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Limp Gawd
- Joined
- Aug 26, 2023
- Messages
- 348
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Man, trying to loadreshade ingame @ 7680x2160 is not welcomed by reshade.
Games keep crashing when i try enabling reshade presets ingame at this res.
And i don't understand why they make a display nearly 2m wide, but offer a dp cable thay is only 1m long. I had put my pc in the most awkard position to get the cable connected to the gpu. Ffs samsung!
Ok just done some gaming for a few hours, constantly switching between this and my current C242 Oled.
After few hrs of testing both together, I am still undecided which one I want to keep for gaming and which is going.
I played Cyberpunk 2077, Dying Light 2, Jedi Survivor, and Witcher 3 at native res for a few hrs between the two displays, using a RTX 4090 TUF OC.
Here is my impression.
The good:
The 57" NG9 7680x2160 is quiet immersive and impressive to behold ingame. The extra screen real estate ingame compared to 16:9 or other smaller monitors is quiet nice. The pixel response and motion is good i did not notice any ghosting and banding at all. The hdr is good, but I still think it could be better, possiblely with future firmware updates?
The brightness ingame is much better (obviously) than the C242. The image in a way, appears more lifelike because of the much higher brightness levels than the C242 and extra side vision.
The bad:
The FPS loss @ native res. As to be expected though.
But you lose a significant amount of fps! So much so, that when I fire up my C242, it immediately feels more comfortable to play games on because of all the fps, and smoothness you gain back. It just feels better!
Yes I know people say DLSS can save you, but using agressive DLSS makes the image look like arse! You can't say you won't notice it, because I bloody well can! So everyone can stop trying to sugar coat it, because lower DLSS setting is garbage! DLSS quality looks OK, but performance and lower quality settings is just trash to me. On the 57 NG9, if I use Quality DLSS+Frame gen @ native res, I average about
55fps in CP 2077
60fps in Jedi Survivor
65 fps in DL2
On my C242, I will get
85fps in CP2077,
88fps in Jedi Survivor,
93fps in DL2.
This fps gain is quiet noticeable to me, that extra fps is so much nicer to play with on the C242. Ontop of that, there is something about a glossy oled that looks better to me, it looks cleaner and in that way more realistic. And the blacks and contrast is slightly better on the C242 Oled which adds to the better image quality. But then again, when I fire up the games on the 57 NG9, and get that extra noticeably more brightness vibrancy, and the wider screen real estate, it once again confuses me in which one I like better out of this and the C242 lol. I am kind of leaning towards the 57 NG9, simply because I feel like its more immersive. But still unsure at this stage.
If we had the next gen GPUs already to give us the extra powerhouse to boost the fps on the 57 NG9 so that we dont have to rely on the garbage dlss performance image, than I would say the 57 NG9 is a no brainer out of the 2 displays. Anyways, gona game on them for a another week before I make up my mind which one goes.
Cool story bro, let me know where I can buy a 240hz 5120x2160 monitor and I will consider getting that instead.Yes I agree with you, why on earth are people concerned about using this monitor at a lower res like 5120x2160 just so they get more fps. Doesnt that defeat the purpose of the extra real estate this monitor gives you!
Im just saying, if anyone buys this monitor for only 5120x2160, it is a waste of money. If you don't mind wasting the money, and really want that 5120x2160 240hz because there is no other option out there, then ofcourse go ahead!Cool story bro, let me know where I can buy a 240hz 5120x2160 monitor and I will consider getting that instead.
It would if you only get it for playing games in native resolution. I would imagine that most people would mainly be interested in the resolution for work/productivity, at least I would. Sure, would be nice if you could game at native rez at 240 hz, but most buyers today probably realize that won't happen for a while.Yes I agree with you, why on earth are people concerned about using this monitor at a lower res like 5120x2160 just so they get more fps. Doesnt that defeat the purpose of the extra real estate this monitor gives you!
Would you buy a Ferrari and remove a few cylinders just so you can save some money on petrol??
If your not gona get this monitor for 7680x2160 resolution, then I honestly would NOT waste the money on it
Still can't make up my mid which one I want to keep out of the C242 and this.
