Wasn't interested in the Ps4 or Xbone, not interested in the Pro or Scorpio, even less interested in this.
Nintendo hasn't had AAA 3rd party support on a home console for more than 1 year in probably a decade if not longer. If you want another bunch of Nintendo sequels to game franchises that you've already played once (or a dozen times), the Switch is for you.
 
So apparently nintendo is still doing Gamecube level graphics...

I kind of like the concept though. I do recall nvidia having a prototype tablet/console Shield back when the shield portable was released.
Not a prototype that is the shield tablet they released it in 2014 with the tegra k1 soc then they recalled it for battery fires much like Samsung then in 2015 they had trimmed out the built in stylus and cheapened up the packaging and stripped down the tablet while making a few upgrades and released it as the shield tablet k1 same soc but with about 100 components missing off the Mobo also the packaging comes with just the tablet no charger no cords nothing.

They had something called console mode where you used the built in mini HDMI to hook it to a TV then using nvidia's wireless controllers you could play up to 4 players.

The Nintendo is likely very similar but apparently not Android and likely using the x2 soc maybe the x1 soc.

Also the shield tablet and TV box is capable of ps3 grade graphics not game cube...

To be honest the tablets are really nice machines 8in ips display fast wonderful experience to use and good 3rd party support. If the switch is half as good as nvidia's shield it will be pretty beast. But I don't like Nintendo saying flat out not an Android tablet....
 
Large screen + decently powerful mobile processor + slim design = poor battery life

I'm hoping this isn't the case.
 
Large screen + decently powerful mobile processor + slim design = poor battery life

I'm hoping this isn't the case.
I Donno the shield tablet has pretty decent battery life. I suspect the switch will have similar life 6-10 hour game sessions in the dock it will charge probably with quick charge technology.
 
This is my main gripe with this hardware. They opted for a 'double feature' but most people only want the one thing, whichever it is, yet they will end up paying for both. The screen, the batteries, the dock, all of it is extra to someone who will only use it as a home console.

It really makes me wonder why has Nintendo been so out of touch with it's target audience with the Wii, WiiU, 3DS, and now this. They are really throwing in every idea they can think of just to cast as wide a net as they can but it doesn't seem to end up as a focused product....the 3DS turning into the 2DS is one huge example of this.

I think this is a focused product. It's the idea that you don't need/want two gaming consoles.
I'll put it like this to illustrate:

Back in the day we had the original NES and then the Gameboy. But really if I had a choice, I'd skip the Gameboy and simply play the NES games wherever I went. It was just a better experience with a faster system that was also in color.
Basically Nintendo is betting on the idea that at this point the technology is fast enough and has merged: that you can truly have a full fledged console experience on the go.

If you ask me, it makes a lot of sense. With this, you don't have to put down a game you're in the middle of. Game on your TV. Game while you're in your car. Game while you're at your destination. This makes trips to Grandma's house more fun.
If you're not that audience, that's fine, but I think this fits in much more with the general on-the-go consumer.

Heck, if Square releases RPG's on this versus say Sony, this could be the way to go. Then you don't have to put it down in the middle of some cool story point.
 
Last edited:
I travel around quite a bit, so this is, if the press release is to be taken at face value, the perfect console for me. I can play on the big screen when I'm at home or on the plane/hotel room on the go. I doubt I'd play PC-available games on it (Skyrim looks cool, but the idea of playing it with a controller gives me a headache) but for Nintendo exclusives (Mario, Zelda, Pokemon, etc.) it seems like the perfect solution.

Now it just remains to be seen if the hardware is up to the task of rendering those games at 60fps and what the battery life is. Nightmare scenario would be FPS drops, unreliable screen switching, slow charging, and a 4 hour battery. Fingers crossed.
 
I am very middle of the road on the system so far. I would have preferred it to be designed as the 3DS successor.

Not a Day 1 purchase for me yet by a long shot.
 
I'm hoping that when the library matures, there will be an "NES Edition" available. The current color scheme reminds me of the Ouya.
 
I travel around quite a bit, so this is, if the press release is to be taken at face value, the perfect console for me. I can play on the big screen when I'm at home or on the plane/hotel room on the go. I doubt I'd play PC-available games on it (Skyrim looks cool, but the idea of playing it with a controller gives me a headache) but for Nintendo exclusives (Mario, Zelda, Pokemon, etc.) it seems like the perfect solution.

