Anarchist4000
[H]ard|Gawd
- Joined
- Jun 10, 2001
- Messages
- 1,659
Being able to play these 720P clips without hammering the CPU would be rather nice. Just imagine low end cards doing that. 
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Being able to play these 720P clips without hammering the CPU would be rather nice. Just imagine low end cards doing that.![]()
Looking forward to seeing the reviews for this card. Unfortunately, according to the guys at Rage3D, the hardware on the card is supposed to be more optimized for DX10 games than legacy DX9 apps, so initial benchmarks may not seem that impressive. Once the next gen titles start being released, however, the card is supposed to blow away Nvidia's current offerings. One poster, I think it was either ShaidarHaren or SSXeon, estimated about a 70% performance lead over the 8800GTX in DX10 titles when running high levels of AA at higher resolutions. If ATI is able to pull off this level of performance, the card will be nothing short of revolutionary - especially if the price is $150 less than a GTX !
For this reason a lot of potential buyers are thinking it will be awesome for F@H, seeing what the current ATI cards can do in that regard.The numbers are different but you still need to take clockspeed into consideration. The R600 processors should be running 750-800MHz while the G80 processors run about 1350MHz. Some synthetic tests have shown R600 to have substantially more math power under best case scenarios, 500FLOPS vs 350FLOPs.
I don't understand why, with 320 stream processors, it isn't performing a lot better than the 8800GTX. Isn't that twice the processors?
The numbers are different but you still need to take clockspeed into consideration. The R600 processors should be running 750-800MHz while the G80 processors run about 1350MHz. Some synthetic tests have shown R600 to have substantially more math power under best case scenarios, 500FLOPS vs 350FLOPs.
As for DX10 there has been some information that has leaked out that R600 is substantially faster at Geometry shaders than G80. I wouldn't see 70% as unrealistic under certain high resolution scenarios.
Simple. AMD/ATI's version of stream processors, are not as efficient as NVIDIA's SPs in G80. And btw, it's more than twice. Twice would be 256.
Ummm, how do you know? For someone claiming to be neutral your posts definitely seem a bit "skewed".
Another way of looking at it would be that G80GTX's sp's are running at 1350MHz, whereas ATI's are supposedly at about 800MHz. Clockspeed counts too you know.
Skewed ? It's simple math isn't it ? 320 SPs vs 128 SPs and they have similar performance. What does that say to you ?
Yes, of course clock frequency count. But I asked for that piece of info. Where is the "rumor", that says R600 version of SPs, each run at 750-800 Mhz ?
So far we have only unconfirmed R600 bench information. Even if similar performance how do you know that it is the sp's in each architecture that are performance defining (ie bottlenecking)? You are assuming that each architecture is fully utilising its shading resources, but you have zero proof (as do the rest of us). There is alot more to gpu's then just their shading componentry.
As for the frequency I quoted, all indications so far have R600 running without a separate shader frequency domain, thus at core speed. And given latest reports are claiming ~750-800MHz for the R600 core then.......
Skewed ? It's simple math isn't it ? 320 SPs vs 128 SPs and they have similar performance. What does that say to you ?
just wondering, but what is the midrange version of the X2XXX series?
We don't even know if it's really 320 SP's the way Nvidia defines them. AMD could just be countering Nvidia's marketing. What if R600 was 64 vec5 processors similiar to Xenos. AMD could just multiply 64*5 to get 320. But those processors would not be similiar to Nvidia's at all - e.g they would process all rgba components of a pixel in one shot whereas G80 would do it sequentially. So until we get more info a simplistic view of 320 being more than 2x 128 will tell you nothing about performance.
The fact that the "unconfirmed" R600 320 Stream Processors, are more or less evenly matched to the G80's 128, in the "unconfirmed" becnhamrks, can only make me say what I did.
Only once the architectures are actually known will the comparable strengths and weaknesses be ascertained.
To some up, at this point in time rumored benchmark scores give virtually no real indication of actual shading abilities. To draw any other conclusion at this early stage is fairly wrong.
Simple. AMD/ATI's version of stream processors, are not as efficient as NVIDIA's SPs in G80. And btw, it's more than twice. Twice would be 256.
from the info thats available, the r600 has 64 pixel/vertex shaders or stream processors , whatever you want to call it,
how did you figure the 64 pixel/vertex shaders are less efficient than the 128 pixel/vertex shaders in 8800gtx? the r600 has half the shaders 8800gtx does, and it outperforms it,
i think it's quite clear which one is more efficient, the 320 is just a theoretical number.
