility. Players are recommended to not use TSAA when running in multi-GPU mode because TSAA can negatively affect performance scaling.
..................Fixed various UI scaling issues when running in Eyefinity/Surround ultrawide resolution.
skyrim SLI
far cry SLI
far cry 2 SLI
far cry 4 SLI DX 11, TXAA, HBAO+, Gamestream, 4k
fallout 3 SLI
fallout 4 SLI, DX11, PhysX, HBAO+, Gamestream, 4k
bioshock SLI
bioshock infinite SLI (great scaling)
dragon age: inquisition (some flickering reports, forum cfg fixes)
witcher 3 SLI, DX11, PhysX, HBAO+, 4k, Hairworks
witcher2 SLI
overwatch 4k, DSR, SLI
http://www.techspot.com/articles-info/1195/bench/Overwatch_01.png
http://www.techspot.com/articles-info/1195/bench/Overwatch_02.png
dark souls
dark souls 2 SLI
dark souls 3 SLI
S.T.A.L.K.E.R.: Shadow of Chernobyl SLI
Metro: Last Light SLI, DX11, Physx
Thief: Deadly Shadows: SLI
Shadow Warrior 2: SLI, Gamestream, 4k, Surround, DSR
GTA:San Andreas SLI
gta IV SLI
gta V SLI DX11, TXAA, Gamestream, 4k
middle earth shadow of mordor: SLI since official patch Nov 2014, forced profile prior
titanfall 2 Use TF1 SLI profile + forum config fix. some flickering looking at sun in multiplayer
https://forums.geforce.com/default/topic/973578/sli/titanfall-2-sli-profile/3/
Borderlands 2 SLI, 3D surround, PhysX
Borderlands 2: the Pre-sequel SLI, PhysX, DSR
battlefield 2142: SLI
battlefield Vietnam: SLI
battlefield 2: SLI
battlefield 3: SLI,DX 11, MFAA
battlefield hardline: SLI, 4k
Battlefield 1: SLI fixes and general gameplay fixes from DICE and drivers Dec 6, 2016
Some reports of occasional flickering remain in forums for some people
"at the start of round for 2 - 3 seconds, occasionally in chat menu in round, slight flickering of numbers and words at end of round screens.Situation is much better than before the December patch.." - suspect overlays - some recommend using dx11 rather than dx 12
-many others report no sli problems after patch and driver updates
call of duty: black ops III: SLI, DX11. 4k, DSR
assassin's creed syndicate: SLI, DX11, TXAA, HBAO+, gamestream, 4k
assassin's creed unity: SLI, DX11, TXAA, HBAO+, Gamestream, 4k
batman: arkham origins: SLI, DX11, Physx, TXAA
Starcraft II: Heart of the swarm SLI
xcom: enemy unknown SLI
dead space SLI
dead space 2 ????
