N4CR
Supreme [H]ardness
- Joined
- Oct 17, 2011
- Messages
- 4,947
The SMT issue begs some questions.
I've heard that when intel first implemented hyperthreading they also had some teething issues where hyperthreading actually offered less performance than that feature disabled in some games. With time the issues were sorted out and it no longer caused performance decreases. But what about performance increases? Is hyperthreading a clear performance boost in most games? How many?
There are many factors when dealing with this stuff, that's why to see finger pointing after a day is pretty shilly and shitty. New OP + thread with controversial title to flood the forums? Narrative pushing 101.
Same shit with AMD GPUs even if they're competitive. OH MY GOD IT USES 30W MORE!11!! THE PCI SLOTS! lmfao.
Wait for drivers/fixes if stuff doesn't look right, even immortally faultless Nvidia fucks up launch drivers too, not game ready for some recent games + W10 anyone?
Yes when the P4s came out there were more than a few cases where it would impact performance. Can't remember if it was gaming also but definitely stuff like big database/tables stuff and something to do with SQL DB applications, as I can remember discussing it with a mate who was running Intel at the time.