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This will be interesting to see. I don't think Nvidia DX11 cards will have full DX12 support. My poll was intended to start from now roughly,time of release first DX12 cards.1. DX10 cards were first released in 2006 and Crysis 3 was released in 2013. You should have started your poll at 5 years and worked your way up.
2. DX12 is supported on almost all Nvidia 400, 500, and 600 series cards, so there aren't very many Nvidia DX11 cards that don't support DX12. I don't know the details on this for AMD cards, someone else will have to comment, but that doesn't matter for meeting the criteria for your question.
So, I think the answer to your question is no, there won't be any DX12-only games that don't run on any DX11 cards, so I didn't even vote on the poll (the last choice is worded kind of weird).
It is also worthwhile remembering that DX11 games will be backwards compatible with DX10 hardware which means the purchase of a HD 4890 now wont mean you will be totally shut out of playing upcoming games either.
Safe to say it was only a year? My gtx670 failed the steamvr test. I think it needs to be a dx12 card to run it. No backwards compatibility if benchmark is accurate.
Gears of War is DX12 only right? So the one year predictions came true I suppose. Quantum Break should be the same way. And Forza is coming this month.
But when you look at how quickly Win 10 has eaten in to that share then it becomes completely understandable why DX12 only games may surface and rather quickly.As long as DX12 in linked with Windows 10, any game developer would be willfully losing market share (and profit, which may or may not break the bank) by doing a DX12 only game. As long as Windows 7 and 8 (or 8.1) retain any appreciable number of users, DX12-only games would be a mistake.
Are you saying the benchmark won't run at all? Or it just isn't rated as capable? The newer APIs are not a requirement for upcoming VR.
As for the original question in this thread what ended up happening is that MS decided to leverage it's portfolio to push Win 10 and DX12. So you will be seeing DX12 only games rather soon as those have already been announced. If you asked this a year ago (when it was) based on the assumption that MS would be pushing it's Xbox game's over to the PC then I'd think people's answers would be different, as logically it'd be assumed they'd leverage those titles to push Win 10.
The more interesting question going forward would be adoption rate for third party games.
The answer is nowHow long before we see a major game title release that will only run on dx12? I mean not even start on dx11 (like Crysis 3 release wouldn't run on dx10 cards)
But when you look at how quickly Win 10 has eaten in to that share then it becomes completely understandable why DX12 only games may surface and rather quickly.
The answer is now
Quantum Break: coming (only) to a Windows 10 PC near you.
With the news that Remedy Entertainment's upcoming Xbox One and PC exclusive Quantum Break would only be available for Windows 10 via the Windows Store, and only run under DirectX 12, there's been something of an uproar in the PC gaming community. Along with lamenting the cessation of support for the likes of Windows 7, of course—a sadly inevitable decision given Microsoft's aggressive push of its latest OS—there are also some incredibly steep recommended system requirements, which call for a Core i5, Nvidia GTX 970 or AMD R9 390, and 16GB of system memory.