dead space 3: SLI
star wars battlefront: SLI, DX11, 4k, DSR
Tom Clancy's the Division: SLI, DX11, HBAO+, Gamestream, 4k
the walking dead SLI via forced profile edit
project cars: SLI, DX11, 4k, Surround, DSR
The crew: SLI, DX11, TXAA, HBAO+, Gamestream , 4k
Elite Dangerous: SLI, DX11, Gamestream, 4k, DSR, VR
Evolve: SLI, DX11, 4k, DSR
Metal Gear Solid V: Ground Zeroes: SLI, 4k, DSR
portal 2 SLI
World of Warcraft: SLI, HBAO+, 4k, Surround, MFAA, DSR
The Elder Scrolls Online: SLI
Guild Wars 2: SLI
Path of Exile: SLI
Diablo III: SLI
The Secret World: SLI, DX11, PhysX, TXAA, MFAA,
Torchlight2 SLI
AION SLI
Tomb Raider: Angel of Darkness SLI
Tomb Raider: Legend SLI
Tomb Raider: Anniversary SLI
Rise of the Tomb Raider: SLI . DX11 HBAO+, Gamestream, 4k , surround
Resident Evil 5 : SLI
Resident Evil 6: SLI
Resident Evil 7: Forced profile, hopefully sli patched in officially later
Dishonored: SLI
Dishonored 2: SLI patched in, jerky mouse fixed in patch
Dishonored 2, gtx 980 SLI USER:
Using defaults! This thread inspired me to run one more of those "benchmarks", with the latest betapatch of the game and the 375.95 driver. It looks like the SLI support is much improved since the first measurement, and it's using my GPUs much better: usage graphs
On release: 2016-11-11 22:31:40 - Dishonored2 Frames: 748 - Time: 41297ms - Avg: 18.113 - Min: 12 - Max: 31
375.86 driver from NVIDIA (introduced SLI for DH2): 2016-11-15 12:03:57 - Dishonored2 Frames: 1219 - Time: 44594ms - Avg: 27.336 - Min: 16 - Max: 39
v1.1 patch: 2016-11-16 01:16:45 - Dishonored2 Frames: 1588 - Time: 50032ms - Avg: 31.740 - Min: 16 - Max: 45
375.95 driver from NVIDIA: 2016-11-18 00:25:44 - Dishonored2 Frames: 1542 - Time: 47187ms - Avg: 32.678 - Min: 19 - Max: 46
v1.2 patch: 2016-11-22 00:33:09 - Dishonored2 Frames: 2233 - Time: 45422ms - Avg: 49.161 - Min: 25 - Max: 60
GameUpdate 1 Beta: 2016-12-20 20:36:24 - Dishonored2 Frames: 2361 - Time: 43187ms - Avg: 54.669 - Min: 28 - Max: 61
Beyond game optimizations, Nvidia's newest drivers add support for the notebook versions of the GeForce GTX 1050 and 1050 Ti. There's also a bunch of new SLI profiles. They include:
Battlefield 1
Deus Ex: Breach Standalone - added DirectX 11 profile
Diablo III - added DirectX 11 profile
Dreadnought (2016) - added DirectX 11 profile
Lego: Minifigures Online: added SLI-single profile
Sid Meier's Civilization VI
Shooter Game (HDR) - added DirectX 11 profile
Sniper Elite 4 - added DirectX 11 profile
Space Hulk DeathWing - added SLI-single profile
Tom Clancy's Ghost Recon: Wildlands
Watch Dogs 2
Nvidia crammed nearly a dozen bug fixes specific to Windows 10 in the 378.49 driver release as well. Here they are:
[GeForce TITAN X][Just Cause 3] Random flashes occur in the game.
[GeForce GTX 1080][Wargames: Red Dragon]: The system reboots after switching to full-screen mode while playing the game.
[GeForce GTX1080]: Random TDR/black screens occur when running GPU-intensive Direct X applications after updating to Windows 10 Anniversary Update.
[GeForce GTX 1070][Alienware Graphics Amplifier] The graphics card is not detected upon installing the driver.
[GeForce GTX 1070][Battlefield 1] Rain puddles appear dark.
[GeForce GTX 1060] A superfluous audio end point entry appears in the Windows Sound Devices panel after resuming from hibernate mode.
Assassins Creed - Syndicate shows intermittent flickering black or white patches on game character faces.
[SLI][Battlefield 1]: Texture flickering occurs in the game with SLI enabled.
[Hitman pro][DirectX 12] Flickering corruption appears in the game if the multi-GPU option is enabled from the in-game settings.
[Folding @ Home] Work unit errors occur.
[Diablo 3 DirectX 11] SLI profile needed.
I'm also tempted to go FE
I assume you mean it will drop below it's boost clock
In SLI they'll most likely drop to 1580.
if i have 2 reference 980's are they Founders Editions by definition?
+1. Distributed computing projects (not games) does not need or benefit from SLI.Do it. The [H] Distributed Computing Team needs you!
FE cards are reference cards with a bit better construction than typical reference cards like back plates.
FE cards are reference cards with a bit better construction than typical reference cards like back plates.