Now it just remains to be seen if the hardware is up to the task of rendering those games at 60fps and what the battery life is. Nightmare scenario would be FPS drops, unreliable screen switching, slow charging, and a 4 hour battery. Fingers crossed.
i would look at the shield tablet for ideas on how it will preform my biggest issue is they are not taking advantage of running android on it to make it a more versatile gaming platform so they will put out a tablet that is a clumsy and awkward gameboy. The 7-8in tablet form factor with controller handles is not something that is light and airy to carry around i imagine this thing would be at least as heavy as my shield tablet.

games radar has the nvidia x1 chip in the switch dev units this is the same chip in the Shield tv boxes... which can play doom 3 running at a smooth 1080p, 60fps on a Tegra X1 so expect something above a xbox 360 and ps3 in speed... They believe the x2 might be the chip in the retail units though which should be even faster and based off of 16nm finfet and is projected to be
750 (FP32) / 1500 (FP16) gflops in power which places it in ps4/xbone territory

Tegra - Wikipedia
Nintendo Switch is the only current-gen console powered by Nvidia - here's what that means | GamesRadar+
 
Welp, guess everyone was right. This is probably why Nvidia cancelled the Shield 2. Are the two notches under the screen on each side the speakers I'm hoping?
 
Welp, guess everyone was right. This is probably why Nvidia cancelled the Shield 2. Are the two notches under the screen on each side the speakers I'm hoping?
at the bottom maybe it looks to have a fan port on the top and overall about 2 times as thick as a typical tablet i would have put the speakers on either side of the screen like my moto x or most of htc's phones or my shield tablet.
 
I'll get one on day one. Not sure why exactly, since I don't go outside that much (besides work) but it looks like a winner.

I'm more interested in what they did not show. Is the screen touch screen (I'd assume it is, and please capacitive)? Are the controllers motion enabled? Will there be non-game apps: web-browser, e-book reader, or other tablet-like apps? 3G/4G connection?
 
I'll get one on day one. Not sure why exactly, since I don't go outside that much (besides work) but it looks like a winner.

I'm more interested in what they did not show. Is the screen touch screen (I'd assume it is, and please capacitive)? Are the controllers motion enabled? Will there be non-game apps: web-browser, e-book reader, or other tablet-like apps? 3G/4G connection?
i think at the very least it will be a 1080p capacative touch display with gorilla glass
 
I'll get one on day one. Not sure why exactly, since I don't go outside that much (besides work) but it looks like a winner.

I'm more interested in what they did not show. Is the screen touch screen (I'd assume it is, and please capacitive)? Are the controllers motion enabled? Will there be non-game apps: web-browser, e-book reader, or other tablet-like apps? 3G/4G connection?

Final specs for now are under wraps. Nintendo is secretive about what things will launch with. Hopefully it will have some sort of cell connection. I'm guessing it will definitely have apps, as I think Nintendo is starting to finally get that they do need to have other tools, at the very least multiplayer tools.
 
Final specs for now are under wraps. Nintendo is secretive about what things will launch with. Hopefully it will have some sort of cell connection. I'm guessing it will definitely have apps, as I think Nintendo is starting to finally get that they do need to have other tools, at the very least multiplayer tools.
I'm worried about onboard storage. Nintendo has a history of not going with standard storage mediums. Putting a m.2 SSD would be awesome but I am thinking it will be non upgradeable maybe 256 gb
 
Like the Wii-U, it's too expensive compared to the competition. I don't care about the gimmicks, I care about the games. Portable is nice, but the 3DS works great for me. I won't be using that big thing for much portability. It'll stay cradled for most of it's life. So, it's just a console sitting next to the TV for me. Too expensive for what I'm getting. I love the first party Nintendo games. Excellent. I'd love one just for that. Once prices drop to half of what they are aiming at.

It looks nice, looks fun. Just can't get past that price. It's high due to the feature that I won't use - portable. I don't need that screen. It's cool, and if I had the time and needed it, I'd get a lot of use from it. I just don't that often. I'll pull out the 3DS and play a game here and there. It's fun and I can do it anywhere. This one would be a home console only...

Nobody has said anything about price and no final price has been announced. Where did this come from?
 
The different controller add-on possibilities for different games. Pretty cool concept if Nintendo decided to do this.



Source: This is the best hypothetical Nintendo Switch concept

SIgrKOb.jpg


Or, even virtual console add-ons.