The Glossy oled image is so much cleaner and clearer than these grainy looking non-oled panels.
Even though the ppi is much higher on the 57 NG9, to me the C242 still looks much sharper and better for some reason.
..At the human central viewing angle of 60 to 50 degrees, every 8k screen of any size gets around 127 to 154 PPD
..At the human central viewing angle of 60 to 50 degrees, every 4k screen of any size gets around 64 to 77 PPD
..At the human central viewing angle of 60 to 50 degrees, every 2560x1440 screen of any size gets only 43 PPD to 51 PPD
..At the human central viewing angle of 60 to 50 degrees, every 1920x1080 screen of any size gets only 32 PPD to 39 PPD
A 32" 4k screen within the human central viewing angle:
60 deg viewing angle, 64 PPD = 24 inch view distance screen surface to eyeballs
50 deg viewing angle, 77 PPD = 30 inch view distance screen surface to eyeballs
30 inch view distance is asking a bit much for a normal desk sitting with peripherals on top, screen surface to eyeballs but you can get 64PPD to 70 PPD at a healthy 60 deg to 55 deg viewing angle at 24 inch to 27 inch view distance, respectively.
So a 32" is just about perfect size for mounting on a desk. I'd go as far as a 36" 4k on a desk though personally. At 60 deg viewing angle it would still only be at 27 inch view distance. Any bigger than that and you are better off decoupling the screen from the desk entirely using a simple thin spined floor tv stand with a flat foot or caster wheels (or wall mounting but that's much less modular and less adjustable) and moving the desk farther back from the screen.
I thought there was wasted room around my 38” Alienware, how big are your guys desks that are buying it? I looked at some of the photos but I’m bad at judging size, ask my ex.
1/2 + [32" 4k] + 1/2
57" 32:9, 7680x2160 super ultrawide FALD
Around 15.4" tall. That is the same height as a 32" 16:9 screen, (2 wide in this case, or like splitting another 4k screen in half and adding one of those halves to each side of the 4k screen sort-of).
A 32" 16:9 screen gets a 60 deg viewing angle at around 24" view distance, and gets a 50 deg viewing angle at around 30" view distance. 1000R curve is around 39.5" view distance ~ 40". So if you are sitting at where you'd perceptually have what a 32" 16:9 screen's height would normally be at a desk, the pixels/curvature would be aimed at or focused on a point considerably far behind you, 16" farther behind you if you sat a the 16:9's 60 deg point. You could sit a little farther away than normal but the farther away you sit, the shorter the screen will appear to you too so there are some limitations due to the curve radius imo. If you sat at the ~ 40" focal point of the curve it would be like sitting that far away from a 32" screen so it wouldn't really be viable that way imo as it would look shorter and belt-like.
The Glossy oled image is so much cleaner and clearer than these grainy looking non-oled panels.
I thought there was wasted room around my 38” Alienware, how big are your guys desks that are buying it? I looked at some of the photos but I’m bad at judging size, ask my ex.
The resolution is for desktop use. To me the main issue with gaming at 32:9 is the FOV distortion at the edges, which makes it a bit pointless use of rendering resources. By shrinking down to 6144x2160 or even 5120x2160 you would gain a good chunk of performance and reduce that distortion.Yes I agree with you, why on earth are people concerned about using this monitor at a lower res like 5120x2160 just so they get more fps. Doesnt that defeat the purpose of the extra real estate this monitor gives you!
Would you buy a Ferrari and remove a few cylinders just so you can save some money on petrol??
If your not gona get this monitor for 7680x2160 resolution, then I honestly would NOT waste the money on it
Still can't make up my mid which one I want to keep out of the C242 and this.
The Glossy oled image is so much cleaner and clearer than these grainy looking non-oled panels.
Even though the ppi is much higher on the 57 NG9, to me the C242 still looks much sharper and better for some reason.
Its the standard Samsung matte found on the Neo G7 and prior Neo G9 and not the super thick and hazy G8 coating.I thought this monitor was supposed to have the lighter kind of matte coating and not the same atrocious one found on the Neo G8.
