Battlefield 4 **Official Discussion Thread**

BC2 is damn good fun. maps are great, gunplay is fun, the game just always delivers a fun experience.

I agree. The only thing that was real bad was the netcode. Emptying a full clip on someone and nothing. I got around that by switching to my handgun quickly.
 
it is not negative to expect bare minimum aspects of a game to work. knowing that you are being shot at kind of helps. not having to shoot 30 bullets at someone 10 ft away also adds to the fun factor. sorry but they must fix this game.
 
The game finally started getting stable for me a while back. I am not going into deep analysis, but I have never been a BIG fan of battlefield ever since they have begun decreasing the overall scale/complexity of the game and putting more and more limitations on what the player can and cannot do. I believe this started with Bad Company 2, got worse with BF3, and is now even worse with BF4. The game is becoming increasingly linear.

But despite the increased linearity, I had a lot of fun with BFBC2, and it did offer some interesting new kinds of gameplay. BF3 offered more of the same, except with more limitations, and I got bored of it much faster as a result. However, I enjoyed loading it up once in a while and having some fun before I got bored again. Though I could load up BC2 a lot more often and play a lot longer before getting tired of it.

However, with BF4, as soon as I got the game I have been struggling to have any fun with "normal" gameplay since the very first round I played. I did not have this problem even the very last day I played BF3. Sure, it is fun to load some C4 onto jeeps and try to kill tanks that way, but other than that, I keep trying different maps/game-modes, and everything just feels even more arcade-like (arcade-like is always boring for me) than BF3, which felt even more arcade-like than BFBC2, despite BC2's decreased focus on realism. Not to mention again the increasing player limitations.

With or without the bugs/problems, this game just is not that good as far as I am concerned, even at its fundamental gameplay level. 2009's sandbox-FPS Arma II and 2011's linear-FPS Red Orchestra 2 give me far more enjoyment today than 2013's BF4.

P.S.
As I mentioned earlier in the thread, I bought the Deluxe (w/China DLC) version for $25, so it isn't that bad. However, since to me it is just a jeep/c4 simulator, $15 would have been better lol. Unfortunately, unless there are big changes in a DIFFERENT direction with the next iteration of battlefield, I will be skipping altogether.
 
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I'm not really sure where you're coming from, but to each his own. I've never thought BF2 or 1942 were realistic. Back in those days it was Joint Operations if you wanted realism. Personally BF is my favorite franchise. I didn't like BF:2142 though
 
The game finally started getting stable for me a while back. I am not going into deep analysis, but I have never been a BIG fan of battlefield ever since they have begun decreasing the overall scale/complexity of the game and putting more and more limitations on what the player can and cannot do. I believe this started with Bad Company 2, got worse with BF3, and is now even worse with BF4. The game is becoming increasingly linear.

But despite the increased linearity, I had a lot of fun with BFBC2, and it did offer some interesting new kinds of gameplay. BF3 offered more of the same, except with more limitations, and I got bored of it much faster as a result. However, I enjoyed loading it up once in a while and having some fun before I got bored again. Though I could load up BC2 a lot more often and play a lot longer before getting tired of it.

However, with BF4, as soon as I got the game I have been struggling to have any fun with "normal" gameplay since the very first round I played. I did not have this problem even the very last day I played BF3. Sure, it is fun to load some C4 onto jeeps and try to kill tanks that way, but other than that, I keep trying different maps/game-modes, and everything just feels even more arcade-like (arcade-like is always boring for me) than BF3, which felt even more arcade-like than BFBC2, despite BC2's decreased focus on realism. Not to mention again the increasing player limitations.

With or without the bugs/problems, this game just is not that good as far as I am concerned, even at its fundamental gameplay level. 2009's sandbox-FPS Arma II and 2011's linear-FPS Red Orchestra 2 give me far more enjoyment today than 2013's BF4.

P.S.
As I mentioned earlier in the thread, I bought the Deluxe (w/China DLC) version for $25, so it isn't that bad. However, since to me it is just a jeep/c4 simulator, $15 would have been better lol. Unfortunately, unless there are big changes in a DIFFERENT direction with the next iteration of battlefield, I will be skipping altogether.

For me, most of the fun comes from squad cooperation and reciprocity. If you're in a squad who actually works together OR you're gaming with buddies, it's ENDLESS amounts of fun. Honestly, most FPS can be fun when you're with buddies but BF4 is really fun when you have a good squad/team and/or are playing with friends.
 