4xYH1jx.jpg
 
I'm worried about onboard storage. Nintendo has a history of not going with standard storage mediums. Putting a m.2 SSD would be awesome but I am thinking it will be non upgradeable maybe 256 gb

I really wonder how Nintendo is going to handle downloadable games now that they switched back to physical cartridges. If everything is on cartridges they don't need any internal storage, but that would be silly in todays word. Though, if they put everything online, why have cartridges at all? Just curious to see how that plays out.
 
Depends on the games I mean there is alot of competition out there now. I'll probably skip it unless it has really good looking exclusives like a Zelda.
 
Nobody has said anything about price and no final price has been announced. Where did this come from?

$299.99 for basic bundle.
$399.99 for bundle.

Speculated prices in this thread and others around the internet.

If it's sub $200, I'll get one. Otherwise, I'll wait. Nintendo used to compete using horsepower along with their excellent library of games. Now, it's just the games. Which is fine, they are great games. I just can't justify paying the same amount for the hardware as the competitions much more powerful machine with more capabilities (Blu-ray/UHD Blu-ray, better CPU/GPU, etc.).
 
I really wonder how Nintendo is going to handle downloadable games now that they switched back to physical cartridges. If everything is on cartridges they don't need any internal storage, but that would be silly in todays word. Though, if they put everything online, why have cartridges at all? Just curious to see how that plays out.

The same way the 3DS does. It uses cartridges and internal storage+SD. There's no reason it can't do both at all. Who cares what the physical media is. It could be SD-based or optical, it really doesn't matter one bit. One format you can pick up in a shop, the other you download. Same as every other console. Also, they haven't said a word about internal storage, so that's 100% speculation right now. Every system from them in the past decade has had SD slots, and some degree of internal storage. While we're speculating, they could even put more in the dock if they wanted to.
 
Speculated prices in this thread and others around the internet.

If it's sub $200, I'll get one. Otherwise, I'll wait. Nintendo used to compete using horsepower along with their excellent library of games. Now, it's just the games. Which is fine, they are great games. I just can't justify paying the same amount for the hardware as the competitions much more powerful machine with more capabilities (Blu-ray/UHD Blu-ray, better CPU/GPU, etc.).

I can't remember a time when Nintendo has ever competed using horsepower. Back during the bit wars they were the only ones not bragging about their bits (maybe the N64 was the exception). Nintendo has always been about the quality of their games, and other than their 3rd party support dying off after the Wii U they've always excelled at that.

the-12-most-intense-marketing-wars-ever.jpg

9b6e71601455400a19857359b9082c74.jpg


sega-ads.jpg


playitloudGB.jpg


SEGACdAD.jpg


32x_ad.jpg
 
I can't remember a time when Nintendo has ever competed using horsepower. Back during the bit wars they were the only ones not bragging about their bits (maybe the N64 was the exception). Nintendo has always been about the quality of their games, and other than their 3rd party support dying off after the Wii U they've always excelled at that.


The Genesis Does What Nintendon't was due to the Genesis competing with the NES for the first 2 years. The SNES was a more powerful machine (aside from CPU speed). Sega went on to promote the "Blast Processing" comparing the speed of the CPU, rather than color palette, sound chip, etc.. They weren't bragging, but they were doing the leapfrog thing. Seeing the competition and 1-upping them.

Sega Saturn - SoA was even upset SoJ didn't want to use Silicon Graphics. N64 definitely won that round. They really promoted the superior hardware and graphics with that one.

Gamecube and up, definitely. They lost those due to less horsepower and went to gimmicks.
 
Gamecube and up, definitely. They lost those due to less horsepower and went to gimmicks.

In the Gamecube's defense, it was a powerful system (iirc > than PS2 power), but used a weird storage medium.

I'm really hoping Nintendo will be able to bring over Nvidia's Shield stream app catalogue. Also hoping this partnership of theirs pans out - could you imagine Nintendo and Nvidia partnering together to make a powerful home console? You know Nvidia would be all over the idea of blowing AMD's Scorpio and PS4 Pro out of the water with their own tech.
 
The SNES was a more powerful machine (aside from CPU speed).
The SNES' 65816 wasn't necessarily slower than the 68000. It had half the clock rate ~3.5MHz as opposed to ~7.2, but it could process some instructions in one clock that the 68000 equivalent could take 2 or more cycles to complete. Can't remember the specific instruction types off the top of my head. Would need to look it up.
 
