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an hour or so into it an is it just me or is this game a bit hard.
I mean I died twice on just a regular group of people. Does it get more easy as you get above level 4?
an hour or so into it an is it just me or is this game a bit hard.
I mean I died twice on just a regular group of people. Does it get more easy as you get above level 4?
Yeah, I got all 4 levels of lockpick and still can't get into everything with a cunning of 22, but like others have mentioned - I haven't found anything groundbreaking in a chest. Lots of "good" items and tons of stuff to sell (so you can buy tomes or better goods), but I can't recall anything truly amazing from one.
After playing this game for 2 weeks and getting my wife's take on it (we've been playing independently) I'm convinced the devs want you to you AI exploits moreso than strategy. In nearly every fight I'm left wondering "Am I just too weak to win this?" until I pile my team into a corner and use friendly fire massive spells/potions or draw enemies out 1 at a time using the AI's limited vision.
I understand that you're constantly being bombarded by battles with tons of archers and 5-6 melee fighters while you're stuck with 4 people...but too often battles pretty much force you to use an exploit.
Plus, it seems like there's a pretty wide margin between normal and easy.
I feel that the battles are getting in the way of a good game, which is weird.
I've completed all of the Baldur's Gate/Icewind Dale games and NWN 1 and 2, but this game is just weird about how weak you always seem.
Unless you're playing on Easy, you most definitely cannot just run into battles and play real time. You will have to pause combat, select team members individually and issue commands, sometimes the entire length of a battle. Additionally you will often find yourself in some battles where you die 25+ times trying to figure out a way to beat the AI. Its a puzzle, a thinking mans RPG.. so save often and learn patience.
I actually disagree with you. First, you don't have to necessarily fight stuff when you encounter it. You can come back later. For example, the Revenants are extremely difficult at level 6, probably close to impossible. By level 10-12 they are doable and by 14-15 you should handle them easily. And yeah, I understand having a zone with 10 archers and 10 more fighters is really irritating and there were a few of those in Denerim and one with Dark Spawn and I was like WTF??? this is difficult. After a second try I changed my ways and it was actually pretty easy. I have not encounter a fight that took more than a few trys. One thing I will say though is that Wynn totally makes the game easier. If you're not playing a healer yourself, she's almost a must-have character to join. I tried taking some healing spells with Morrigan and it just takes to long to start getting the good ones (game is getting harder at that point). The game basically forces you to have a healer (I don't have a problem with that).After playing this game for 2 weeks and getting my wife's take on it (we've been playing independently) I'm convinced the devs want you to you AI exploits moreso than strategy. In nearly every fight I'm left wondering "Am I just too weak to win this?" until I pile my team into a corner and use friendly fire massive spells/potions or draw enemies out 1 at a time using the AI's limited vision.
I understand that you're constantly being bombarded by battles with tons of archers and 5-6 melee fighters while you're stuck with 4 people...but too often battles pretty much force you to use an exploit.
Plus, it seems like there's a pretty wide margin between normal and easy.
I feel that the battles are getting in the way of a good game, which is weird.
I've completed all of the Baldur's Gate/Icewind Dale games and NWN 1 and 2, but this game is just weird about how weak you always seem.
Oh, am I missing something, is there not a potion to revive your fallen members. I just got Wynne and she has revive but before that, if someone died, they were dead until the battle was over. Im lvl 10-11 now. Also been wondering, the party member you dont use, do they level up with you. I believe they have or Im seeing things...which i wouldn't doubt
Yes, your team members gain xp in camp just as if they were in your party. Unfortunately, you can't level them up in camp, you have to have them in your party to allocate all of the skills and points. So you need to go to an area like the dalish camp or something and use the change party button to bring them in and level them up accordingly.
I need some help deciding if I want this game or not.
The price is right. It's on sale at a lot of places for a pretty decent price.
However, when I look at gameplay videos I just shake my head. Of the video's I've seen, they're esentially party zerg swarms with bad melee character animations. I also fear I'll get pissed at my team AI for doing stupid things.
Am I watching the wrong videos or is everyone else drinking the DA:O Kool-Aid?
"Party zerg swarms" are basically everyone rushes into battle and gets in base-to-base contact with the enemy and begins swinging widly. I didn't see any strategy, tanking, avoidance, disables or countering that would actually add some depth to the gameplay. It was just run in and start swinging until everyone falls down.Not really sure what you mean by "party zerg swarms," however there are plenty of situations where your party is outnumbered by the AI. Rushing into combat unprepared can get you killed. Party animations are pretty much standard fare for any RPG. The AI is actually pretty competent, and you can make them almost self sufficient with the right tactics, which you can assign yourself.
"Party zerg swarms" are basically everyone rushes into battle and gets in base-to-base contact with the enemy and begins swinging widly. I didn't see any strategy, tanking, avoidance, disables or countering that would actually add some depth to the gameplay. It was just run in and start swinging until everyone falls down.
