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How is the loot in the game? Will us "lowly average normal" players actually get a chance to see some rare/set/legendary (not sure what types are in TL2) items in our first play through?
Drops are quite plentiful. And you 'll get rares and magical ones from quests, if you are just somehow extremely unlucky..
I've found some rare set items, and 2 uniques and I'm now just turning 10. So yes, yes, and yes I would guess.
Thanks for being patient with us, we're working hard. And YES you can start playing in SP/offline and carry your same character into MP/LAN!
We have *unprecedented* demand here, be patient with us. All 33 of us are working like crazy to make it happen
For those still attempting to create an account for online play, you can at least keep up to date via the team's twitter account here: https://twitter.com/RunicGames
Of note:
Level 10 Outlander here. I love this game so far.
The loot drops are so refreshing after D3. I also enjoy being able to allocate stat points.
I think I'd be enjoying this game at twice the price. I hope they allow for community mods like in the first game. If so, this game is a tremendous value. I'm probably done with D3 for a while as I just don't have the time or money to get better equipment.
Something about the control feels off, but I can't figure out what.
I dunno, sure the game is good. Is it the amazing gift to mankind everyone has made it out to be? No. It's just another game.
Just curious about the effects... how do they look?
TL is a "cartoony" game, but I liked the first one. I like some of the effects I've seen in early videos, but have no idea how it looks in-person, such as the fire, lightning, blood (of which there is far more than even in D3, how ironic) etc., which looked pretty good in the vids.
Also, do the skills feel visceral?
Again, from the early videos I watched, it actually seemed about 100x's more visceral than D3, whether hitting something with a sword or a lightning bolt.
Definitely considering picking this up for the wife and I.
Personally, I don't feel this game is going to win players over based on its looks but, rather, despite its looks. People have played D2 for years all stretched out on high-res monitors because the game is fun. If TL2 proves to be a similar kind of fun then it probably doesn't matter (as much) how it looks.
I find that everything is rather flat and dull, and kind of runs together because of a lack of detail. You can see above how the ground textures don't really have any depth: even though I'm standing at the top of a 'ramp' and you can see there are some rocks drawn on there, it really doesn't give that impression unless you stop to actually look at it like that. It's especially evident when in motion.
It's all very colorful and cartoony, yet somehow manages to seem flat and dull at the same time. There's a lack of silhouetting throughout that makes the enemies blend in more than you'd expect. If you look at the trees to the leaves to the bushes to the grass to the stones it all has the same soft-edged look - perhaps that's the price of true randomly-generated levels (simpler stuff that can be thrown together by the world generator). D3 took the "living artwork" approach, PoE took the gritty realism approach, and TL2 seems to have gone as far in the other direction as possible.
I'm not going to complain about having three ARPGs to play after so long with nothing though!
I think it's the fact that the ai is not smart. I'm playing an Outlander and if a mob is slightly around a corner, I can click the mob to shoot it and my shots clip the corner and don't hit the mob. The game isn't smart enough to realize that I'm not hitting the mob and just keeps firing like I am, doing no damage. I have to move around a little to find the magic spot that lets me hit the mob. Same for mobs above/below a levelWhat feels wrong with the controls to you? It's a point and click game...
I am having the same problem.The latest drivers show Single GPU for SLI rendering mode for Torchlight II for me. With vsync on I don't think it'll make much of a difference but has anyone played with getting SLI to work?
Anyone able to get to the forums or heard anything when their site will be back up?