A Deep Dive on LPVG’s Nintendo Switch Reports and Info

The “Switch has a multitouch screen” Tweets

I am VERY confident in saying that the Nintendo Switch screen is a touch screen, but that is not core to most gameplay.

— Laura Kate Dale (@LaurakBuzz) October 20, 2016

I’ll be there for menus, for drawing, for certain games like Mario Maker port etc.

— Laura Kate Dale (@LaurakBuzz) October 20, 2016

I’m confident in saying that the Nintendo Switch’s screen is a multi-touch screen.

— Laura Kate Dale (@LaurakBuzz) October 20, 2016

As all Nintendo Switch games need to be playable with the handheld in the console dock, all Switch games will be playable without touch.

— Laura Kate Dale (@LaurakBuzz) October 20, 2016

These tweets were based on information from Source A (Nintendo). As shown above, they knew enough to know when the reveal trailer was coming before the official announcement. They know their stuff.

The “Switch dock has some additional processing power” Tweets

RE: dock, what I’ve heard is additional processing (lacking specifics atm) for when docked. However, would expect a few secs to switch.

— Laura Kate Dale (@LaurakBuzz) October 20, 2016

If there is additional processing in the dock, I would expect at least a few seconds to swap handheld to console etc.

— Laura Kate Dale (@LaurakBuzz) October 20, 2016

This information again came from sources A (Nintendo), B (Ubisoft) and D (Manufacturing). None could confirm whether the dock is a PlayStation VR-style processing box which helps power higher resolution play when docked, or if docking the console simply allows the handheld to overclock and provides better performance that way. All sources claim the hardware has an easier time running docked compared to when out and about as a portable.

Many on Twitter have drawn my attention to this interview with IGN where Nintendo state that “The dock is not the main console unit of Nintendo Switch… The main function of the Nintendo Switch Dock is to provide an output to the TV, as well as charging and providing power to the system.”

To that, I reply that they repeatedly use the words “main function” and “Main Console” here which still leaves a lot of room for clarity. I believe these statements were aimed at clarifying the Switch was not another Wii U style console rather than saying the dock won’t in any way alter game performance. You can’t play the dock without the handheld, but that doesn’t mean the dock won’t improve game performance.

The “Battery Life” Tweet

To those asking about battery life on Nintendo Switch, I’m hearing “mediocre” battery life.

— Laura Kate Dale (@LaurakBuzz) October 20, 2016

Source A (Nintendo) described the Switch as having a “mediocre” battery life. Source B (Ubisoft) has said a maximum battery life of three hours.
 
3 hours isn't terrible for high-res, console-level mobile gaming. The 3DS is only like 4-5 hours I think.

I imagine we could see external battery packs as well.
 
I travel around quite a bit, so this is, if the press release is to be taken at face value, the perfect console for me. I can play on the big screen when I'm at home or on the plane/hotel room on the go. I doubt I'd play PC-available games on it (Skyrim looks cool, but the idea of playing it with a controller gives me a headache) but for Nintendo exclusives (Mario, Zelda, Pokemon, etc.) it seems like the perfect solution.

Now it just remains to be seen if the hardware is up to the task of rendering those games at 60fps and what the battery life is. Nightmare scenario would be FPS drops, unreliable screen switching, slow charging, and a 4 hour battery. Fingers crossed.

Agreed. This really is an excellent looking device, that has the potential to eliminate the portable/console split. As far as your nightmare scenario. I don't really think you need to worry. Between the 3DS and Wii U I think they've got a lot of experience to draw from.
 
I have a good friend who is in love with this idea and transitions between portable/home consoles constantly. The few games that offer cross-play and unified saves are HUGE to him.
I'm the polar opposite. I can't really game at work, I have a dedicated home gaming room I can access whenever I want, and the only time I game while traveling is on the plane. I don't really need a portable system. I've owned the major portables going back to the Lynx days and I rarely end up playing them. I get 'em for the exclusives and they collect dust most of the time.

To me the appeal of this system seems to be the focus on face-to-face gaming, which has fallen off or disappeared thanks to online gaming. When I get together with friends, I find that we end up playing older systems because they're the ones with the most social games. I like that this system has put focus on that. Hopefully it at least has slightly better online play that most other Nintendo systems, but if it's cheap I don't know if I'll care that much.
 