Its the standard Samsung matte found on the Neo G7 and prior Neo G9 and not the super thick and hazy G8 coating.
This is frustrating, I cannot get any custom resolution to work.
What am I doing wrong, I cannot get any of the custom resolutions.
I added these:
5120×2160,16,32,64=1F;
6400×1800,16,32,64=1F;
3584x1008,16,32,64=1F;
to the NV_Modes file in regedit
I selected GPU scaling.
I rebooted, but they never show up. BTW, the NV_Modes registry is found in multiple places. Which one am I suppose to edit, I tried 2 different ones and still could not get a good result.
So Samsung is still using that coating making everything with a white background appearing 'dirty'? If so, kind of rules it out of a 75%+ work scenario, at least for me.Ok so was using this monitor a bit more last night in CP2077.
My gawd, it is quiet immersive at full res. It almost feels like VR because how it just engulfs your vision.
The more i started walking around in Night City and just spectating to see if I am enjoying the experience or if I prefer my C242, i feel like the more I cannot go back to 16:9 C242.
Just experiencing the full 32:9, the great contrast and extremly good brightness of lights, i just find it harder to want to switch back to my C242, even if I am only getting 55-62fps on max detail with DLSS performance.
My biggest complaint is, I just wish the screen didnt look so grainy, and I wish it looked as sharp as my C242.
Anyways, all in all, its an impressive monitor to experience in gaming!
Unfortunately yes, its so grainy that I can notice it in every situation. I don't know why they do this, do they expect most people not to notice or care?So Samsung is still using that coating making everything with a white background appearing 'dirty'? If so, kind of rules it out of a 75%+ work scenario, at least for me.
New review from China, use subtitles.
View: https://www.youtube.com/watch?v=NgE9pJ-OnXc
TL;DR:
Curiously this review says there's 1x HDMI 2.1 48 Gbps port (middle one) and 2x HDMI 2.1 32 Gbps ports, which would go against the manual which states two 240 Hz capable HDMI ports. I wonder if there is a different SKU sold in China with gimped specs vs the west?
- Native contrast ratio ~3000:1.
- Not very good brightness/color uniformity on the panel. This will vary per display.
- Viewing angles are poor as is typical for VA.
- Max 805 nits brightness in SDR mode. Color accuracy in sRGB out of the box is good, but there's a much higher dE in the default P3 mode. Probably good enough for most users without calibration.
- 1337 nits peak brightness in HDR at 12% window, over 1000 nits sustained at 30%, 759 nits at 100% window size. Better brightness stability than Neo G8, but slightly worse blooming.
- EOTF tracking seems to vary based on which picture mode is in use. Seems to be ok but not perfect, except for the "Game" preset which is way out of wack. Though the review says "Game mode", this should not be mistaken for input lag reducing game modes on TVs etc. It's just a HDR preset named "Game."
- No noticeable ghosting in Standard response time mode. Noticeable ghosting in Faster/Extreme mode. Doesn't say which is used in VRR mode or if it sticks to whatever you selected.
There's also shots of the internals in this video which is cool. It has 1.5 GB of RAM on the display (twice that of the Neo G8) and uses Samsung's MagicColor chip, which also seems to be used on the Neo G8/G7.
For comparison I watched the Neo G8 review from the same channel and this seems very much like an iteration of the Neo G8 as dual panels in every way. HDR performance seems to be a lot better, maybe just by virtue of having two panels and more mini-LEDs.
Everything here is pretty much expected. Shame there's nothing said about the antiglare coating, whether it's the grainier Neo G8 one or the less grainy Neo G7.
What was also mentioned was that the local dimming wasn't all that good. Or rather, it probably was as good as expected, but there has (as usual) been several owners claiming no haloing/blooming at all, like an OLED etc.
Manufacturers should really just offer multiple algorithms that favor blooming minimization, max brightness or some balance between the two so users can choose their preference. Otherwise it's going to be "dims too much, too much blooming" complaints.I can defs say there is some blooming, more than my old Neo G9 unfortunately.