There is no difference between construction. Yeah the gtx 1080 FE had an aluminum shroud, but that was the only card I know of that had that, all other FE's were just the new reference design.
The TitanX works great once you set a custom fan profile. The default one throttles like hell and I'm not sure why they set it like that. I guess it makes for a quieter computer, but I doubt people spend $1200 for quietness.Please do not hurt yourself like this. Titan X pascal is infamous for thermal throttling with it's stock cooler. be ready to water cool it on the first day( Titan X block works ), or wait for Hybrid SKUs.
When you get into high numbers even a 30% increase in frame rate (and hz using variable hz) can make a huge difference if you are going from 70fps-hz to 100fps-hz for example. At 70 you are getting no appreciable increase out of a high hz monitor. It will make a bigger difference at 4k and on the most demanding game settings at 1440p - any games or settings that drop below that floor of 100fps-hz average (band of frame rates) on a high hz monitor.
I found this interesting by the way...
Most Played Games 2016 (general)
-----------------------------------------------------
CS:GO
World of Warcraft ....SLI
Dota 2
Overwatch .... SLI
Hearthstone
League of Legends
Far Cry Primal ... SLI
Euro Truck Simulator ......
Tom Clancy's The Division ... SLI
Steam's Most Played 2016
---------------------------------
Dota 2........
CS:GO.......
Team Fortress 2 .............
Grand Theft Auto V ......... 2560 x1440 ~ 65% increase, 4k 53% increase
Civilization V SLI ... ......... 2560 x1600 .. 70 to almost 100% scaling
No Man's Sky ................ console port w/ poor optimization in general, patches, issues
........................................reddit user 'how to' sli after nvidia driver release support .. planned fixes by developer stated Dec 2016
XCOM 2 .......................... SLI here originally manually and later officially in patch nov 2016
Dark Souls III .................. SLI profile day 1. dsogaming post patch "SLI scaling was amazing and we did not notice any stutters while gaming" . "fps to be essential in such a game. Therefore, those interested in such high resolutions will need to invest in a high end sli system"
Paladins.......
Peak Player Count Steam
------------------------------
Dota 2
CS:Go
No Man's Sky
XCOM 2
Dark Souls III
Paladins (overwatch-like free to play)
Selection of games from Metacritic Top PC games 2016
----------------------------------------------------------------------------------
Witcher 3: Blood and Wine SLI 64%+ scaling (hairworks disabled)
Overwatch SLI
Dark Souls III SLI
XCOM 2 SLI
Civilization VI SLI, CPU bottleneck .. e.g. here.. 780ti 54fps.. 780ti sli 92fps .. gtx 1080 single, 980 sli, 1080sli all 92fps.
Battlefield 1 SLI , scaling varies from patch to patch
World of Warcraft Legion SLI
Forza Horizon 3 - nope
Rise of the Tomb Raider SLI - great scaling
Total War: Warhammer SLI , small scaling .. examples
Dishonored 2 general performance issues being patched out.. SLI working official patch
F1 2016 ... general bugs in game. crossfire officially, no sli officially
Titanfall 2 ... originally - Titanfall 1profile works... some flicker staring at sun, text flicker in menus (probably overlay issue)
...................new - Feb 2017 patch
...................Improved SLI/Crossfire compatibility. Players are recommended to not use TSAA when running in multi-GPU mode because TSAA can negatively affect performance scaling.
..................Fixed various UI scaling issues when running in Eyefinity/Surround ultrawide resolution.
DOOM SLI , initially very poor scaling ~ 23%. Patched Nov 2016 near 100% scaling
Final Fantasy IX
Grim Dawn .. sli manual fix, near 100% scaling
Final Fantasy X/X-2 HD remaster ??
Deus Ex: Mankind Divided .. SLI patched nov 2016 .. scaling ??, (crossfire scales 100%)
Hitman ??