I have a good friend who is in love with this idea and transitions between portable/home consoles constantly. The few games that offer cross-play and unified saves are HUGE to him.
I'm the polar opposite. I can't really game at work, I have a dedicated home gaming room I can access whenever I want, and the only time I game while traveling is on the plane. I don't really need a portable system. I've owned the major portables going back to the Lynx days and I rarely end up playing them. I get 'em for the exclusives and they collect dust most of the time.

To me the appeal of this system seems to be the focus on face-to-face gaming, which has fallen off or disappeared thanks to online gaming. When I get together with friends, I find that we end up playing older systems because they're the ones with the most social games. I like that this system has put focus on that. Hopefully it at least has slightly better online play that most other Nintendo systems, but if it's cheap I don't know if I'll care that much.

In that case, I would say even though it seems kind of wasteful, you can just leave it cradled, and play it like a console. Sure, it SEEMS to remove half of the point, but the fact is, it will still be the highest performing Nintendo device, more developers are on board to make games for it, and provided it's using a Pascal Tegra, the only thing more powerful than it this year, will be the PS Pro, followed by the Scorpio next year. Basically, my point being, even if you don't remove it from the cradle much, it still makes a good Nintendo console. And who knows, maybe you'll find that you do like to haul it into another room once in a while, or take it with you on a trip.

I play most of my console games on the couch or in my bed. I play most of my PC games at my desk. The Wii U and 3DS are my go-to systems when I don't want to be at a desk, or even when I don't feel like being upright. :D
 
The SNES' 65816 wasn't necessarily slower than the 68000. It had half the clock rate ~3.5MHz as opposed to ~7.2, but it could process some instructions in one clock that the 68000 equivalent could take 2 or more cycles to complete. Can't remember the specific instruction types off the top of my head. Would need to look it up.

That "performance-per-clock" advantage then went into a hole because the 8-bit bus castrated that beefy 65816. The Genesis had the full 16-bit bus available to their 68000 processor.

Ricoh 5A22 - Wikipedia

You can't hope to move a geyser through a sieve. The overall processing power available to the SNES was about half. Just look it up on actual web forums frequented by emulation writers.

And the Genesis VDP was a fully-independent DMA video unit, and had about twice the bandwidth of the SNES PPU.

VDP - MegaDrive Wiki

The only clear advantage the SNES had was sound and color depth, and mode 7 for SIMPLE racing games. Everything else the SNES did well required a co-processor.

And even the Genesis had the raw performance to do F-Zero in software:

Fan Creates a SEGA Genesis Port of F-Zero
 
Last edited:
Also, I posted this on Ars last night, but I'll re-post it here.

Assuming this uses the same 256 Pascal shaders as the Drive PX2,

The Xbox One GPU is generally agreed to be between an HD 7750 and 7770 in terms of performance (lower clocked 7770):

TechPowerUp

Here you can see the HD 7750 getting half (50%) the performance of a 640-shader GTX 750 Ti:

NVIDIA GeForce GTX 750 Ti 2 GB Review

Now, the shaders themselves on Pascal and Maxwell are identical. All efficiency improvements come form the portions that feed those shaders. 256 shaders is 40% of the shaders in a GTX 750 Ti.

The GTX 750 Ti is a card that can only hit 1150 MHz boost. If the improved efficiency of the various subsystems on Pascal is taken into account, and the possibility for clocks when docked are much higher than 1150, then we could see performance matching the Xbox One. But not faster, I can't see the clocks being much above 1400 MHz boost (the clock of the GTX 1050).

But it'll probably be a bit slower. I'm probably glossing over all sorts of things by using a PC part comparison, but it's really all we've got here.
 
Last edited:
What people seem to forget is it is the games that sell the system. Good games at an affordable price.

People can quote specs all day but if there are no games I want to play I will not buy a system.

What matters is the release game line up and what games can we expect to see in the first year.

Wii U was priced too high and took to long to come out with the good games like Mario Kart, Smash Bros, Zelda and did not have good sports games or ports of popular multi plats.

I still bought a Wii U for the Nintendo exclusive Mario Kart, Smash Bros and Zelda but much later when the Zelda edition was on clearance.

Nintendo always has been about multiplayer gaming with friends and family. Famicom (Family Computer) Wii=We. For that Switch looks awesome.

If I want the best graphics I play PC. For me to buy a console it has to have good exclusives and Nintendo has those.
 
What people seem to forget is it is the games that sell the system. Good games at an affordable price.