Unfortunately I never knew about Joint Ops back when it was semi-popular. And no, realism is not important to me either in Battlefield - in fact, realism is not important to me in any game. Tribes 2 was actually one of my all-time favorites. Even Tribes 3 was decent compared to modern games (but terrible compared to Tribes 2). However, the games that offer more than just nothing-but-constant-shooting typically are also more realistic (which I was pointing out was uniquely not the case with BC2).

I am not sure if BF4 is specifically unfriendly to solo playing more so than the previous iterations, as I have not tried it with friends. With BC2/BF3 I could have far more fun solo-playing with than with BF4 (once again, even more so with BC2 than BF3), but I also had fun playing with friends on those as well. Maybe something about BF4 requires friends (which would not be a bad thing - not enough games focus on team-work game design), but I still do not like the increasing linearity.
 
I am not sure if BF4 is specifically unfriendly to solo playing

It's SQUAD BASED. Your trying to make a donut out of a cupcake.
Solo run and gun will make it suck. Get as little as 2 other people attacking objectives with you and you will be amazed at the effectiveness.
 
So with rig in my sig. What have the rest of you seen? I have a hex core so it may be a bit different then a quad since bf4 can address 6 threads. But would y'all recommend HT off with standard windows settings or hyperthreading on with core parking disabled? I'm currently running with HT off.
 
So with rig in my sig. What have the rest of you seen? I have a hex core so it may be a bit different then a quad since bf4 can address 6 threads. But would y'all recommend HT off with standard windows settings or hyperthreading on with core parking disabled? I'm currently running with HT off.

Core Parking disabled if you are running Win7. That should fix any CPU spikes. If it continues, then try HT off. I disabled core parking a long time ago, and have never had to turn off HT on my i7.

Disabling core parking on Win8 doesn't help much since Win8 handles it much better.
 
§·H·ï·Z·N·ï·L·T·ï;1040526862 said:
Were you talking about the BC2 occasion? Man that was funny, they were getting heated and I think they made us play on separate teams lol... I was with my good friend WildTh1ng -(BF4 Link Profile), we mastered that game back then :D

I jibbed Mav about it today and it was clear that he's still wrecked about it.


I just got my VG248QE yesterday and I found I liked 144hz better then 120hz 2d Lightboost. It might be bc I don't have the hardware to run at 120fps consistently, but I also don't like the screen dimming.

You should have an option in your monitor's menu for "Lightboost" now. 10% is BEST for latency, but you can raise it if you're having trouble w/ the brightness. For me, 10% on the BenQ XL2420TE is perfect, almost too bright. But I'm a sensitive guy. :cool:


For you guys amusement/viewing


Battlefield 4 MP FX-8350 + GTX 780 Max Settings

http://www.youtube.com/watch?v=f4Kgzf0IkXM&feature=youtu.be

And dipped down to 55. LOL @ the 780. It tries. ;)
 
I just got my VG248QE yesterday and I found I liked 144hz better then 120hz 2d Lightboost. It might be bc I don't have the hardware to run at 120fps consistently, but I also don't like the screen dimming. Even without pushing super high frames all the time I still notice a HUGE difference with the monitor running 144hz. I literally couldn't get a sniper rifle kill unless they were standing still with my 60hz monitor. Now it's so easy that I run around with a sniper rifle like I'm carrying an assualt rifle and my KD/R and headshots per round are way better. Flying Jets/Helos is much easier aswell. I never realized what I was missing! Alot of people say the colors are crap on the Asus, but all I've ever owned were TN panels so it doesn't bother me one bit. Out of the box it does look weird(everything is bright and too soft), I used a custom ICC profile that I downloaded which gave it much better pic quality overall, mostly black level improvement.

Thanks for the info - I get back in town late tomorrow evening and I can't wait to try it out. What type of image quality settings are you running the game at? I'm interested since my rig should be similar in speed to yours (although I don't O/C so you will have an edge). I'm willing to drop the IQ down a bit in order to stay above 110fps.
 
So with rig in my sig. What have the rest of you seen? I have a hex core so it may be a bit different then a quad since bf4 can address 6 threads. But would y'all recommend HT off with standard windows settings or hyperthreading on with core parking disabled? I'm currently running with HT off.

I would be interested in seeing a Fraps readout from similar laps around the test server, with HT on and HT off. or better yet, if you are willing to put in the time, 3 minute fraps benches from the same server. (find a game that is just starting and is reasonably full with 40+ players. load in and bench. then quit the game and activated HT and reload back into the server for another 3 minute bench).
 
Thanks for the info - I get back in town late tomorrow evening and I can't wait to try it out. What type of image quality settings are you running the game at? I'm interested since my rig should be similar in speed to yours (although I don't O/C so you will have an edge). I'm willing to drop the IQ down a bit in order to stay above 110fps.

