HP ZR24w

Just got mine 30 min ago from CostCentral and set it up. Upgraded from a Benq G2400WH. Loaded up Dragon Age and couple blu rays so far I'm loving it. Get the promo price now if you are on the fence with this monitor. No dead pixels or tinting so I lucked out whew.
 
The display looks beautiful on my PC, but it pisses me off that the scaler is broken. =(

Don't you notice that the `round' planets in your Little Big Planet pic are actually ovals? and that everything is slightly `squished' or stretched? Granted, stretching a 16:9 source out to 16:10 isn't all that terrible, but how frigging hard can it be to display 1080p 1:1 on a 1920x1200 monitor?

Granted, I may be slightly pickier than your average joe, as this is the first new monitor I've bought for home use in ~9 years (comming from a 21" Sony G520 CRT), and the cheap 24" Soyo PVA panel I bought for work also has a seriously broken scaler (not to mention no HDCP, so the PS3 _really _ doesn't like it).

It has been mentioned that 1280x720 scales to aspect correctly (yes, I'm that lazy to look back 3-4 pages, but whoever tested it, credit goes to you) but I guess you could just go with 1280x720. The only place you'd suffer is in the XMB, for most games are really 1280x720 (well, at least all 3 I got, which are GoW3 [maybe it has 1080i], Little Big Planet, and Uncharted 2).

I agree, what kind of brain surgeon does it take to turn off 120 lines resolution? My Dell 2005FPW has this and it's older than dirt.

BTW, First post. I got mine Wednesday and it is an awesome monitor (although I wish it had HDMI and, well, a 1080p 1:1 mode.... and the viewing angle somehow seems less than that of the 2005fpw, but that's nitpicking as it is a bigger monitor).
 
i hooked up the ps3 in 1080p and 720p again and i could not get the scale options other than overscan to work

there are no black bars in 1080p or 720p. it is stretched
 
QUOTE : rogue_jedi; Just tried that by setting my PC to 1920x1080, overscan is off by default, and it scales the picture (No black bars). Turning on overscan just cuts off more of the display. I think it may be the correct aspect ratio, but you're missing part of the picture all around the screen.

I wonder if someone can try adding a custom resolution and making it aprox.120 pixels taller to compensate and get closer aspect ratio for now until a fix is out. Just a thought.
 
i hooked up the ps3 in 1080p and 720p again and i could not get the scale options other than overscan to work

there are no black bars in 1080p or 720p. it is stretched

That's my experience too.

For an Xbox 360 over VGA or a PC (set specifically to let the monitor do the scaling! If the video card does it then it works perfectly.) or PS3 over DVI, 720p is always stretched and I can't select any other scaling options than Overscan (although only for DVI...through VGA it's completely greyed out). 1080p is the same on DVI, but for the Xbox on VGA it doesn't display correctly at all (apparently it's sending 67kHz instead of the 67.5kHz that the Factory Preset 1080p mode is looking for).

On the PC I'm running an Nvidia GTS250, I guess that could make a difference if someone tried it with an ATI card and the default timings were slightly different.

Actually, the other thing I noticed yesterday is that 720p isn't even listed on the factory default mode list for the ZR24w. =( Seems strange to me that the list of factory presets is so small.
 
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QUOTE : rogue_jedi; Just tried that by setting my PC to 1920x1080, overscan is off by default, and it scales the picture (No black bars). Turning on overscan just cuts off more of the display. I think it may be the correct aspect ratio, but you're missing part of the picture all around the screen.

I wonder if someone can try adding a custom resolution and making it aprox.120 pixels taller to compensate and get closer aspect ratio for now until a fix is out. Just a thought.
That is called GPU scaling. Look in your video card's control panel. The problem really only affects non-PC devices.
 
how frigging hard can it be to display 1080p 1:1 on a 1920x1200 monitor?

That's exactly what I thought when I read this :)
I posted on that HP thread as well...gotta pile on to see if someone at HP notices this...
 
Actually, the other thing I noticed yesterday is that 720p isn't even listed on the factory default mode list for the ZR24w. =( Seems strange to me that the list of factory presets is so small.