Are there any gameplay videos that go beyond rush in and win or rush in and get overwhelmed?
"Party zerg swarms" are basically everyone rushes into battle and gets in base-to-base contact with the enemy and begins swinging widly. I didn't see any strategy, tanking, avoidance, disables or countering that would actually add some depth to the gameplay. It was just run in and start swinging until everyone falls down.
Are there any gameplay videos that go beyond rush in and win or rush in and get overwhelmed?
"Party zerg swarms" are basically everyone rushes into battle and gets in base-to-base contact with the enemy and begins swinging widly. I didn't see any strategy, tanking, avoidance, disables or countering that would actually add some depth to the gameplay. It was just run in and start swinging until everyone falls down.
Are there any gameplay videos that go beyond rush in and win or rush in and get overwhelmed?
"Party zerg swarms" are basically everyone rushes into battle and gets in base-to-base contact with the enemy and begins swinging widly. I didn't see any strategy, tanking, avoidance, disables or countering that would actually add some depth to the gameplay. It was just run in and start swinging until everyone falls down.
Are there any gameplay videos that go beyond rush in and win or rush in and get overwhelmed?
I stopped reading reviews and looking at press release materials years ago.You've not read any reviews by the sound of it, good skill that, Reading.
People write reviews to answer exactly those sorts of questions, just a heads-up in case you werent aware
If you dont want "Party zerg swarms" then dont use them, use tactics.
The first question to ask yourself is this......
Do you enjoy micro-managing party tactics?
If not, don't get the game, because you're going to spend plenty of time doing it especially on the harder battles. Normal fights you can build a solid tactics formula which will work fairly well, but will never be 100% reliable.
How often you need to press space to pause the battle and re-assign characters to other tasks will depend on the difficulty level you play on, the makeup of your party, and how well you designed each of the computer character tactics setups.
This video here shows the sort of "pause/adjust" thing I'm talking about......
http://www.youtube.com/watch?v=GoDGOJTP8So
Not the best video maybe, but I don't have a lot of time to search at the moment. Do some searches on YouTube and you'll likely find other videos that are better.
I wish they had a small demo out so people could try it out a little.
You've not read any reviews by the sound of it, good skill that, Reading.
People write reviews to answer exactly those sorts of questions, just a heads-up in case you werent aware
If you dont want "Party zerg swarms" then dont use them, use tactics.
Man, this game is pretty fun, but I get the feeling that I suck pretty hard at it. Playing on normal difficulty, I am getting my ass handed to me regularly. I went to the mage tower, and now I am in Redcliffe and the enemies are taking forever to kill. (It doesn't help I suppose that I pause a lot)
I think I messed up my party makeup a bit. My character is a rogue specializing in archery. I have Allistar with heavy armor as a tank, Morrigan with a bunch of ice spells, and Wynne as a healer. I can stun the enemies for a bit, but I cant deal enough damage to make a difference and they end up unfreezing and kicking my ass. Does the game get any easier later on? I am thinking that I should have chosen a different specialization for my main character so they could deal more damage.
Man, this game is pretty fun, but I get the feeling that I suck pretty hard at it. Playing on normal difficulty, I am getting my ass handed to me regularly. I went to the mage tower, and now I am in Redcliffe and the enemies are taking forever to kill. (It doesn't help I suppose that I pause a lot)
I think I messed up my party makeup a bit. My character is a rogue specializing in archery. I have Allistar with heavy armor as a tank, Morrigan with a bunch of ice spells, and Wynne as a healer. I can stun the enemies for a bit, but I cant deal enough damage to make a difference and they end up unfreezing and kicking my ass. Does the game get any easier later on? I am thinking that I should have chosen a different specialization for my main character so they could deal more damage.
I stopped reading reviews and looking at press release materials years ago.
That's the ticket right there.
I love to micro manage and I loved the pause/command stuff they had in KOTOR.
Definitely going to buy.
Those are the things that bug me about the game. In many fights where there are 5 or more archers trying to stun you - you're stuck using exploits like these. If you don't, you're going to get peppered by arrows and you're going to find 1/2 your party stunned and getting slaughtered.
Man, this game is pretty fun, but I get the feeling that I suck pretty hard at it. Playing on normal difficulty, I am getting my ass handed to me regularly. I went to the mage tower, and now I am in Redcliffe and the enemies are taking forever to kill. (It doesn't help I suppose that I pause a lot)
I think I messed up my party makeup a bit. My character is a rogue specializing in archery. I have Allistar with heavy armor as a tank, Morrigan with a bunch of ice spells, and Wynne as a healer. I can stun the enemies for a bit, but I cant deal enough damage to make a difference and they end up unfreezing and kicking my ass. Does the game get any easier later on? I am thinking that I should have chosen a different specialization for my main character so they could deal more damage.