Saw this on WCC but I don't want to link to them, here's the source (translator may be needed)
https://www.3dcenter.org/news/raytr...uft-mit-guten-frameraten-auch-auf-der-titan-v
So interesting that Titan V is running RTX code on BFV and that it's competitive with Titan RTX
Another question - if they can run it on a Titan V, which lacks the RTX specific cores, what's to stop anyone else from trying it on any other card without the RTX cores as well? Given that it's supposedly just an API and is baked into DX12, can we enable this on a Pascal card, or on a Vega card?
I don't own a RTX, so I have no idea. Just curious is all.
https://www.3dcenter.org/news/raytr...uft-mit-guten-frameraten-auch-auf-der-titan-v
So interesting that Titan V is running RTX code on BFV and that it's competitive with Titan RTX
Another question - if they can run it on a Titan V, which lacks the RTX specific cores, what's to stop anyone else from trying it on any other card without the RTX cores as well? Given that it's supposedly just an API and is baked into DX12, can we enable this on a Pascal card, or on a Vega card?
I don't own a RTX, so I have no idea. Just curious is all.