While AMD is the front runner for consoles, I wouldn't count Nvidia or Intel out. Nvidia proved with the switch they are still around even with ARM cpus. And who knows what Intel has up their sleeves. I still think a discreet GPU can work in the console market.
Guess the crypto bubble hit AMD even harder in 2018. We could use some fresh legs in this race. Any new companies out there who could enter the GPU market?
I used to enjoy reading Carmack's discussions on the lighting tricks that ID Software came up with for games like Doom3. This paper brought back some memories.
Great read for those of you who are interested in the benefits of ray tracing. They discuss their use of traditional techniques such as environment maps with and without ray tracing. Enjoy!
https://graphics.pixar.com/library/RayTracingCars/paper.pdf
Yep. Developers over the years have had to invent alot of different ways to somewhat correctly illuminate an object. They're more tricks than techniques. Pixar has a great paper on why they used ray tracing for the movie Cars which can be found here...
I remember when anti aliasing started being implemented and the graphics horsepower it required. Hardocp viewers are a different breed as Nvidia has been demonized as the scourge of the earth while AMD is the white knight who will come to save the day. The young kids who have invested themselves...