Star Wars Jedi: Survivor

My system is so bottlenecked at 1080p/1440p/2160p but plays good at 8K EPIC settings with ray tracing off.
Almost thinking of reinstalling of windows 11 for fun to see if I can play at 2160p/4K.

Crazy I can play at 8K and it is a better experience than 1080p/1440p/2160p.
I am open to suggestions from anyone who knows any tricks for my CPU bottleneck.I am truly stumped on this.Maybe I should switch PC Rigs and test but I am lazy.

Gaming Rig I using
♦ CPU - Intel 13700KF With MSI MAG Core Liquid 360R V2 -Can run 6200Mhz PC gaming but no difference from default
♦ GPU -GIGABYTE GeForce RTX 4090 GAMING OC- Default clocks to 3000Mhz+ no difference
♦ RAM - CORSAIR Vengeance 32GB CL36 6400MT's- Can run 7000Mt+ but also no difference from default 5600My on DDR5
♦ Mobo - ASUS Prime Z-690 P DDR5 (BIOS 2212)
♦ NVME - ADATA XPG GAMMIX S70 Blade Read:7400MB/s; Write: 5500MB/s
♦ DSP -Samsung 85-inch QN85B Neo QLED 4K UHD HDR 24X Dolby Atmos Gaming Smart TV
♦ PSU - EVGA GQ 1000W ♦ CASE -Phanteks Eclispe 500A
Just wait until they fix the game, no point reinstalling windows for this.
 
Disable your E cores, A user in here did that and the game became smooth as butter.
Thanks for the suggestion.I have disabled E-cores,does not make a real difference.
Just wait until they fix the game, no point reinstalling windows for this.
Well I do not mind reinstalling windows,I only PC game.
I am running fine at 8k Epic settings but I do want to play at 4K native resolution.
Anyway thanks for the replies
 
DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
 
DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
I agree that TLOU Part 1 was worst since the devs were only working on the PC version. The PS5 version came out in 2022. The problem with Jedi Survivor is that the devs were working on both console and PC versions simultaneously and obviously ran out of time. The publisher already delayed the game once so they just shoved it out the door and delivered the classic "patches will be released to improve performance" message to appease the PC masses. It shows that they have no respect the the PC audience.
 
DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
I disagree, even at the worst LoU Part 1 ran at 60fps @ max (native upscaling not DLSS) with only a few rare drops to the 50's on my rig. This one is basically all over the place. Some spots 50-57 most spots 43-48, and in some more horrible spots 30-40. This is definitely in the top spot for worst AAA @ release of 2023 IMHO. Game is still fun, but uggh when it tanks in performance it's worse than slow motion.
 
I'm sure the performance problems will get resolved in time, I'm not bothering with it because I never finished the first one and lost interest.
 
DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
For me this one is better at launch. With LoU it was literally unplayable for 30 series owners due to the constant crashing. At least this one can be ran, although in most of the outdoors big areas it runs like shit. In smaller indoors areas my GPU is 100% utilization with decent frame rate, but once you go outdoors GPU utilization drops to around 60-70% and the game just doesn't run good.
 
I'm sure the performance problems will get resolved in time, I'm not bothering with it because I never finished the first one and lost interest.
The first game was really good. You should give it another try.
 
I recommend playing the first game too. Gives them some time to polish this one. And future more powerful hardware will also make the technical flaws less annoying in this one. It's single player, no reason to pay the full price or rush to play it now.
 
Did they fix the combat like parrying being tied to the framerate ever in fallen order? I have it but didn't play it after finding out about that :mad:.
 
Did they fix the combat like parrying being tied to the framerate ever in fallen order? I have it but didn't play it after finding out about that :mad:.
I don't think so, just cap your framerate with RTSS or drivers at something your rig can safely handle and learn the timings that way.
 
Did they fix the combat like parrying being tied to the framerate ever in fallen order? I have it but didn't play it after finding out about that :mad:.
Just cap it if you're that worried about that or play on easy mode. The combat in the game will never be great.
 
DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
It's click bait journalism at its finest. There is plenty of time left in 2023. I think its way too early to call Jedi Survivor the worst port of the year.
 
Did they fix the combat like parrying being tied to the framerate ever in fallen order? I have it but didn't play it after finding out about that :mad:.

I just played through the first game recently and didn't notice any parry timing issues, especially compared to what I remember my experience being at launch. I can't promise it's entirely fixed though, I just personally didn't have problems.
 
So far I think the game is pretty good gameplay wise and narratively. The performance should be better, but it's no where near on the level of Arkham Knight levels as far as ports go.
 
Not at all, he said it's taking the cake for the worst AAA release in 2023 so far.
Yup.
Screenshot_20230429-222618.png


This seems worse than TLoU P1 too. At least there the game wasn't knee capping both the CPU and GPU to under 60 FPS arbitrarily on top of graphical glitches that plague both games at launch. If anything it was over-utilizing the CPU without any real benefit during gameplay.

It's easily debatable regardless, so I don't think it's click baiting at all. And I absolutely don't blame Alex/DF for blasting it, as shader compilation studder has been ruining major PC game releases for the past couple years, and needlessly so.