Personally I'm huge on IQ...just makes the game more enjoyable to me rather then constant high frames. So my settings are all ULTRA 4xMSAA lol. Usually it's around 100, but it's still a HUGE performance over my 60hz. Screen tearing is non existent as far as I can tell and tracking enemies or sniping is a breeze. You'll even notice it moving your mouse in a circle in windows desktop.

I used the standard settings and downloaded their ICC profile in the link below. It's real easy if you follow their instructions. http://pcmonitors.info/reviews/asus-vg248qe
 
I would be interested in seeing a Fraps readout from similar laps around the test server, with HT on and HT off. or better yet, if you are willing to put in the time, 3 minute fraps benches from the same server. (find a game that is just starting and is reasonably full with 40+ players. load in and bench. then quit the game and activated HT and reload back into the server for another 3 minute bench).

I'll have it dig it up, but I remember reading a benchmark somewhere that shows HT off has some gains, atleast for intel cpus
 
I can almost read it at 144hz. You can read it with lightboost. My problem with lightboost is how much it dimms and degrades the image in games even at 100% LB
 
I can read everything. Even the very small hard to read streets in the middle that almost fade into the background. It's not even a challenge.
 
Go here:

http://www.testufo.com/#test=photo&photo=toronto-map.png&pps=960&pursuit=0

Read the map. Haha, can't can you. Turn on Lightboost and tell me what you see.

"But my eyes is goin crazy"
Yp3AwvW.jpg
 
It's SQUAD BASED. Your trying to make a donut out of a cupcake.
Solo run and gun will make it suck. Get as little as 2 other people attacking objectives with you and you will be amazed at the effectiveness.

This. With at least one other person you can talk too and work with, you can turn the tide of the game.
 
This. With at least one other person you can talk too and work with, you can turn the tide of the game.

I agree. Even in public servers, if you join in a squad that has people attacking the objective, the gameplay will improve.

It is very annoying when I see 4 or 5 two man squads on my team. No matter how many times I type in chat asking them to consolidate, they never do.
 
I agree. Even in public servers, if you join in a squad that has people attacking the objective, the gameplay will improve.

It is very annoying when I see 4 or 5 two man squads on my team. No matter how many times I type in chat asking them to consolidate, they never do.

This always gets me as well. Even if they are flopping around like fish they give you options for spawn points. If they are playing objectives, you can do some real damage.

The problem is most players are so concerned with getting the next uber unlock for their gun and pay no attention to any of the following:
-game mode
-teammates
-objective status
-what the team actually needs at that moment

There are always exceptions and those are usually the epic games. I played Obliteration the other night and I think I saw one sniper. Everyone else was focused on securing the bomb or transport for the said bomb. It was an amazing and the most fun I have had with the game to date.
 
I run a 10 man TS server and my friends and I hop in and out. We have the most fun when we are all in a squad doing team tactics. If anyone wants the IP to join us PM me and I'll send it to you. I'd be happy to pay for a 20 man if enough people want in.
 
Sent you a pm, Sprayingmango.

On another note, I was browsing some users last night and noticed one guy has 747 hours in the game.
Isn't that like 8 hours or so of gameplay everyday since the game came out?
 
Sent you a pm, Sprayingmango.

On another note, I was browsing some users last night and noticed one guy has 747 hours in the game.
Isn't that like 8 hours or so of gameplay everyday since the game came out?

Holy fudge, that's probably triple the amount of hours I've played for ANY FPS.

If guys use a TS, a friend and I game a lot using TS. Squad tactics are so fun in BF4, conquest is a freakin' blast when you have a squad working together. We always get a good chuckle out of each game when you're playing conquest.

spraying mango, if you don't mind one newbie and one good pilot joining I'll PM you.
 
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Holy fudge, that's probably triple the amount of hours I've played for ANY FPS.

If guys use a TS, a friend and I game a lot using TS. Squad tactics are so fun in BF4, conquest is a freakin' blast when you have a squad working together. We always get a good chuckle out of each game when you're playing conquest.

spraying mango, if you don't mind one newbie and one good pilot joining I'll PM you.

I'd be up for this. Halfway decent on the ground and in a tank. Not so much in a plane/heli.
 
I just can't understand why NO ONE uses their mic in pubs. I always use mine if the situation calls for it and usually people will stop and type, "Thanks" or something to the affect that they were glad someone was trying to communicate. The sound quality isn't that bad.
 
I just can't understand why NO ONE uses their mic in pubs. I always use mine if the situation calls for it and usually people will stop and type, "Thanks" or something to the affect that they were glad someone was trying to communicate. The sound quality isn't that bad.

