Brent_Justice
Moderator
- Joined
- Apr 17, 2000
- Messages
- 17,755
Hey everyone, quick question, are there any 34" 3440x1440 21:9 displays that will run just fine at 2560x1440?
I've herad that some won't even detect that as a usable resolution in Windows and that you have to manually create a custom resolution. Are there any UltraWide displays that will support and detect 2560x1440 without having to make a custom resolution?
What will happen in games, I assume if the aspect ration is kept the same it should create two black bars on the left and right side, and keep the same vertical dimension, basically losing 440 resolution on both left and right side (880 total), but still maintaining the 1440p vertical aspect.
I also wonder if you can use GPU hardware scaling to force a 2560x1440 game resolution to utilize the maximum size of the screen, stretching the aspect ratio, but maintaining the resolution.
Anyone tried 2560x1440 on any of the 34" displays to see what happens while gaming?
I've herad that some won't even detect that as a usable resolution in Windows and that you have to manually create a custom resolution. Are there any UltraWide displays that will support and detect 2560x1440 without having to make a custom resolution?
What will happen in games, I assume if the aspect ration is kept the same it should create two black bars on the left and right side, and keep the same vertical dimension, basically losing 440 resolution on both left and right side (880 total), but still maintaining the 1440p vertical aspect.
I also wonder if you can use GPU hardware scaling to force a 2560x1440 game resolution to utilize the maximum size of the screen, stretching the aspect ratio, but maintaining the resolution.
Anyone tried 2560x1440 on any of the 34" displays to see what happens while gaming?