HardOCP News
[H] News
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- Dec 31, 1969
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Don't get too excited about this 11 second teaser, only shows three seconds of game footage.
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I look forward to this announcement, and whatever else Bethesda plans on announcing at their E3 conference.
Can't wait! Only thing that could be better is a Fallout 4 announcement with an assertion that Gamebryo is finally dead and buried.
Zarathustra[H];1041609849 said:I had no idea there was still life in the old Doom/Quake series.
Doom/Quake to me are a combination of Deathmatch games and single player games very light on story, and essentially a relic of the 90's.
I prefer to let them lie buried as fond childhood memories.
Can't wait! Only thing that could be better is a Fallout 4 announcement with an assertion that Gamebryo is finally dead and buried.
Looks sweet, im excited.
But, Fallout 4 is what im waiting for.
What's the issue with Gamebryo? I mean, it's largely (only???) DX9, but SKyrim was a really great looking game, and the Bethesda games made with it are incredibly modable...
Zarathustra[H];1041609849 said:Doom/Quake to me are a combination of Deathmatch games and single player games very light on story, and essentially a relic of the 90's.
oh and yeah racking up phone bills of over £1k so glad i wasn't the one pay them back then
Zarathustra[H];1041609849 said:I had no idea there was still life in the old Doom/Quake series.
Doom/Quake to me are a combination of Deathmatch games and single player games very light on story, and essentially a relic of the 90's.
I prefer to let them lie buried as fond childhood memories.
Zarathustra[H];1041609934 said:If my parents had received a phone bill that size I had racked up through model use (be it for BBS:es or later, the Internet) I probably wouldn't have survived the day.
I still spent a decent amount of time using my modem.
Early 90s Sweden must have had lower phone rates
Gamebryo is dinosaur tech. 32-bit, tied to outdated 64-Hz Windows tickrate, DirectX 9.0c, inefficient hashing algorithm for memory management... Those are just the major injustices for a game with more modern tech and programming paradigms available that I can think of off the top of my head.What's the issue with Gamebryo? I mean, it's largely (only???) DX9, but SKyrim was a really great looking game, and the Bethesda games made with it are incredibly modable...
Gamebryo is dinosaur tech. 32-bit, tied to outdated 64-Hz Windows tickrate, DirectX 9.0c, inefficient hashing algorithm for memory management... Those are just the major injustices for a game with more modern tech and programming paradigms available that I can think of off the top of my head.
A lot of people. Wolfenstein is a good recent example that was very well made, story driven and very successful.Who the hell is still playing a FPS based on story?
Who the hell is still playing a FPS based on story?
Yes, they could ditch the monster closets of course,
Thought that for a while myself. Then I played Serious Sam 3, Shadow Warrior, and the remake of Painkiller. I'd LOVE to see Doom come back in the style any of those 3 games did.
they're officially out of ideas.
All fair, but given Skyrim, if it looks good and performs well, who cares?