This is sold as a professional screen, with a 16:10 aspect ratio that is quickly disappearing, and there is no HDMI input, so maybe they thought nobody would try something so strange as hooking it to a console :rolleyes:
 
This is sold as a professional screen, with a 16:10 aspect ratio that is quickly disappearing, and there is no HDMI input, so maybe they thought nobody would try something so strange as hooking it to a console :rolleyes:

pff, they shouldnt have made it a gamers dream monitor then.
 
Hopefully it's something that could be fixed with a firmware update.
Most probably it is. The question is, will they fix it? And if they do, will they make the update available for those who already have the monitor?

I'd say this is just an oversight and they will fix it in an upcoming firmware (the fix should be relatively simple), provided customers are complaining...
The LP2475w went through several firmware revisions, and there were complaints about a certain buggy release. However, no firmware upgrade (utility) was made available by HP that would allow you to flash yourself.
Maybe the same will happen with the ZR24w... Damn, I hope HP will come to sanity and give us what we want! ;)

I'm holding myself off on buying this monitor but it's still tempting...
 
If enough people start asking for RMAs for firmware updates, they would. :D Especially where replacement is done on site, it won't mean downtime or cost for us, but high costs for them to replace.
 
QUOTE...siliconnerd; That is called GPU scaling. Look in your video card's control panel. The problem really only affects non-PC devices...QUOTE

Yea I got that from snclawson's post#1168, I wasn't thinking there. Thank you for the response.
 
If enough people start asking for RMAs for firmware updates, they would. :D Especially where replacement is done on site, it won't mean downtime or cost for us, but high costs for them to replace.
But only if they fix it... No fix - no RMAs...:rolleyes:
 
ok, picture time with my ps3.


It looks like it is stretching to the wrong aspect ratio *AND* overscanning. That's pretty bad. Look at the oval HUD elements -- they are kind of more like circles. Here is what it is supposed to look like: http://media.crispygamer.com/screenshot/Title6605/932981_20090415_790screen003-640x.jpg Pay attention to that oval -- it is a little taller in the pictures of the monitor. This means it is probably stretching the image vertically to make it fit as well as overscanning because it says it is overscanning.

Pretty big bummer.
 
Ive gone through about 90% of this thread and was hoping for some reassurance. :D

I am planning on making the jump to eyefinity and have narrowed my search down to ZR24w or the NEC EA231wmi. The NEC is compelling because its cheaper but that seems to be the only thing that I see going for it.

Here is my criteria:
Must have uniform bezel to allow for portrait eyefinity setup
Must look good in Portrait (i assume that gets rid of any and all TN panels)
Must be at least 23"
Should handle motion well (I am not a pro gamer but I spend a good portion of my time playing FPS)
I dont have a budget for this as I plan on keeping these for a while but the ZR's are at the top of what I feel comfortable spending ($1200ish)

Based on what I am looking for, the ZR24w seems to fit the bill. The only thing I am unsure about is gaming. I know motion blur is something that affects people differently but it would suck to pull the trigger on these only to find out that I am really unhappy with the way they handle games. I am coming from a 25" 3ms TN and a 22" 5ms TN. Based on that what are your thoughts on if I will be able to adjust to the zr24w?

Thanks for any and all help!
 
Most probably it is. The question is, will they fix it? And if they do, will they make the update available for those who already have the monitor?

I'd say this is just an oversight and they will fix it in an upcoming firmware (the fix should be relatively simple), provided customers are complaining...
The LP2475w went through several firmware revisions, and there were complaints about a certain buggy release. However, no firmware upgrade (utility) was made available by HP that would allow you to flash yourself.
Maybe the same will happen with the ZR24w... Damn, I hope HP will come to sanity and give us what we want! ;)

I'm holding myself off on buying this monitor but it's still tempting...

So LP2475 users had to either stick it out or RMA just for a firmware upgrade? Damn, I'd still pick one up right now if I knew I could flash the firmware if an upgrade became available in the future. It looks like I may have to hold off as well until this issue is sorted out.
 
You guys don't think it's a little over the top to RMA an otherwise flawless monitor just because it doesn't scale 1:1 1920x1080? Didn't someone say the scaler works fine for 1280x720? (Haven't tested it myself)

I mean, were talking about a console here. Even if the picture is a little more blurry, it's not like the advantages of running console games at a high res are on par with the the advantages for PC games.
 