People can quote specs all day but if there are no games I want to play I will not buy a system.

What matters is the release game line up and what games can we expect to see in the first year.

Wii U was priced too high and took to long to come out with the good games like Mario Kart, Smash Bros, Zelda and did not have good sports games or ports of popular multi plats.

I still bought a Wii U for the Nintendo exclusive Mario Kart, Smash Bros and Zelda but much later when the Zelda edition was on clearance.

Nintendo always has been about multiplayer gaming with friends and family. Famicom (Family Computer) Wii=We. For that Switch looks awesome.

If I want the best graphics I play PC. For me to buy a console it has to have good exclusives and Nintendo has those.


Having specs within firing distance of a One means the developers can target this for multi-platform titles like Skyrim, COD, Assassin's Creed, etc. If the processing level of your console is significantly below that of it's peers, it gets tossed to the wayside.

That's kinda important given this is the first Nintendo console in Fifteen years to launch without backward-compatibility.
 
Last edited:
The same way the 3DS does. It uses cartridges and internal storage+SD. There's no reason it can't do both at all. Who cares what the physical media is. It could be SD-based or optical, it really doesn't matter one bit. One format you can pick up in a shop, the other you download. Same as every other console. Also, they haven't said a word about internal storage, so that's 100% speculation right now. Every system from them in the past decade has had SD slots, and some degree of internal storage. While we're speculating, they could even put more in the dock if they wanted to.
I read somewhere they are working on a cloud feature. Also I did not see a SD card area in any of the pictures of the unit. As for the dock swapping from dock to tablet sucks...

For the performance increase while docked the tegra soc is a multi core chip 4 cores plus a 5th lower power using core. Perhaps while docked it uses a power profile that lets the chip run at full speed.
 
That "performance-per-clock" advantage then went into a hole because the 8-bit bus castrated that beefy 65816. The Genesis had the full 16-bit bus available to their 68000 processor.

Actually I have read up on it by many such people. Some of them like it, some of them don't. Some seem to think that when you properly work within some of the limitations it actually works quite well. IMO it really wasn't something that was meant to be in something like the SNES anyway. It was more for updated versions of home computers that were already based on 65XX CPUs. From what I've read, when run completely in native mode, it's actually a pretty decent performer.

I'm also not saying that it's better than a 68000. I'm actually a fan of the 68000, having an Amiga background. What I am saying is that they arrive at similar results in different way. As far as the SNES is concerned, its co-processors IMO are what made the system.
 
For the performance increase while docked the tegra soc is a multi core chip 4 cores plus a 5th lower power using core. Perhaps while docked it uses a power profile that lets the chip run at full speed.

The latest PX2 doesn't use 5 cores, it used 6:

2 Denver v2 corers

4 A57 cores.

Nvidia Parker SoC features 256-core Pascal GPU - CPU - News - HEXUS.net

None of these are "low-power," but can be clocked pretty low. I'd imagine the battery life will be pretty low, because running games like Skyrim at 720p eats a lot of power :)

But it could definitely be faster when docked. The whole purpose of that dock is to provide power, and to keep it vertical (best heat dissipation). Imagine if your cell phone stayed in turbo mode CONSTANTLY; that's what they're trying to do here.
 
Last edited:
I read somewhere they are working on a cloud feature. Also I did not see a SD card area in any of the pictures of the unit. As for the dock swapping from dock to tablet sucks...

For the performance increase while docked the tegra soc is a multi core chip 4 cores plus a 5th lower power using core. Perhaps while docked it uses a power profile that lets the chip run at full speed.

I'm pretty sure it will have something. The New3DS you actually put the SD car in under the back cover. It doesn't have a regular slot. So that's a possibility. I seriously doubt they want to ditch digital sales in any way. I ONLY buy digitally on my 3DS and Wii U.
 
The latest PX2 doesn't use 5 cores, it used 6:

2 Denver v2 corers

4 A57 cores.

Nvidia Parker SoC features 256-core Pascal GPU - CPU - News - HEXUS.net

None of these are "low-power," but can be clocked pretty low. I'd imagine the battery life will be pretty low, because running games like Skyrim at 720p eats a lot of power :)

Seems logical that when they say "custom" Tegra, that it would be something along these lines. I'm guessing a Pascal based Tegra that has been tailored to the power footprint. Probably lies somewhere between X1 and PX in both performance and power.
 
Back
Top