DeathPrincess
Fully [H]
- Joined
- May 15, 2010
- Messages
- 18,205
Well I wouldn't have put Valve at #1 and Mojang at #2 if it were my list ... all top 10 lists are pretty bogus since even the objective ones (which are few and far between) still subjectively choose the "objective" criteria they will use ... in this list's case the criteria were solely subjective which makes it very easy to dispute their choices, especially when they eliminate other choices like CD Projekt and Obsidian ... also, mixing console and PC developers together is a recipe for argument since most people wouldn't agree on a top 10 list in only one of those categories, let alone both
It does kind of make the whole thing kind of "popularity contest" rather than based on "greatness". Most of the top list seems to have been crowd pleaser's too.
The one I really don't get is Platinum games... Their biggest title, Bayonetta was ok, but it's not really significant in any way...it didn't even sell very well. You can lots of them up there because of legions of fanboys...but that one is just odd. Guess it's a personal choice (or he knows him).
Yes, people do get kind of weird/defensive about "their" companies;
I don't know because CS came out before CoD did ? Your post is insanely stupid.
So your entire reasoning how they're so so different is chronological ordering...guess that makes MW2 and MW3 entirely different too. Your post ranks much higher on your own "insanely stupid" chart.
Additionally, if someone can't figure out how CS and CoD differ gameplay-wise, I'm not sure me explaining will make sense.
Encyclopedic outlining of the differing points! (though CS:GO didn't come out in 1999, you might want to try that bit again). Of course if you can't perform any form of abstraction...
Ignore all the "presentation" junk and you're doing almost the exact same thing in both games, maybe this "theory" was a little too "advanced"...hmm...