I'm not exactly sure how it's doing this, but even if I use GPU scaling, the z24rw still scales 720P/1080P fullscreen. Instead of showing 1920x1200 in the OSD, it shows the H/V sync, so I'm pretty sure GPU scaling isn't working at that point. I wonder if the driver is passing "non-PC" resolutions through instead of scaling? Either way the built in scaler is stretching them on mine too.
 
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I've read all of this thread (starting months ago) while waiting for this to come out, it seems like it might have been worth the wait (thanks heaps to those of you who have been reviewing it for us) but I still have a few issues that haven't really been addressed thoroughly, at least to my reading:

1) Black point (at 120cd/m2 or thereabouts) - so far the only figure mentioned is 0.32, which is really quite high compared to other recent IPS panels eg NEC ea231 at 0.15
2) Contrast ratio (again, at approx. 120cd/m2, with DCR off of course)
3) Colour accuracy 'out of the box' using only OSD presets and basic controls (eg turning down the brightness): though this seems to be pretty positive it would be nice to get some detail ie DeltaE avg/max.
4) Any more news on getting 48 or 72Hz refresh rates? (for movies, this is better for watching 24fps material I believe). 50Hz also important (I'm in PAL territory). Last info seems to be that this is not a goer?
If some people who have the monitor and the appropriate tools could post some figures it would be much appreciated, especially for the first two.

My primary uses are video editing and movies. I am trying to decide between this and the NEC ea231 - I know many are scathing about the latter but for my needs it was the best option before this - excellent OOTB colour accuracy in sRGB mode (I don't need perfect and have no calibrator), sRGB, some tinting reports but better than U2410, decent on backlight bleed with excellent contrast and black depth. Plus CHEAP. 1920x1080 is fine for me.
That said, this monitor is potentially even better, IF the black point and contrast are good and OOTB colour at least close to the NEC. Refresh rate options would be nice but I think I can live without them - any moviephiles out there have opinions on this?
I was planning to wait for TFTcentral or Prad to review it but it seems I might be waiting a while and I really want to make a decision soon.

Edit: I'll be using it as a second monitor with my MacBook Pro, over DP
 
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Just as an aside: I tested the 360 through VGA (D-sub) at 1280x720 and it did not scale correctly. At 1680x1050, for whatever reason, it did.YMMV.
 
Jeez half of this thread is about the scaling thing, i thought PC monitors are meant for PCs and not consoles?
Consoles are made for TVs... why not play on a TV screen instead?
 
Yeah I know. One day they will converge, but for now this is the reason why you don't buy a TV for your PC, yet for some reason they want to use a monitor as a TV. Each has a specialization, at least for now.
 
i played all day in 3x1 eyefinity with portrait mode and it was good. someone suggested it earlier because i was mentioning the terrible FOV in some games in landscape mode. I didn't take any pictures but Aion looked a LOT better with portrait mode vs landscape. I didn't notice any of the weird graphical abnormalities in portrait.

Bioshock 2 is another bad one for landscape but i didnt try it in portrait. I think I prefer landscape mode just because if i wanted to play in portrait i'd use the 40 inch sony tv on m wall (without the advantage of the added resolution =/)

it's still cool. the bezel compensation is a good feature but it can cause problems with text when you're reading missions or a journal in a game or something if it can't be moved. it basically cuts out words. if you dont use bezel compensation you see everything though.

i also notice in eyefinity my cursor gets corrupted in windows. that isnt related to the monitors though.
 
Jeez half of this thread is about the scaling thing, i thought PC monitors are meant for PCs and not consoles?
Consoles are made for TVs... why not play on a TV screen instead?

Maybe some of us would like to play their console in their office without needing multiple displays? Something that I've been doing for decades now without any real issues because previously my `monitor' had all the controls to fix the way the display looked, whereas the ZR24w (and most other `modern' monitors I'm sure) don't let you adjust jack, which annoys the hell out of me.
 
Maybe some of us would like to play their console in their office without needing multiple displays? Something that I've been doing for decades now without any real issues because previously my `monitor' had all the controls to fix the way the display looked, whereas the ZR24w (and most other `modern' monitors I'm sure) don't let you adjust jack, which annoys the hell out of me.

exactly. my old 2001fp had 1:1 available on it, and i ran my ps2 and ps3 for years on that with out issue. now with this, ya, its playable, and ya its nice being able to play in HD, but its also dumb as hell that i cant run this in 1:1.
 