But it's hilarious that this game in particular is launching in this state after its infamous predecessor's launch. It would be doubly hilarious if current consoles are running the game better than the 4090 can, obviously only due to the devs priorities for launch. But it shouldn't be an either/or thing and they should have absolutely delayed the launch if any platform is running this poorly.
 
Why is shader stutter during gameplay even a thing anyway. Where does that genius idea come from? It's far from exclusive to this game too.
 
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Why are you linking me to that post? I already knew who said but I am simply calling that claim BS as again the stuttering happens on cpus that do not even have e cores. Same goes for the first game as it has the exact same stutters in the same places on my 13700k as it did on my 9900k.

Anyone that calls this game smooth or fluid has ZERO creditability as they are oblivious.
Not true, its a case by case basis. Everyone has a different configuration when it comes to a PC. Thats why some people have no issues and some people do. If you cant come to that conclusion its you that has zero creditability.

You have to realize everyone has a different PC and could have totally different experiences. Thats why its called a "Personal Computer"
 
Not true, its a case by case basis. Everyone has a different configuration when it comes to a PC. Thats why some people have no issues and some people do. If you cant come to that conclusion its you that has zero creditability.

You have to realize everyone has a different PC and could have totally different experiences. Thats why its called a "Personal Computer"
There are some games such as this that stutter on EVERY PC made. Now by how much of course can vary on the hardware and settings but anyone saying this game does not stutter at all is perfectly smooth is full of shit. Just like the small handful of idiots that claim not to have any traversal stutter at all in the Dead Space remake.

Those claiming no stutter at all please post a video of a few minutes of gameplay with a frametime graph...

EDIT: I see some people will try and mislead others by playing through an area they have already been through which of course means much less stuttering. NO ONE can produce a stutter free gameplay video for a new area.
 
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There are some games such as this that stutter on EVERY PC made. Now by how much of course can vary on the hardware and settings but anyone saying this game does not stutter at all is perfectly smooth is full of shit. Just like the small handful of idiots that claim not to have any traversal stutter at all in the Dead Space remake.

Those claiming no stutter at all please post a video of a few minutes of gameplay with a frametime graph...
Yea some people are not sensitive or don't care for the stutters.

AMD is taking their sweet time to send me the key so I can't test it now. But I 100% believe the DF video... and the all the others showing the exact same thing.
 
Yea some people are not sensitive or don't care for the stutters.

AMD is taking their sweet time to send me the key so I can't test it now. But I 100% believe the DF video... and the all the others showing the exact same thing.
Yep plenty of people just do not notice some things. I remember plenty of people back in the CRT days not even noticing flicker when I tell them to raise their refresh rate. Before VRR numerous people did not even see screen tearing in games with vsync off and would swear they do not have it.
 
The game has the same issues as Hogwarts or any number of these newer/larger UE4 games. However, if you keep raytracing off it largely runs 'good enough'. It's not what it should be, but raytracing in UE4 games just tanks performance and there is nothing you can do about it. It's a feature that was slapped onto the engine. Not sure why Epic ever even offered it as a feature for UE4 given how awful the engine seems to handle it regardless of being on PC or consoles.
 
Gears 4 and 5 are about the only UE games that are not plagued with issues such as frequent stuttering.
 
Gears 4 and 5 are about the only UE games that are not plagued with issues such as frequent stuttering.
I can't remember if Gears 5 w/ Raytracing stuttered. I'm pretty sure it did.

But the Raytracing stutter and shader comp stutter are two different problems. Only UE4 game that I can remember that doesn't shader comp stutter was Tiny Tina. Gearbox fully understands the engine for their games.

Anyways - DF is smoking crack if this is the 'worst' for 2023. Last of Us with the 20+ min shader comp, crashing at release, etc was far worse.
 
I can't remember if Gears 5 w/ Raytracing stuttered. I'm pretty sure it did.

But the Raytracing stutter and shader comp stutter are two different problems. Only UE4 game that I can remember that doesn't shader comp stutter was Tiny Tina. Gearbox fully understands the engine for their games.

Anyways - DF is smoking crack if this is the 'worst' for 2023. Last of Us with the 20+ min shader comp, crashing at release, etc was far worse.
I'm sure if you asked them they would give a more detailed answer on that. I don't doubt that TLOU is right up there in the running.
 
Anyone even playing the game or just shutting on it without owning a copy?

I am still getting 90 fps on planet 2 though at 4K.
You can't be having no issues, from what people say its total BS that people are having no issues! /sarcasm
 
There is definitely micro stutter when loading new parts of level but I am not losing my panties over it like some on here. 👀
 
There is definitely micro stutter when loading new parts of level but I am not losing my panties over it like some on here. 👀
Quite a few cpu intensive games I play have a few stutters when loading new things. Guys would lose their minds if they played X4 Foundations.

Must be AMD sponsored.
 
You can't be having no issues, from what people say its total BS that people are having no issues! /sarcasm
Lol, he even admits he getting stutter in his very next post. Again, there are people that are just not bothered by or don't even see it in the first place. That doesn't change the objective fact that this game has stuttering. No matter how much it is proven over and over and over with each technical analysis of the game, there's always going to be people that are completely oblivious or just don't care. They're obliviousness or low standards don't change a damn thing about what's going on with the game.
 
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