You are twisting the rumor mill, to your own will. It says right on the thread title "R600 has 320 stream processors" and that's what's being discussed here.
Actually your full load is probably closer to 300 watts than 450 watts. In fact, it may even be around 250 watts or so. Check out the Power Supply Calculator at: http://www.extreme.outervision.com/PSUEngine
I seriously doubt that R600 is going to be flop. Even though only on paper right now, it's shaping up to be a very promising video solution and it will be competitively priced as an alternative to Nvidia's offerings. The only problem I really foresee is yield. They might not be able to produce enough units to meet demand, especially if it ships at 65 nm, but you never know. AMD is almost certainly lending its expertise with the 65 nm process (if not its fabs) to help make it possible. We'll have to wait and see, I guess.
Thanks to the OP for the heads-up on the article, it was an interesting read.
The 320 number came from Dave Orton I believe. Yeah it's not 320 separate SPs but Nvidia isn't exactly using 128 either. They're actually using 8xVec16(or 16x8, can't remember) versus 64xVec4+1.
The 320 number came from Dave Orton I believe. Yeah it's not 320 separate SPs but Nvidia isn't exactly using 128 either. They're actually using 8xVec16(or 16x8, can't remember) versus 64xVec4+1.
As for processing power we have "confirmed" numbers that show R600 is almost 50% faster in raw math processing, 512GFLOPs vs 345GFLOPs. Now considering it's highly likely they're using the Vec4+1(Xenos) setup, and Xenos is said to be 95% efficient when running shaders, according to an old Beyond3D article, I wouldn't expect a very big difference between the cards.
The clockspeed, although mentioned on many sites, can even be calculated to around 750-800MHz based on the Teraflop demo/benchmark that ATI ran. So 2 cards with >1TFLOP means each should be about 500TFLOPs. Also 800MHz*64*5=~512GFLOPs.
As for the DX10 performance we have quotes like, "R600 is much more performant with geometry shaders" coming from the lead developer of FSX. Now GS being the only major hardware addition that comes to mind with DX10 I would consider that to be R600 running DX10 better. And in the context that the "much more performant" was used I don't read it as 15-20%, more like 30+%.
And even with the current generation you can come up with scenarios where one cards is 70% faster than the other. Granted you're typically looking at sub 20 framerates but it's not exactly unheard of.
Uuuhh.. maybeWhy 702Mhz....you expecting an SKU at that speed?![]()
its strange you care more about the name then the theoretical performance![]()
because:
a) theoretical performance means squadoosh to me, and
b) when someone asks me what kind of video card I'm running I don't like having to say x fourteen times
all I can say is thank god they removed the X from the front of the name. Way too many x's.
because:
a) theoretical performance means squadoosh to me, and
b) when someone asks me what kind of video card I'm running I don't like having to say x fourteen times
im not twisting anything,
i can guarantee you that r600 doesn't have 320 physical stream processors,
more like 64 which are capable of processing 5 pixels/shaders per cycle, which would give you the 320 number, which again, is just a theoretical number and can not be directly compared to the 128 physical stream processors of the 8800gtx
That can be explained away for competitive reasons. Things aren't looking too hot in the market for AMD this year. They have major losses to contend with in addition to mounting shareholder pressure. After their rather hasty purchase of ATI, they have experienced nothing but setbacks with Intel and NVidia biting at their heels. I don't blame them one bit for remaining tight-lipped about a highly crucial product launch that could spell doom for them if they make a single misstep. It is not only about maintaining relevance in two major markets in the technology industry for AMD at this juncture, it is a matter of survival.Great! So you can guarantee something that not even AMD/ATI has confirmed...
Which btw, is something I don't understand. Why doesn't AMD release the damn full specs already ? Didn't they say they could release R600 "today", a few weeks ago ? So what exactly is the problem of revealing the specs ? IMHO, that was the ultimate marketting BS, concerning R600.
That can be explained away for competitive reasons. Things aren't looking too hot in the market for AMD this year. They have major losses to contend with in addition to mounting shareholder pressure. After their rather hasty purchase of ATI, they have experienced nothing but setbacks with Intel and NVidia biting at their heels. I don't blame them one bit for remaining tight-lipped about a highly crucial product launch that could spell doom for them if they make a single misstep. It is not only about maintaining relevance in two major markets in the technology industry for AMD at this juncture, it is a matter of survival.