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Oxide's Dan Baker - MaximumPC

Mantle is exciting but I'm intrigued to know there was still a Maximum PC.
 
Mantle is exciting but I'm intrigued to know there was still a Maximum PC.

really? im not sure they have a magazine anymore but i have checked out their website for years.
 
Very good read, TY for posting.

Of particular note:

"Mantle is actually easier to support than OpenGL."

and

" We have spent a huge amount of time optimizing around D3D, and we feel we are actually pretty biased in D3D’s favor. Mantle, on the other hand, we've spent far less time with and currently have only pretty basic optimizations. But Mantle is such an elegant API that it still dwarfs our D3D performance."

He also talks about less work to support Mantle than other APIs...

Now this is VERY interesting from a deb's point of view!
 
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