On my Neo G9 27", i could never notice blooming unless i viewed the screen on angle.
On this 57", i can see slightly some even straight on at the screen, but nothing major or too concerning to me.
Did you ever get those custom resolutions working? I tried https://www.monitortests.com/forum/Thread-Scaled-Resolution-Editor-SRE recently and it seems to write those NV_modes values, but at least on my Samsung G70A I can only add e.g 3840x1600 @ 120 Hz instead of the full DSC-requiring 144 Hz.Also, after using it for a few days I am still torn on which of the 2 (57" or C242)
I realy like this screen, it does indeed have very good HDR gaming image quality, very comparable to the OLeD, and almost a better picture because of its insanely good brightness. But the performance at this res is so hard to bear!
I wish I could still SLi GPUs and I would throw in a 2nd 4090.
I couldnt get custom res working. I might try the app later. And I have been using DLSS and the performance still sucks balls unfortunately. DLSS ultra performance will gain me decent fps back, but the image quality tanks alot with Ultra performance setting. Current gen GPUs are just not ready for this monitor. I hope the 5090 has a 2x performance gain or we are still in deep trouble here.Manufacturers should really just offer multiple algorithms that favor blooming minimization, max brightness or some balance between the two so users can choose their preference. Otherwise it's going to be "dims too much, too much blooming" complaints.
Did you ever get those custom resolutions working? I tried https://www.monitortests.com/forum/Thread-Scaled-Resolution-Editor-SRE recently and it seems to write those NV_modes values, but at least on my Samsung G70A I can only add e.g 3840x1600 @ 120 Hz instead of the full DSC-requiring 144 Hz.
To me the sensible thing would be to either avoid the full res and run at say 6144x2160 or 5120x2160, and/or use DLSS to mitigate the performance loss while enjoying the desktop space at full res.
Ok will do this later.-snoopi- Could you dump the EDID files from the display for me to look at? I'm just interested in seeing what's there and if it behaves like other Samsung monitors.
Use Custom Resolution Utility to export them. Just hit the Export button, any of the formats is fine.
But what I would also like you to do is this:
Dump EDID with different display OSD settings enabled.
1. Dump with Adaptive Sync and 240 Hz enabled.
2. Dump with Adaptive Sync and 120 Hz enabled.
3. Dump with Adaptive Sync disabled and 240 Hz enabled.
4. Dump with Adaptive Sync disabled and 120 Hz enabled.
This will potentially output completely different EDID options. At least it does on my G70A.
I'd rather just drop details than use DLSS ultra performance. The visuals hit is just too much. DLSS Performance is sometimes ok, but DLSS Balanced/Quality are what I prefer and they performed alright in the games I tested using 2x 4K displays in Nvidia Surround. Getting narrower custom resolutions working would be the biggest possible performance boost.I couldnt get custom res working. I might try the app later. And I have been using DLSS and the performance still sucks balls unfortunately. DLSS ultra performance will gain me decent fps back, but the image quality tanks alot with Ultra performance setting. Current gen GPUs are just not ready for this monitor. I hope the 5090 has a 2x performance gain or we are still in deep trouble here.
I couldnt get custom res working. I might try the app later. And I have been using DLSS and the performance still sucks balls unfortunately. DLSS ultra performance will gain me decent fps back, but the image quality tanks alot with Ultra performance setting. Current gen GPUs are just not ready for this monitor. I hope the 5090 has a 2x performance gain or we are still in deep trouble here.
I agree and am fully aware of the performance gains each generation, I know because I have had every Nvidia flagship each generation for the past 18 years.There has not been a 2x performance gain gen on gen for over 10 years. Even the 3090 to 4090 which is considered the biggest leap of the last decade was not 2x. There is no way the 5090 will be 2x a 4090 sadly.
Its nearly time for those of us in the US.
https://www.bestbuy.com/site/samsun...-dp-2-1-usb-3-0-black/6549291.p?skuId=6549291
Considering the launch promotion is $500 gift card, this thing will be 50% off within 3 months.