Yeah I know. One day they will converge, but for now this is the reason why you don't buy a TV for your PC, yet for some reason they want to use a monitor as a TV. Each has a specialization, at least for now.

I don't use my TV enough to justify buying an HDTV at the moment. For me, I'd much rather invest in a multimedia monitor. I don't get why they aren't more prevalent (and sorry, TN monitors don't count as multimedia in my book because of the poor viewing angles). To me, it seems like if the tech is already being shared between TVs and monitors the convergence of the two feature wise shouldn't be all that difficult if an effort to do so was made.
 
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i also notice in eyefinity my cursor gets corrupted in windows. that isnt related to the monitors though.
I had a cursor corruption issue with my 5870 on my second monitor for a while. The 10.3b drivers seemed to have fixed it.
 
Ive gone through about 90% of this thread and was hoping for some reassurance. :D

I am planning on making the jump to eyefinity and have narrowed my search down to ZR24w or the NEC EA231wmi. The NEC is compelling because its cheaper but that seems to be the only thing that I see going for it.

Here is my criteria:
Must have uniform bezel to allow for portrait eyefinity setup
Must look good in Portrait (i assume that gets rid of any and all TN panels)
Must be at least 23"
Should handle motion well (I am not a pro gamer but I spend a good portion of my time playing FPS)
I dont have a budget for this as I plan on keeping these for a while but the ZR's are at the top of what I feel comfortable spending ($1200ish)

Based on what I am looking for, the ZR24w seems to fit the bill. The only thing I am unsure about is gaming. I know motion blur is something that affects people differently but it would suck to pull the trigger on these only to find out that I am really unhappy with the way they handle games. I am coming from a 25" 3ms TN and a 22" 5ms TN. Based on that what are your thoughts on if I will be able to adjust to the zr24w?

Thanks for any and all help!

Well, a 16/9 23" monitor in portrait is quite terrible I find, so for this there is no match. And the NEC also is a "slow IPS" so if you were OK with it, it should be the same here. For eyefinity in landscape 16/10 is also better, you need all the height you can get ! What would be perfect would in fact be something like a 30" center and 2*20" in portrait for the sides, 4960*1600 pixels.

I'm not exactly sure how it's doing this, but even if I use GPU scaling, the z24rw still scales 720P/1080P fullscreen. Instead of showing 1920x1200 in the OSD, it shows the H/V sync, so I'm pretty sure GPU scaling isn't working at that point. I wonder if the driver is passing "non-PC" resolutions through instead of scaling? Either way the built in scaler is stretching them on mine too.

What mode are you using for GPU scaling ?

On an ATI card, there is :

- maintain aspect ratio. That will scale until two sides of the image touch the sides of the screen, while maintaining aspect ratio. It will create black bars if necessary, either on the sides or on top and bottom. Ideal for 4/3 resolutions.

- scale image to full panel size. This will do the same as the monitor by default, stretch the image. It should however be of better quality than the monitor's scaling, and should not induce input lag. Ideal for 16/10 resolutions.

- use centered timings. This is 1:1 mode, if you play a very old game that would look horrible if stretched, you might want to try this.

No news on my order, I'm starting to be impatient ! And my current monitor is really dying now, it can't display the startup/BIOS without going disco, it can't display full screen video nor full screen games without doing the same, argh !
 
I'm not exactly sure how it's doing this, but even if I use GPU scaling, the z24rw still scales 720P/1080P fullscreen. Instead of showing 1920x1200 in the OSD, it shows the H/V sync, so I'm pretty sure GPU scaling isn't working at that point. I wonder if the driver is passing "non-PC" resolutions through instead of scaling? Either way the built in scaler is stretching them on mine too.
OMG! If that's not working, I'm not getting this monitor, period.
Can others confirm this? (Maybe this is just a driver issue?)
 
Well... Just got mine and everything looks good, except for some distinct uniformity issues. I'm seeing a blue to red shift from upper left to lower right.

Ah, LG IPS panels. Have people tried replacements for uniformity issues? Any luck if so?
 
Well... Just got mine and everything looks good, except for some distinct uniformity issues. I'm seeing a blue to red shift from upper left to lower right.

Ah, LG IPS panels. Have people tried replacements for uniformity issues? Any luck if so?

my first panel had terrible uniformity, along with a stuck pixel. my new one is much much better, along with no stuck pixels.
 
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