+1Could it be because maybe there are people (like me) who absolutely despise controllers?
If they would let me use the D pad for movement instead of the little joystik then I wouldnt have a problem.
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+1Could it be because maybe there are people (like me) who absolutely despise controllers?
I have probably heard/read this about 50 times. So, I'm getting a very clear message of what people want. The cost of a full keyboard of mechanical switches is really expensive. In the volumes that we are looking at Cherry MX swtiches will cost .50 each. For 100+ keys that would be 50 bucks just for the switches sitting on the board. This is roughly 35 bucks more than the stand alone device we are currently running with. That doesn't take into account the cost of a much larger circuit board, a much bigger enclosure, and additional plastic moldings which are around $10,000 - $15,000 each. I'm being completely open and honest here so I hope you can do the same. If we offered a full blown keyboard for $199 with 8 keys that are analog capable would it be "worth" it to you? Just trying to get a feel if this is ridiculous or reasonable.
Sparky
if you really must use arrow keys just google
http://www.kennynet.co.uk/2008/12/22/dead-space-with-arrow-keys/
http://pcgamingwiki.com/wiki/Dead_Space#Remapping
But you really need to think about switching to wasd.
What keys do you jump and crouch with?
That's the problem though, pricing is going to suck one way or another. At $200 I probably wouldn't buy it unless it had many other features I am currently looking for, like customizable colored back lit keys like the upcoming corsair keyboard has in addition to the analog WASD keys.I have probably heard/read this about 50 times. So, I'm getting a very clear message of what people want. The cost of a full keyboard of mechanical switches is really expensive. In the volumes that we are looking at Cherry MX swtiches will cost .50 each. For 100+ keys that would be 50 bucks just for the switches sitting on the board. This is roughly 35 bucks more than the stand alone device we are currently running with. That doesn't take into account the cost of a much larger circuit board, a much bigger enclosure, and additional plastic moldings which are around $10,000 - $15,000 each. I'm being completely open and honest here so I hope you can do the same. If we offered a full blown keyboard for $199 with 8 keys that are analog capable would it be "worth" it to you? Just trying to get a feel if this is ridiculous or reasonable.
For the uninitiated; what's the big deal about whether it's WASD or ESDF? Seems rather inconsequential to me?
Early on in the development of the Space Navigator I was in a focus group that evaluated its usefulness and function. I hated the thing, it's great if you use it for 60 seconds at a time, but any prolonged use makes your wrist cramp up like mad because the ergonomics of it are all wrong. That was a long time ago when all they had was what's today called Space Navigator, and I just googled it and was surprised to find that both the company still exist as well as the product still being around.
Looking for additional feedback, what if the Aimpad device were compact enough to inconspicuously sit on the left side of your keyboard. Think along the lines of a Num pad 10 key layout that you currently have on the right side of your keyboard. Would something like that make sense, or still probably not for you? Just looking for ways to improve on how to present the concept. Thanks again!
Also I don't know about your supply chain but it seems to me that building it into an existing mechanical keyboard should be far easier than trying to make a stand alone device. You just have to ask for a PCB to be made then tell current Chinese factories to make it. I assume a stand alone device will mean you going through a complete R&D, prototyping and expensive injection molds.
I would be interested in these features on a full keyboard and have a hard time understanding why we already dont have them as gaming has been clunky and awkward for decades. I think of the thousands I have spent over the years for bleeding edge graphics and in reality the difference is very minimal. If one item could truely change the immersion level of games and general computing I would be overwhelmed with joy. Honestly I am not much of a stand alone product person and would like this to be in a full keyboard. As a stand alone product I could see value in using it for photo editing, auto cad applications and scanning my map in Rise of Flight or a good addition to MEch Warrior. As a keyboard I could see $200 as a stand alone device my price point is $45 - $64. Good Luck
The problem with a full keyboard is that it is still a gaming peripheral, as MX red is not very well suited for typing. I would never buy a click-free full keyboard, and anything like MX blue would not work with this tech. So for people doing more than gaming on their computer, it would be having two complete keyboards at hand, which would be a far greater space-thief than having the game-pad style version. However, keysize and layout may be the defining difference here.
This is a horrible example: http://www.dansdata.com/images/csgamepad/pad_280.jpg , but may show that there might be an idea to have a really custom key-cap form, not just layout.
I'm not sure if I would ever need a keyboard/keypad like this. After using a mechanical keyboard, I don't want to bottom out keys, it'd be weird trying to switch between those 2 different ways of using a keyboard. Also for what games would it really be better for?
Fighting games? Controller or fighting stick.
RTS? Mechanical keyboard.
Twitch FPS? 99% of the time, I want to be moving at 100% speed. Mechanical keyboard
Open world games with vehicles? (GTA or Planetside 2) Switch between keyboard and 360 controller
Vehicles? 360 controller, drivewheel, joystick, all better and cheaper.
I guess for immersive FPS where I don't want to be running full speed.
*a feeble cry from the corner in a soft, parched voice...*
"...it's esdf...not wasd....home keys..."