Fallout 4 : Far Harbor SLI scaling ~ 70%
Tom Clancy's The Division SLI patched.. dex 2016 e.g. gtx 1070 max detail AF 1440p= 59fps , gtx 1070 sli = 90 fps
Pillars of Eternity :The white march part 2 ... manual sli implementation, CPU bound game
Hitman: Episode 3
Shadow Warrior 2 SLI, great scaling
Selection of games from Metacritic Top PC games 2015*
----------------------------------------------------------------------------------
*(SLI supported/not supported is not labeled in this list)
GTA V
The Witcher 3
Undertale
Metal Gear Solid V
Pillars of Eternity
Starcraft II
Ori and the Blind Forest
Tales from Borderlands
Final Fantasy VIV
Homeworld Remastered
Heroes of the storm
Dirt Rally
Fallout 4
Project Cars
Guild Wars 2 : Hearth of Thorns
FIFA 16
Warhammer End Time Vermintide
Dark Souls II: Scholar of the First Sin
Evolve
Top Grossing Steam Games 2016
----------------------------------
(Platinum sales numbers)
Dota 2
The Division
The Witcher 3
GTA V
Civilization VI
Fallout 4
No Man's Sky
Rocket League
Dark Souls III
CS:GO
XCOM2
Total War Warhammer
(Gold sales numbers)
Dead by Daylight
Stardew Valley
Rise of the Tomb Raider
Warframe
Call of Duty: Black Ops
Stellaris
Team Fortress 2
Arma III
Ark: Survival Evolved
H1Z1: King of the Kill
Tom Clancy's Rainbow Six Siege
Doom
(Silver Sales)
Watch Dogs 2
Hearts of Iron IV
Cities Skylines
Europa Universalis IV
War and Thunder
Dying Light: The following enhanced ed
Subnautica
Smite
Deus Ex: Mankind Divided
Civilization V
Far Cry Primal
Payday 2
Rust
The Elder Scrolls Online: Tamriel Unlimited
Planet Coaster
Skyrim
What CPU are you using out of curiosity?OK, I got my 1080 Ti. It's great overall, but 4K 60fps is still a struggle in some games. Notably Rise of the Tomb Raider, I was only getting around 45 - 50 fps Very High settings (and this game would benefit from SLI). Far Cry Primal was just barely making it at around 60 - 65 fps on High settings.
Thankfully GTA V was running butter smooth around 65 - 75 fps on max. Resident Evil 7 also maxed 4K getting well over 75 - 80 fps. DOOM was more than playable hitting 90 fps in light scenes or going down to just over 60 fps in heavy fights. So 4K is attainable on some games maxed out with a single 1080 Ti.
Ryzen 1800X
I was running RoTR in DX12, but I also tested DX11 and performance was the same basically.
I'm not sure tweaking the CPU will change anything because in most games at 4K it is GPU limited, and the CPU usage is probably under 50% total.
I doubt people spend $1200 for quietness.
this will protect their investment in the long by making it run at 41Cº instead of 85Cº
Crossfire and SLI are pretty dead anymore. Fewer and fewer games are supporting it, perhaps if Vulkan takes off it might resurrect it, but it seems Nvidia and AMD are putting far less effort into it anymore. You also get all kinds of fun glitches that take time to fix or patch as well and the occasional micro stutter. Fastest single card is the best choice anymore.
OK, I got my 1080 Ti. It's great overall, but 4K 60fps is still a struggle in some games. Notably Rise of the Tomb Raider, I was only getting around 45 - 50 fps Very High settings (and this game would benefit from SLI). Far Cry Primal was just barely making it at around 60 - 65 fps on High settings.
Thankfully GTA V was running butter smooth around 65 - 75 fps on max. Resident Evil 7 also maxed 4K getting well over 75 - 80 fps. DOOM was more than playable hitting 90 fps in light scenes or going down to just over 60 fps in heavy fights. So 4K is attainable on some games maxed out with a single 1080 Ti.
What if you just want 4k@60Hz?
Well...I too am inclined to have max eye-candy and do "stupid shit"