I'm not sure either, I always talk with my squad. I think it's the same reason why medics walk past you and don't revive, why people don't listen to commander's and squad leader's objectives, why people drive right past you when you request a pickup...

People just don't give a flying frack and they're special.

I'm getting decent at gunning now. I'm not a very good ground driver but I'm OK. I can't fly choppers or plains yet, I'm trying to learn how.

It's too late, but PWM doesn't bother me. I'll give it a try regardless; if it's really bad or unbearable I'll send it back to Amazon. Appreciate the info though.

Did you get this yet? I'm curious what your thoughts are.
 
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Played today using a laptop for my Battlescreen. It worked out really well, being able to glance of and see the activity at other objectives.
 
I just can't understand why NO ONE uses their mic in pubs. I always use mine if the situation calls for it and usually people will stop and type, "Thanks" or something to the affect that they were glad someone was trying to communicate. The sound quality isn't that bad.

I'm not sure either, I always talk with my squad.

i turned off VOIP the first week after release. too many dipshits blaring their music and/or screaming racial slurs. i communicate with my team through text chat.
 
Oh, I was playing on a pistol and knives only server last night. Pretty fun and easy to level up.
 
A yon else notice tons of one shot kills across the map on hardcore servers? Must be an aim otters paradise.
 
I'm not sure either, I always talk with my squad. I think it's the same reason why medics walk past you and don't revive, why people don't listen to commander's and squad leader's objectives, why people drive right past you when you request a pickup...

People just don't give a flying frack and they're special.

I'm getting decent at gunning now. I'm not a very good ground driver but I'm OK. I can't fly choppers or plains yet, I'm trying to learn how.



Did you get this yet? I'm curious what your thoughts are.

Here is a strategy which will keep you alive in jets. Jets in bf games have an altitude cap which is different on each map. When you try to fly higher than the altitude cap you begin to rapidly loose control of the jet.

Learn to fly the verge of that altitude boundary, patrolling around the outer edge of the map, with the aircraft banked 90 degrees so you can visually scan the entire map using mouse look. Keep your eyeballs on a swivel at all times, stay in a constant 90 degree bank. You cannot use the elevator controls while using mouse look, however, I have learned by trial and error that you can use the strafe keys to manipulate the rudder while using mouse look. So, use the rudder control to maintain that specific altitude while banked.

Your patrol route should be square like a box, and you should turn at the four imaginary "corners" of the map. I say, "turn" , but since you're flying in a constant 90 degree bank using mouse look, it's really just a quick "90 degree up elevator" in banked flight, and then right back to scanning with mouse look. This will keep you safe from being attacked from above, and it will also keep you relatively safe from the anti air. You just have to mind your weak spot, which will be narrow, and on your six.

When you see your prey, roll inverted and attack in a 90 degree dive. The moment you've confirmed your kill, or have finished your pass, pull up into an immediate 90 degree climb and get the fuck out of there. While you climb at 90 degrees use a quick mouse look to check your six, perform an aileron roll and check your six, perform another aileron roll and check your six one last time. By that time you'll need to break out of that 90 degree climb and go back to vulching.

Most of the aircraft seem to turn best at around 310 knots, give or take. I suggest remapping the space bar to "up elevator" and utilizing it during turning fights, and to recover from dives.

Most BF pilots seem to spook at the first sign of a radar lock tone, but don't seem to react much to a peppering with cannons. I suggest that you dive on your prey "guns hot" so as not to spook them until it's too late for them to react, pepper them, then fire missiles for the kill just before you break into your defensive 90 degree climb out.

If possible, remap the map key command to one of your mouse buttons or some other key you can instinctively hit. In between scanning the map for targets and watching your six, flip the map open for quick assessments of the enemy team's movements.
 
Did you get this yet? I'm curious what your thoughts are.

I played a few locker matches late last night. The game feels COMPLETELY different, but in a good way. It feels like I'm seeing everything; aiming is better, everything is completely fluid. Other than a couple of people getting the 'one-shot' glitch from the crappy net code, I'm winning a lot more head to head matches on people. Just as reference, my kdr is usually between 1.5-1.75 (~1.5 average), but I was over 2.x in those 3 games. Not a good sample, but I know it will definitely be an improvement in the long run.

I'm playing on 1920x1080 120hz, LB 10% with all settings high, and no AA. As others have posted, the brightness is lower than most with LB enabled, but I have no issues seeing anything in game, and is honestly not that bad to me. My FPS sits between 125-160; although I'm going to test performance on other maps as well and tweak the IQ better if possible.

Next up, I want to try flying the scout heli to see how much of a difference it makes in vehicles. I won't be playing much if at all today since it's my gf's birthday :p
 
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